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Liquid Development

Remote Jobs

Liquid Development is the only art resource you need.

15 open rolesTeam 11,50H1B No SponsorLatest: May 4, 2026, 3:15 PM UTCCompany SiteLinkedIn
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15 Jobs

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Asset Coordinator

Liquid Development

Liquid Development is the only art resource you need.

Crypto30 days ago
ContractRemoteMid LevelTeam 11-50H1B No Sponsor

Role Description We are currently looking to add a client-focused, highly-organized individual with strong English communication skills who can fill the role of Asset Coordinator to help support our Animation Team! As an Asset Coordinator here at Liquid Development, you will be in the production trenches with the Art Team. You’ll help them achieve goals by: - Shepherding files on their journey from artist to client/feedback from client to artist - Maintaining and updating file management and tracking systems - Creating handbooks, guides, tutorials for team members - Assisting in the development of creative solutions to the myriad of small out-of-the-box problems that crop up during any project Some of the cool stuff you'll be doing: - Manage and lead QA for files - Assemble weekly project reports - Track updates from artists, leads, and clients - Organize submissions for delivery to client - Kick off assets approved by the Art Director - Organize and prepare materials for team distribution - Assist with meeting notes from Project Manager - Assist with asset submissions Qualifications - Previous production experience in the gaming industry and/or app development (mobile, VR, etc) - Experienced in Microsoft Office/SharePoint, Adobe Suite, Google Docs/Sheets and at least one Project Tracking tool (Monday, Jira, Shotgrid, PureRef, etc) - Strong organizational and detail-oriented skills working with weekly reporting, file sharing, note taking, file transfer/submissions, etc - Proactive personality with ability to work collaboratively and independently - Prior animation background in the game industry Requirements - A solid understanding of animation workflows - Experienced specifically in Jira or Airtable - Academic background in video games - Experience with Art creation tools such as Maya, 3DS Max, Photoshop, Substance Painter, Unreal Engine and their respective files types Benefits - Work alongside dynamic individuals in the gaming industry - Work within a company with upward career growth opportunities - Work Fully Remote - Full Time Employment Benefits for applicants located in US only include: - Medical, Dental, Vision benefits - Voluntary Long-term / Short-term Disability - 401K w/ company match - Salary RANGE: $45,760 to $54,080 per year ($22/hr to $36/hr)

United States
$45.8K - $54.1K / year
Job Closed
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3D Production Artist

Liquid Development

Liquid Development is the only art resource you need.

3D Artist56 days ago
Full TimeRemoteMid LevelTeam 11-50H1B No Sponsor

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. Check Us Out On ArtStation: https://www.artstation.com/liquiddevelopment Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows. We are currently taking applicants for a mid-level 3D Production Artists who is passionate about creating high quality game-ready assets focused on environments and/or props outside and inside of game engine. You will work alongside a team of experienced artists on some of today’s top titles. In this role, you will collaborate with many teams, such as Hard Surface, Environment, World Building, etc. to ensure high quality and consolidate the visual direction with the design intentions. Some of the cool stuff you'll be doing: - Create unique assets focused on environments and/or props outside and inside of game engine. - Learning proprietary pipelines and tools that is built into the scope. - Collaborate with a team of experienced artists working on some of today's top titles. - Strong attention to detail and sense of design

Mexico
Job Closed
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Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Liquid Development is the only art resource you need.

2D Artist60 days ago
Full TimeRemoteMid LevelTeam 11-50H1B No Sponsor

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. Check Us Out On ArtStation: https://www.artstation.com/liquiddevelopment We’re building our 2026 talent pool for exceptional Environment Technical Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work. We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction. Some of the cool stuff you'll be doing: - Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction - Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail - Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments - Contribute to the development and documentation of material workflows, standards, and libraries - Track and address material-related bugs during production and post production

Mexico
Job Closed
Liquid Development logo

Material Artist - Talent Pool (2026 Opportunities)

Liquid Development

Liquid Development is the only art resource you need.

3D Artist70 days ago
ContractRemoteMid LevelTeam 11-50H1B No Sponsor

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. Check Us Out On ArtStation: https://www.artstation.com/liquiddevelopment We’re building our 2026 talent pool for exceptional Environment Technical Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work. We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction. Some of the cool stuff you'll be doing: - Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction - Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail - Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments - Contribute to the development and documentation of material workflows, standards, and libraries - Track and address material-related bugs during production and post production

Oregon
Job Closed
Liquid Development logo

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Liquid Development is the only art resource you need.

3D Artist70 days ago
ContractRemoteMid LevelTeam 11-50H1B No Sponsor

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. Check Us Out On ArtStation: https://www.artstation.com/liquiddevelopment We’re building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work. We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team — working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions. Within your first 90 days, you will: - Learn a proprietary engine quickly and work effectively inside its constraints. - Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction. - Do it with minimal supervision, asking smart questions early, and communicating progress clearly. Some of the cool stuff you'll be doing: - Collaborate with art leadership to understand and develop artistically consistent captivating worlds - Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications - Build and maintain modular environment kits, including materials and trim sheets - Contribute to the project’s organization and optimization of both data and production pipelines - Track and fix bugs during production and post production

Oregon
Job Closed
Liquid Development logo

Environment Tech Artist - Talent Pool (2026 Opportunities)

Liquid Development

Liquid Development is the only art resource you need.

3D Artist70 days ago
ContractRemoteMid LevelTeam 11-50H1B No Sponsor

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. Check Us Out On ArtStation: https://www.artstation.com/liquiddevelopment We’re building our 2026 talent pool for exceptional Environment Technical Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work. Some of the cool stuff you'll be doing: - Work with a collaborative team to mentor peers & foster skillsharing - Creating and applying materials and textures to 3D assets - Supporting with building formats and templates - Sculpting organic assets such as a trees and rocks

Oregon
Job Closed
Liquid Development logo

Concept Artist - Talent Pool (2026 Opportunities)

Liquid Development

Liquid Development is the only art resource you need.

ContractRemoteMid LevelTeam 11-50H1B No Sponsor

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. Check Us Out On ArtStation: https://www.artstation.com/liquiddevelopment We’re building our 2026 talent pool for exceptional Concept Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

Oregon
Job Closed
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Character Artist

Liquid Development

Liquid Development is the only art resource you need.

3D Artist78 days ago
OtherRemoteSeniorTeam 11-50H1B No Sponsor

Create high-quality, game-ready characters while collaborating with various teams to align visual direction with design intentions. Utilize 3D modeling and texturing software, ensuring adherence to game art workflows and production pipelines.

Oregon
Liquid Development logo

Character Artist

Liquid Development

Liquid Development is the only art resource you need.

3D Artist81 days ago
OtherRemoteSeniorTeam 11-50H1B No Sponsor

• Collaborate with a team of experienced artists on top titles • Ensure high quality and consolidate the visual direction with the design intentions

Oregon
$60K - $70K / year
Job Closed
Liquid Development logo

Character Artist

Liquid Development

Liquid Development is the only art resource you need.

3D Artist82 days ago
OtherRemoteMid LevelTeam 11-50H1B No Sponsor

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. Check Us Out On ArtStation: https://www.artstation.com/liquiddevelopment Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows. We are currently taking applicants for a junior level Character Artist who is passionate about creating high quality, game-ready characters. You will work alongside a team of experienced artists on some of today's top titles. In this role, you will collaborate with many teams, such as Concept art, Animation, Rigging, etc. to ensure high quality and consolidate the visual direction with the design intentions.

Oregon
Job Closed

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