Game Engineer Remote Jobs in Pennsylvania (US)
This page tracks remote game engineer openings that are location-eligible for Pennsylvania.
This page tracks remote game engineer openings that are location-eligible for Pennsylvania.
Open jobs
114
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$19 - $65,000
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114 Jobs
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The National Basketball Association (NBA) is a global sports and media organization with the mission to inspire and connect people everywhere through the power of basketball. Built around five professional sports leagues: the NBA, WNBA, NBA G League, NBA 2K League, and Basketball Africa League. Established a major international presence with games and programming available in 214 countries and territories in 60 languages. Merchandise for sale in more than 200 countries and territories on all seven continents. NBA Digital’s assets include NBA TV, NBA.com, the NBA App, and NBA League Pass. Created one of the largest social media communities in the world, with more than 2.3 billion likes and followers globally across all leagues, team, and player platforms. NBA Cares partners with renowned community-based organizations around the world to address important social issues in education, inclusion, youth and family development, and health and wellness.
Role Description This role supports the NBA and its affiliated leagues by designing high-impact visual communications, crafting compelling narratives, and assisting with media relations. The position plays a key role in social media content creation, internal messaging, and game-night operations, ensuring the seamless flow of information to media and stakeholders. This role requires a dynamic professional with strong design skills and a deep understanding of storytelling in sports. Major Responsibilities - Graphic Design & Communication Support - Serve as a secondary designer for social media graphics, media guides, information packets, newsletters, and additional resources across the NBA and affiliated leagues. - Design and develop communication templates to enhance internal messaging and promote key league events across all five leagues. - Act as a backup manager for the Communications team's social media accounts, ensuring consistent and strategic messaging. - Storyline Development & Content Strategy - Contribute to the NBA Storyline Creation Team by conceptualizing and developing engaging narratives around teams, players, rivalries, and league milestones. - Leverage data and analytics to identify and validate compelling storylines that resonate with fans and media. - Explore innovative storytelling mediums such as virtual reality, social media and podcasts to enhance fan engagement. - On-Duty Game Night Communications Support - Serve as the On-Duty Communications Representative as needed during the NBA season, including preseason and postseason games. - Act as the primary liaison between requesting media members and the NBA Replay Center for any pool report requests. - Monitor live games, promptly report any issues to relevant departments, and facilitate Pool Reporter interviews with the Crew Chief. - Record, transcribe, and verify the accuracy of pool reports before distributing them internally and to the media, teams, and the NBA Official website. - On-Site League Event Support - Provide communications and media relations support at major events across all five leagues, including: NBA All-Star, NBA Draft, NBA Summer League, NBA G-League Showcase. - Assist with media coordination, press materials, and real-time event communications to ensure smooth operations and maximize coverage. Qualifications - Ability to prioritize and handle multiple tasks/projects and meet deadlines - Excellent interpersonal skills and ability to interact with all levels within the organization and other high level outside contacts - Detail-oriented, organized, flexible, accurate - Self-starter - Demonstrated computer proficiency required, especially with InDesign or something comparable - Strong oral and written communication skills - Creative thinker Requirements - Minimum 2-3 years direct experience in sports public relations - Bachelor's Degree at minimum, communications or public relations emphasis preferable Benefits - Medical - Short-term disability - Mental health coaching/therapy - Sick time Salary Range $2,500-$2,884.62 / Bi-Weekly Eligibility Note Not all positions are eligible for these benefits; eligibility may vary by role.
Our client is one of the world's fastest-growing AI companies accelerating the advancement and deployment of powerful AI systems. They help customers in two ways: Working with the world’s leading AI labs to advance frontier model capabilities in thinking, reasoning, coding, agentic behavior, multimodality, multilinguality, STEM, and frontier knowledge Leveraging that work to build real-world AI systems that solve mission-critical priorities for companies
Role Description In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Key Responsibilities - Develop and refine game logic, mechanics, and features using Cocos2d-x for prototype and production-level projects. - Collaborate closely with the customer's team to provide high-quality real-world input for AI training processes. - Create, modify, and troubleshoot game assets and scenes to support a diverse set of training objectives. - Test, debug, and optimize Cocos2d-x code to ensure robust and efficient gameplay experiences. - Document code and processes thoroughly, ensuring clarity for both technical and non-technical stakeholders. - Engage in open, clear written and verbal communication to report project status and challenges. - Work iteratively in response to feedback, consistently improving deliverables for AI development needs. Qualifications - Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows. - Strong problem solving and troubleshooting abilities in a game development context. - Experience collaborating remotely with distributed teams in a fast-paced environment. - Excellent written and verbal communication skills, with a focus on clear, concise updates and documentation. - Ability to follow technical specifications and adapt to evolving project requirements. - Understanding of game design principles and player experience optimization. - Self-motivated, detail-oriented, and eager to grow within a dynamic AI training environment. Preferred Qualifications - Experience working on projects for AI training or data generation purposes. - Familiarity with additional game engines or programming languages. - Background in collaborating with AI or machine learning specialists.
