Pear Tree. logo
Pear Tree.

Hire smarter, hire globally — scale your business while saving up to 80% on local costs. www.pear-tree.com

Senior Puzzle Design Artist – Themed Visuals, Motion

Location

Philippines

Posted

3 days ago

Salary

₱80K - ₱100K / month

Seniority

Senior

Professional CertificateEnglish

Job Description

Senior Puzzle Design Artist – Themed Visuals, Motion

Pear Tree.

• Turn briefed puzzles into polished, on-theme visual assets - one finished slide per question, plus a corresponding answer slide for each that shows the answer and often how the puzzle is solved. • Generate source imagery with AI tools, then direct, curate and clean up that output — you have the eye to know when it's working and the skill to fix it when it isn't. • Composite, retouch and lay out final artwork in (but not limited to) Photoshop and Illustrator, exporting to AVIF. • Build animated question slides in After Effects, exporting to MP4, for the more complex puzzles. • Adapt convincingly to a different visual style for every theme. It could be anime one week, photoreal Rome the next, pixel-art parody after that. Range matters more than a signature look. • Spot problems in briefs and puzzles before they reach an audience, and either flag them clearly or solve them yourself.

Job Requirements

  • Senior-level design experience. You have strong, independent design instincts and don't need to be told what good design is. You set the bar yourself. This is not a junior role.
  • Expert Adobe skills. Deep command of Photoshop and Illustrator, and confident in After Effects for motion. You must own and work in the Adobe suite so files transfer cleanly and we can make edits on our end without disruption.
  • Genuine stylistic range. You can move between very different aesthetics — illustrated, photoreal, retro-game, and more — and make each look intentional and high-quality.
  • Hands-on with AI image generation. You know how to brief it, push it, and refine its output into something that meets a professional standard.
  • Strong written English. Clear enough to describe a puzzle accurately, write answer-slide explanations, and give us sharp, useful feedback when something in a brief doesn't add up.
  • Self-managing and deadline-driven. You can work with minimal oversight, keep your own pace, and hit delivery dates reliably.

Related Categories

Related Job Pages

More 3D Artist Jobs

RUN Studios logo

Motion Designer

RUN Studios

A digital media studio that assembles everything — and everyone — you need to tell your story.

3D Artist4 days ago
ContractRemoteTeam 51-200H1B No Sponsor

• Create innovative instructional, promotional, and original video content that enhances customer experience • Model, Light, Texture, and Render 3D objects and animations • Create content across the various web or mobile platforms • Navigate ambiguity to drive the design cycle and multitask in a fast-paced environment • Produce video graphics, graphic illustrations, motion, templates, and layouts for customer facing physical assets • Produce a wide range of animation and motion content for help, product videos, live-action, and internal requests • Maintain high visual standards, and a strong attention to detail, client, audience, story, and context • Collaborate to conceptualize daily, series, and franchise visual storytelling in video, broadcast, social and other contexts • Bring narratives to life through technical motion design projects • Work closely with the Design Manager to ensure assets meets technical and aesthetic standards as well as align to business goals • Make decisions that are scalable and contribute to long-term success, and take the lead in solving problems • Own your work • Communicate and project-manage seamlessly

California + 9 moreAll locations: California | Colorado | Florida | Idaho | New Jersey | New York | Oregon | Michigan | Texas | Washington
$60 - $65 / hour
Homa logo

VFX Artist Lead - Gaming

Homa

Homa is the world’s leading platform for creating and publishing mobile games.

