Devoted Studios

Devoted Studios is an innovative game development company founded in 2018 that emphasizes equal partnership with clients and nurtures talent globally. The compa

Level Designer

Location

Canada

Posted

12 days ago

Salary

0

Seniority

Senior

Job Description

Level Designer

Devoted Studios

Title: Level Designer Location: Montreal QC CA Job Description: Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams. We are proud to be the development partner of choice for industry leaders such as: - Epic - Xbox - Meta - Obsidian Entertainment - Riot - Gearbox Software We are looking for a Level Designer specializing in mission scripting and quest design to create memorable player-facing content across live and evolving game experiences. You will design, script, and implement quests, missions, and gameplay events that combine pacing, challenge, environmental storytelling, and clear player direction. This role is hands-on and engine-facing, with a strong focus on Unreal Engine implementation through Blueprints, Sequencer, and closely coordinated cross-discipline collaboration. You will help build new content, support recurring mission-based experiences, and improve existing gameplay through iteration, bug fixing, and polish. Key Responsibilities: - Design, script, and implement quests, missions, and gameplay events from concept through final polish, including objectives, triggers, fail states, rewards, and branching conditions. - Use Unreal Engine 5 to build and iterate directly in-engine, with strong hands-on use of Blueprints for gameplay scripting, mission logic, and event flow. - Support scripted sequences, cinematic beats, AI encounters, and interactive mission moments using Blueprints and, where needed, Sequencer. - Build and maintain mission flow documentation, scripting briefs, and implementation notes that clearly define objective structure, event conditions, dependencies, and expected outcomes. - Collaborate with narrative, systems, engineering, art, QA, and production to ensure missions are functional, readable, and aligned with broader gameplay goals. - Support the creation and upkeep of recurring mission content, rotating objectives, and other player-facing live content structures where applicable. - Playtest and iterate on pacing, clarity, challenge, and usability based on team feedback, player behavior, and quality goals. - Help identify, triage, and resolve scripting issues, broken triggers, edge cases, quest blockers, and live player-impacting bugs. - Maintain clean, readable, and maintainable Blueprint logic that supports long-term updates and collaboration across the team. - Work with light scripting in C++ when needed, particularly in support of implementation hooks and collaboration with engineering teams. Requirements - 3+ years of professional experience in level design, quest design, or mission scripting. - Proficiency in Unreal Engine 5, with hands-on implementation experience building gameplay content directly in-engine. - Strong working knowledge of Blueprints for scripting logic, triggers, mission flow, and interactive events. - Ability to support or work with light scripting in C++ alongside engineering when implementation requires it. - At least one shipped title where you designed and implemented missions, quests, or scripted gameplay content. - Strong understanding of player flow, narrative pacing, gameplay readability, and objective-driven content design. - Experience designing conditional or branching content, including optional objectives, fail states, and recovery paths. - Clear communication and documentation skills, with the ability to create implementation-ready design materials. - Collaborative working style and comfort giving and receiving feedback across disciplines. Nice to have: - Experience with Unreal Engine Sequencer for scripted or cinematic gameplay moments. - Experience supporting live games, recurring mission content, or post-launch content updates. - Background in narrative design, dialogue scripting, or environmental storytelling. - Experience in action, RPG, open-world, or mission-driven live games. Benefits - 26 days leave throughout the year (accrued with tenure and company downtime during holiday periods) - Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners; - Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours - А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally. This is a remote, full-time contracted position. We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.

Related Categories

Related Job Pages

More Designer Jobs

Outform Group logo

Senior Designer, Consumer Electronics

Outform Group

The above information has been designed to indicate the general nature and level of work performed by employees within this classification and may be amended at any time at the sole discretion of the Employer.