Role Description We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time applications. This role focuses on developing graphics systems, rendering pipelines, engine tools, and low-level optimizations using modern graphics APIs such as DirectX (DX11/DX12), Vulkan, OpenGL, or Metal. If you have a strong background in game development, graphics programming, and engine architecture, and enjoy working close to the engine rather than gameplay logic, this opportunity is for you. Key Responsibilities - Engine & Tools Development - Design, develop, and maintain engine-level systems and game development tools using C++. - Build and enhance game modding tools, editor extensions, and development pipelines. - Extend engine capabilities to improve workflows for developers, artists, and designers. - Graphics & Rendering - Develop and optimize rendering pipelines, shaders, and real-time graphics systems. - Implement graphics features using DirectX (DX11/DX12), Vulkan, OpenGL, Metal, or equivalent graphics APIs. - Work with HLSL/GLSL shaders and modern rendering techniques. - Performance Optimization - Optimize rendering performance across CPU, GPU, memory, and multithreaded workloads. - Identify and resolve bottlenecks affecting graphics performance and engine efficiency. - Debug complex rendering, graphics, and cross-platform compatibility issues. - Collaboration & Code Quality - Collaborate closely with engineers, technical artists, designers, and other stakeholders to deliver high-quality solutions. - Write clean, maintainable, and well-documented C++ code following engineering best practices. - Participate in code reviews, architecture discussions, and technical decision-making. Qualifications - 3–6 years of experience in game development, graphics programming, or real-time rendering. - Strong proficiency in C++. - Hands-on experience with one or more graphics APIs: - DirectX 11/12 - Vulkan - OpenGL - Metal - Solid understanding of: - Rendering pipelines - Shader programming (HLSL/GLSL) - 3D mathematics - Real-time graphics concepts - Experience with Unreal Engine or a similar game engine. - Knowledge of performance optimization techniques across CPU, GPU, memory, and multithreading. - Strong debugging, analytical, and problem-solving skills. - Ability to work independently in a distributed or remote team environment. Preferred Qualifications - Experience with engine customization and low-level systems programming. - Familiarity with graphics profiling and debugging tools such as RenderDoc, PIX, Nsight, or similar. - Experience developing cross-platform applications or working within performance-constrained environments. - Exposure to game development tooling, editor extensions, asset pipelines, or automation. - Background in multiplayer systems or large-scale game architectures. Must-Have Skills - C++ - Game Development - Graphics Programming - DirectX / Vulkan / OpenGL - Rendering Pipeline Good-to-Have Skills - Unreal Engine - Shader Programming (HLSL/GLSL) - Engine Development - Performance Optimization - RenderDoc - PIX - Nsight - Game Tools Development - Modding Tools
At the forefront of artistic, game development and technology services.