3D Artist4 days ago
Full TimeRemoteTeam 51-200Since 2018H1B No Sponsor

Role Description You’ll be joining a highly ambitious team working on a new mobile RPG game currently in active development. The team is intentionally lean; this role comes with a high level of ownership and impact. You won’t be one VFX artist among many; you’ll play a key role in shaping the game’s visual quality, player experience, and overall game feel from an early stage. Reporting directly to the Art Director and collaborating closely with developers, UI/UX, and fellow artists in a highly iterative and feedback-driven environment. This is an opportunity to have a visible impact on a game’s artistic direction and contribute to building a visually memorable player experience. Mission As a Lead VFX Artist, you will play a critical role in shaping the visual identity and game feel of a new mobile RPG title. You’ll own the creation and implementation of high-quality gameplay VFX that make combat impactful, rewards satisfying, and every player interaction feel polished and memorable. - Create impactful and polished gameplay VFX for heroes, bosses, abilities, combat interactions, and gameplay feedback systems. - Design and implement high-impact effects for reward moments, progression systems, hero unlocks/upgrades, store interactions, and pop-ups. - Work directly inside Unity to implement effects, collaborate with developers, and contribute to improving VFX workflows and pipelines. - Collaborate closely with Art Direction to help evolve the game’s VFX style and overall visual quality. - Contribute to the ongoing visual evolution of the game across gameplay, UI/UX, and presentation polish. - Create effects that improve gameplay readability, impact, pacing, responsiveness, and overall player immersion. - Participate actively in collaborative reviews and iteration cycles to continuously raise the quality bar across the project. This is a unique opportunity to join a project early, have meaningful creative ownership, and directly influence the visual quality and success of a new RPG title. Qualifications - Strong experience creating and implementing real-time VFX directly inside Unity. - Excellent understanding of animation fundamentals such as timing, spacing, readability, anticipation, and impact. - Experience shipping or significantly contributing to mobile games. - A portfolio showcasing polished gameplay VFX with strong visual clarity and game feel. - Experience working collaboratively with developers, designers, and artists in fast-paced production environments. - A proactive mindset with high ownership and strong attention to detail. - Comfort receiving and giving feedback in highly iterative creative environments. Requirements - Nice to have: Experience with Spine. - 3D skills in Blender or similar software. - Knowledge of mesh-based or technical VFX workflows. - Experience improving pipelines or exploring new VFX workflows inside Unity. - Experience working on RPG, action, or hero-based games. Portfolio quality is critical for this role. We are specifically looking for candidates with strong gameplay VFX experience rather than purely cinematic or film-oriented VFX backgrounds. Even if you don’t check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we’re more interested in your potential and passion than a perfect match to our checklist. Benefits - 🏥 Comprehensive Benefits: Depending on your location, you’ll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more. - 🏢 Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces. - 🌍 Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments. - 🌐 Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation. - ✈️ Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate. - 📈 Performance Reviews: We’re committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals. - 💻 Equipment Support: From day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you're working remotely. Company Description At Homa, we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits. Our culture is grounded in four core values: - Humility: We recognise that we are always learning, we can always improve and grow - we stay grounded in a clear view of ourselves. - Curiosity: We continuously seek the “why” behind the “what” - we explore with purpose and practicality. - Focus: Our curiosity takes us deeper, not wider - we obsess over the details and let pragmatism guide our attention. - Ambition: We strive for the best - we don’t settle for “good enough,” - we use common sense to reach higher.

Europe
OpsArmy logo

Canadian French Audio Performance Artist

OpsArmy

Screen top international talent, onboard, run payroll, and manage performance.

3D Artist5 days ago
Part TimeRemoteTeam 51-200H1B No Sponsor

Role Description We are hiring Canadian French Audio Performance Artists to create high-quality spoken content for AI training, media production, and language localization initiatives. The ideal candidate can communicate naturally and adapt vocal performance to various content styles. - Record Canadian French audio following project specifications. - Deliver engaging and authentic spoken performances. - Follow pronunciation, pacing, and style guidelines. - Maintain consistency and quality throughout recording assignments. - Verify recordings for completeness and accuracy before submission. - Meet project schedules and deadlines. - Report technical or content-related issues as needed. Qualifications - Native or near-native Canadian French proficiency. - Clear speaking voice and excellent pronunciation. - Strong reading and comprehension skills. - Access to a quiet environment for recording. - Reliable internet connection. - Ability to follow detailed instructions independently. Requirements - Background in voice acting, media, broadcasting, or narration. - Experience with speech technology projects. - Familiarity with recording and editing tools. - Professional audio equipment. Company Description

Canada
Liquid Development logo

Environment Artist – GameSim

Liquid Development

Liquid Development is the only art resource you need.

3D Artist7 days ago
Full TimeRemoteTeam 11-50H1B No Sponsor

• Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles. • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results. • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements. • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish. • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback. • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against. • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards. • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones. • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns. • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently. • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira. • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

Mexico
$32K - $35K / month