Designer12 days ago
Full TimeRemoteTeam 201-500

Role Description The Senior Creative Designer is a senior-level, hands-on designer responsible for creating innovative retail environments, fixtures, displays, and branded experiences for many of Outform's Consumer Electronics clients across the West Coast. This role combines industrial design, retail design, experience design, visualization, and strategic thinking to create compelling physical retail solutions that achieve both shopper and commercial objectives. - Transform business objectives, shopper insights, retailer requirements, and emerging technologies into manufacturable retail experiences. - Mentor junior designers and provide design guidance across cross-functional project teams. Qualifications - Bachelor's degree in Industrial Design or a closely related discipline strongly preferred. - 7+ years designing retail fixtures, displays, branded environments, experiential activations, or physical retail experiences. - Outstanding portfolio demonstrating sophisticated retail design, industrial design thinking, experience design, and client-facing presentations. - Advanced proficiency using industry-standard 3D CAD, visualization, and rendering tools. - Strong proficiency in Adobe Creative Suite. - Excellent verbal, written, and visual communication skills. - Experience supporting RFPs, workshops, concept development, and business pitches. Requirements - Lead the creative development of retail displays, fixtures, branded environments, and shopper experiences from concept through production. - Serve as a trusted client-facing design partner for many of Outform's Consumer Electronics clients. - Develop innovative concepts supported by thoughtful design rationale and commercial awareness. - Balance creativity with manufacturability, cost, durability, timeline, and production requirements. - Collaborate closely with Strategy, Sales, Engineering, Production, and Program Management. - Stay current with retail trends, consumer electronics, shopper behavior, and emerging retail technologies. - Travel as required for client meetings, workshops, store visits, prototype reviews, trade shows, and industry events. Benefits - Travel up to 30% of the time may be required for client meetings, workshops, site visits, prototype reviews, trade shows, and events. Company Description The above information has been designed to indicate the general nature and level of work performed by employees within this classification and may be amended at any time at the sole discretion of the Employer.

United States
Yorkville University logo

Curriculum Design Specialist

Yorkville University

Transform your life through education.

Designer12 days ago
Full TimeRemoteTeam 501-1,000Since 2003H1B No Sponsor

• Engage with prospective students through timely, supportive follow-up on warm leads and inquiries • Build trust, gain insights and develop a deeper understanding of individual goals • Support students through the full application journey from initial interest through to registration and course access • Represent the university at recruitment events • Ensure compliance in admissions data collection and processes • Manage multiple prospective students at different stages of the admissions cycle while maintaining detailed and accurate records in CRM systems

Canada
$50K / year
Job Closed
Full TimeRemoteTeam 51-200H1B No Sponsor

• analiza modeli współpracy B2B i identyfikacja ryzyk • projektowanie rozwiązań organizacyjnych dla firm IT • prowadzenie warsztatów i spotkań z zarządami oraz działami HR • przygotowywanie rekomendacji dotyczących organizacji pracy, ról i odpowiedzialności • współpraca z ekspertami prawa pracy, podatków i wynagrodzeń

Poland
zł18K - zł35K / month
NORR logo

Technical Designer, Industrial

NORR

NORR is an employee-owned global architecture and engineering firm. Our multi-disciplinary team of 750 professionals is active in 12 market sectors across Canada, the US, UK, and UAE. Design thinking is a cornerstone of our purpose as it has been for more than 85 years. We push the boundaries of what is possible to support people and the planet. Our hybrid environment lets you choose where you want to work – at the office, at home, or in a remote location, staying connected to your team through collaboration and design technology platforms.

Designer12 days ago
Full TimeRemoteTeam 501-1,000

Role Description This role reports into the above mentioned office, however NORR offers all of its employees the opportunity to work either from home, from a NORR office or even from a remote location. The choice is yours. As a Designer, you will apply and integrate technical detailing and material technologies to develop design solutions into a concise set of construction documents. Using your ability to analyze and understand design intent you will produce efficient and effective technical design solutions. You will work with members of the design team to develop design solutions appropriate to the context, budget, and aesthetic requirements of architectural projects. You will use your knowledge of detailing, building materials, building codes, and construction technologies to collaborate with other professional disciplines and have opportunities to coordinate the design through all phases of the project. How You Will Make an Impact - Develops technical designs and edits architectural drawings to ensure an exemplary solution is delivered that meets quality parameters, project timelines, and budgetary requirements. - Performs design activities such as programming, code research, material and building systems research, laying out program components, and calculation of program and building areas. - Evaluates site conditions and performs site surveys. - Reviews project products, services, and shop drawings. - Processes permit response letters and coordinates revisions with engineers and consultants to obtain necessary documentation and permits. - Coordinates with contractor, sub-consultants, or relevant building authorities to address and document issues with constructability or owner concerns. Qualifications - Experience in all phases of the project cycle is required. - Architectural design software skills including Revit, AutoCAD and other architectural design software. - Familiarity with MEP and Structural building systems and building codes is required. - Have successfully completed related post-secondary education. - Registered with a relevant professional architectural association is an asset. - 0-5 years of project work experience. - Experience in Industrial projects is an asset. Requirements - Salary Range: $50,000.00 - $75,000.00 /annually. Benefits - NORR is an equal opportunity employer and does not discriminate on the basis of any legally protected status or characteristic: Race/Color/Gender/Sexual Orientation/Gender Identity/Religion/National Origin/Disability/Veteran.

Worldwide
$50K - $75K / year