Role Description The Magic Media group is a media and tech start-up powered by creativity and innovation. We produce mind-blowing results by constantly staying at the forefront of modern technology and cutting-edge processes and practices. - Collaborate with the team to develop VFX that complement the visual style of the projects - Optimize effects for performance on multiple platforms - Develop stylistically consistent, visually impactful VFX assets through creative use of particles, geometry, animation, and materials - Collaborate with team members to share knowledge and solve cross-discipline problems - Creation of all kinds of special effects based on particle systems, trails, models, and other 3D elements, working closely with the technical team members during the game development Qualifications - At least 2 years of experience working in the videogame industry - Fluent work on particles and other visual effects for 3D and 2D games inside Unity or Unreal - Highly skilled with Photoshop, Substance Designer, Maya, and/or 3DS Max - Communication and collaboration skills - Able to independently and creatively solve VFX technical challenges Requirements - Basic programming skills in C# and/or blueprints (nice to have) - Shader creation via code or authoring tool (Shadergraph, Amplify) (nice to have) - Fluid, Pyro, and RBD simulations skills (Houdini, Embergen, Blender) (nice to have) - Fluent in Spanish (nice to have) - 2D drawing skills (you are the one if you have) - Experience working with agile methodologies (you are the one if you have) - Understanding of the current landscape of the industry (you are the one if you have) - Fluent in English (you are the one if you have) Benefits - Permanently remote position - An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects - Be part of an international group with offices worldwide - Career growth and development - Working closely with a team of like-minded people in a fast-paced, multicultural environment - Ongoing training and professional self-improvement opportunities - Flexible working hours - An inclusive culture and open communication
Role Description In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. - Develop and refine game logic, mechanics, and features using Cocos2d-x for prototype and production-level projects. - Collaborate closely with the customer's team to provide high-quality real-world input for AI training processes. - Create, modify, and troubleshoot game assets and scenes to support a diverse set of training objectives. - Test, debug, and optimize Cocos2d-x code to ensure robust and efficient gameplay experiences. - Document code and processes thoroughly, ensuring clarity for both technical and non-technical stakeholders. - Engage in open, clear written and verbal communication to report project status and challenges. - Work iteratively in response to feedback, consistently improving deliverables for AI development needs. Qualifications - Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows. - Strong problem solving and troubleshooting abilities in a game development context. - Experience collaborating remotely with distributed teams in a fast-paced environment. - Excellent written and verbal communication skills, with a focus on clear, concise updates and documentation. - Ability to follow technical specifications and adapt to evolving project requirements. - Understanding of game design principles and player experience optimization. - Self-motivated, detail-oriented, and eager to grow within a dynamic AI training environment. Requirements - Experience working on projects for AI training or data generation purposes. - Familiarity with additional game engines or programming languages. - Background in collaborating with AI or machine learning specialists.
Role Description Make AI-generated worlds feel alive. We need someone who gets excited about the chaos of making games that didn't exist 30 seconds ago feel great to play for thousands of players. As a Game Engineer at Spawn, you'll be the bridge between what AI imagines and what humans actually want to play. - One week you might be building a physics engine that adapts to whatever wild mechanics an AI just invented. - The next, you're optimizing WebGL rendering for 10,000 on-screen particles because the AI decided this puzzle game needs epic visual effects. - You won't be handed game designs – you'll figure out how to make anything an AI generates feel magical. Qualifications - Experience with real-time multiplayer features (even small-scale) - Graphics programming (WebGL, Three.js, shaders) - Making games feel good (physics, animations, responsiveness) Company Description
A brand new video game development studio comprised of AAA development veterans!
• Work closely with Design, Animation, and Audio to create new gameplay experiences • Take ownership over large gameplay features • Contribute to the design of gameplay systems • Develop, modify, and debug gameplay software in script and C/C++ • Deploy, optimize and test gameplay software on PC • Collaborate with internal departments (art, design, audio, QA, etc.) • Document software and features for internal and external teams • Participate in the code review process
WellSense Health Plan is a nonprofit health insurance company. As an employer, the company strives to foster a fast-paced, goal-motivated, and supportive cultur
Role Description The Community Health Worker (CHW) performs telephonic and in-person outreach and assessment of identified populations and provides coordination of community resources and support to Members and Providers across service areas. Identifies, facilitates, coordinates and advocates for Member access to services that enhance healthcare access and delivery by assisting in the coordination of safety net services that provide for basic needs such as education, housing, healthcare, legal, transportation and counseling assistance. Qualifications - Associate’s degree in Healthcare related field or equivalent combination of education and relevant work experience. - Completion of Community Health Worker training program/certification program or equivalent work experience. - At least 2 years of experience as a Community Health Worker or in a similar position in health care environment. - Knowledge and experience in preventative care guidelines (preferred). - Experience with care coordination or case/care management (preferred). - Prior customer service experience (preferred). - Bilingual skills (preferred). - Intermediate Microsoft Office skills (preferred). Requirements - Pre-employment background check. - Certified Community Health Worker or equivalent preferred. - Ability to conduct face-to-face appointments with members. Benefits - Full-time remote work. - Competitive salaries. - Excellent benefits. Key Functions/Responsibilities - Assesses member needs by conducting interviews and structured assessments using Motivational Interviewing techniques. - Collects data to assist members in better health management. - Educates members by providing information on how to obtain resources and basic health information. - Assists members in the completion of applications for community resources such as food stamps, housing, utilities, vocational opportunities, etc. - Collaborates with Medical or Social CMs when co-managing or consulting on a member case. - Maintains current knowledge of community resources for referral and linkage to meet Members’ needs. - Participates in group meetings to ensure policies, procedures, and work flows are up to date. - Champions, coaches, and trains members in collaboration with other BMCHP clinical staff. - Facilitates member communication with external partners such as state agencies, community-based organizations, clinical vendors, and primary care and specialty practices. - Meets with members in various community settings and may accompany members to health care related appointments. - Schedules primary care provider appointments for members, where able; and assists members in scheduling appointments. - Completes documentation in the medical management information system in a timely manner. - Complies with established metrics for performance and work flow standards. - Individualizes communication style with members to accommodate language and cultural barriers. - Creates and triages cases to clinical staff, other departments, contracted vendors and providers, as appropriate. - Adheres to departmental/organizational policies and procedures and maintains HIPAA standards. - Educates members on the importance of completing preventative care services. - Other duties as assigned. Supervision Exercised - n/a Supervision Received - Weekly and on-going from Manager of Care Management. Competencies, Skills, and Attributes - Motivational Interviewing skills. - Strong oral and written communication skills. - Ability to effectively collaborate with health care providers and all members of the interdisciplinary team. - Ability to work independently and collaboratively with others. - Strong organizational and time management skills. - Ability to work in a fast-paced environment and multi-task. - Knowledge of medical terminology. - Knowledge of community resources. Working Conditions and Physical Effort - Regular and reliable attendance is an essential function of the position. - Work is generally performed in the field with some home/corporate office work. - Regular and reliable transportation is required. - No or very limited physical effort required. - No or very limited exposure to physical risk. Compensation Range $27.64 - $40.14. This range offers an estimate based on the minimum job qualifications. However, our approach to determining base pay is comprehensive, and a broad range of factors is considered when making an offer.
Creating equal opportunity for talent to work on games of their dreams
Role Description We are seeking a Gameplay Engineer who is a specialist — deeply fluent in C++ and Unreal Engine, experienced shipping AAA systems, and capable of taking a brief from a gameplay designer and turning it into production-quality code that holds up on every platform and survives every patch. Key Responsibilities - Core Gameplay Systems (~50%) - Implement gameplay systems from designer briefs: combat, abilities, movement, AI behaviours, progression, inventory, interaction, camera — scope varies by engagement. - Build reusable, maintainable, testable gameplay code in C++ (and Blueprint where appropriate) within Unreal Engine 5. - Own Gameplay Ability System (GAS) implementation — AttributeSets, Abilities, GameplayEffects, GameplayCues — on engagements where GAS is in use. - Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion handling, blendspaces. - Implement multiplayer-safe gameplay code on engagements with networking requirements — replication, client-server authority, lag compensation. - Quality & Performance (~25%) - Profile and optimise gameplay code to target platform budgets — CPU frame time, tick overhead, replication cost. - Write code that is reviewable: clean, commented where logic is non-obvious, consistent with project standards. - Catch and fix gameplay bugs — including edge cases, exploit patterns, and regression from live updates. - Participate actively in code review: review peers' PRs with specificity, receive and act on feedback without defensiveness. - Design Collaboration (~15%) - Work directly with gameplay designers to translate design intent into engine behaviour — close the gap between what is specced and what ships. - Identify implementation risks in design briefs early — before they become rework — and propose alternatives when the spec is not buildable as written. - Expose gameplay parameters to designers in a way that is tunable without engineering involvement (Blueprint exposed properties, Datatable-driven tuning, etc.). - Documentation & Handoff (~10%) - Document systems clearly — architecture decisions, integration points, known limitations. - Support technical handoffs between phases or teams: leave the codebase in a state that the next engineer can understand without a phone call. Qualifications - 5+ years of professional game development experience with at least 3 years in AAA or mid-tier shipped titles. - At least 2 shipped commercial titles on PC or console as a gameplay engineer — prototypes and internal tools do not count. - Deep Unreal Engine 5 experience in C++: Gameplay Framework (Actor, Component, GameMode, GameState, PlayerController), GAS, CharacterMovement, Anim BP integration. - Strong C++ fundamentals: memory management, data-oriented thinking, performance-aware coding. - Blueprint proficiency — not just reading it, but building designer-facing tooling in it. - Experience with multiplayer gameplay replication (nice to have, not required for all engagements). - Strong game design sensibility — can tell good gameplay from broken gameplay and can articulate why. - Remote-first habits: clear async communication, writes things down, doesn't create silent dependencies. Preferred - Online multiplayer systems — Actor replication, GameplayEffects replication, ability prediction and correction. - Console platform experience: certification pipelines, platform-specific constraints. - Gameplay AI systems in UE5: Behavior Trees, EQS, AI Perception — not required but valuable for certain engagements. - Prior co-development or external development experience. Benefits - This would be a full-time employment role with standard industry benefits in Canada.
UPMC Health Plan is a rapidly growing health insurance company based in Pittsburgh, Pennsylvania. Owned by the award-winning University of Pittsburgh Medical Ce
Title: Community Health Worker - York & Adams County (Flexible Full-Time) Location: 200 Corporate Drive, Camp Hill, PA Job ID: 7521346676 Status: Full-Time Regular/Temporary: Flex Shift: Day Job Work Arrangement: Hybrid Facility: Community Care Behavioral Health Department: CBCM-Capital Union Position: No Salary Range: $ 19.8-30.4 USD Job Description: UPMC Community Care Behavioral Health is hiring a flex full-time Community Health Worker (CHW). This role will work 28 hours/week between 8:30 am – 5 pm Monday through Friday. There is flexibility in the schedule with the preference that the CHW works some hours each day and has the flexibility to adjust hours to meet members needs. This position predominantly travels throughout York and Adams Counties with some time spent working remotely. The Community Health Care Worker (CHW) will work directly with individuals receiving services, family members, providers and other stakeholders, at the direction of a supervisor. This position requires the candidate have close understanding of the community they serve. This trusting relationship enables CHWs to serve as a liaison link/intermediary between health/social services and the community to facilitate access to services and improve the quality and cultural competence of service delivery. We recognize CHWs build individual and community capacity by increasing health knowledge and self-sufficiency through a range of activities such as outreach, community education, social supports and advocacy. To fill this position we will recruit a seasoned person who has expertise in issues such as housing, transportation, peer support, informal counseling, career training, and social supports. The CHWs will provide care coordination services to address health needs of individuals enrolled in the program. This position will include telephonic and face to face contact with individuals receiving services, family members and other stakeholders to engage in problem solving and referral strategies; community based services; resources for housing and resources available to members to promote recovery. The CHW also represents the organization to the general public, individuals in, and seeking, recovery, family members, and to stakeholder groups. Title and salary will be determined based upon education and community health worker experience for Sr. Community Health Worker within Community Care Behavioral Health. Responsibilities: - Flexibility in schedule to meet members’ need - Provides telephonic assistance to members and family members concerning recovery tools and resources - Engage the community to improve underlying social and economic conditions that impact health - Assist in scheduling appointments as needed - Identifying challenges a member faces in the Eight Stages of Wellness and Recovery - Connect the member to community-based treatment and recovery supports. - Travel throughout the region - Mobilize the community level to enhance provider understanding of community needs and preferences - Advocate for the members’ community needs, medical and behavioral health needs - Empower the member to self-advocate and follow through with treatment (making and attending scheduled appointments, setting goals, and community networking) - Represents community Care’s and UPMC Health Plan recovery and transformation at all levels - Utilize motivational interviewing to effectively identify the member’s strengths, needs, motivation, triggers, and goals in managing life circumstances. - Collaborate with Community Care and UPMC Health Plan care management staff, as needed, for interventions - Promotes principles of recovery with members, providers, and stakeholders - Bridge the gap between the physical health care and behavioral health treatment - Work in the community setting at least 80% of the time, to have direct contact with members, support teams, treatment providers and recovery supports - Assist members with specific non-medical needs that affect health and access to care Qualifications: - Proof of high school graduation or GED - 1 year providing customer service, or clinical, or social service or case management experience in the community required - Preference will be given to those with social services or community work experience. - Willingness to travel throughout our service area - Has own vehicle - A person in the community who has expertise in issues such as housing, transportation, peer support, career training and community education. This person will also be working with members that have concurrent medical difficulties. - Ability to develop rapport and demonstrate good interpersonal skills - Knowledge of basic mental health systems and co-occurring substance use issues, substance use recovery issues and services, education, social services, medical systems, etc preferred - Personal or family experience in the health care system preferred - Knowledge of key concepts and principles (recovery, resiliency, and wellness) - Demonstrate ability to work with other people through a cooperative effort - Ability to utilize motivational interviewing - Ability to model and share the recovery principles: Hope, Personal Responsibility-Empowerment Skills, Self-Advocacy, Educational Opportunities, and use of Community supports Basic computer skills and familiarity with Microsoft products Good verbal and written communication skills - Solid organization skills and ability to set priorities and schedule time efficiently - Self-directed and flexible to meet the needs of our members - Value for and ability to deliver excellent customer service Licensure, Certifications, and Clearances: UPMC is an Equal Opportunity Employer/Disability/Veteran
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AI, Unreal Engine, AI/ML, C++, Performance Optimization, Unity