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Pion

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Mid-level Android Engineer

Android EngineerSoftware EngineerFull TimeRemoteSeniorTeam 201-500Since 2005H1B No SponsorCompany SiteLinkedIn

Location

United Kingdom

Posted

6 days ago

Salary

0

Seniority

Senior

Bachelor DegreeEnglishAndroidGradleKotlin

Job Description

Mid-level Android Engineer

Pion

• Contribute to the design, development, and delivery of new features for our Android application. • Maintain and enhance the existing codebase, ensuring reliability, performance, and scalability. • Collaborate within a cross-functional squad, participating fully in Agile ceremonies including daily stand-ups, retrospectives, and refinements. • Work within a quarterly OKR cycle aligned to the company’s yearly strategy, adapting focus as priorities evolve. • Partner with product managers, designers, and other engineers to build high-quality, user-focused solutions.

Job Requirements

  • A positive, collaborative mindset with strong problem-solving skills.
  • Expertise in Jetpack Compose and solid experience with Jetpack Navigation (deep links, multiple graphs).
  • Strong understanding of Clean Architecture and MVVM, with practical experience applying both.
  • Proficiency in Kotlin Coroutines, Flow, and core Jetpack libraries (ViewModel, StateFlow, DataStore), plus experience with Hilt for dependency injection.
  • Solid experience in unit testing (MockK) and comfortable working with Gradle and version catalogs.
  • We want someone who has a passion for what they do, and the confidence to voice their opinion on what works and what doesn't when they have the opportunity!

Benefits

  • 💰 Competitive salary.
  • 🌴 30 days annual leave, plus bank holidays.
  • 🏆 Accredited 'Great Place To Work’ company in three categories.
  • 🧠 Commitment to personal development and career growth, coaching workshops and progression plans.
  • 👩🏽‍💻Remote-first working environment. This means you’re not obligated to come into the office, you can choose the environment you think you excel best in.
  • 📅Flexible working hours.
  • ❤️ Focus on welfare. We offer a monthly wellness allowance, gym memberships, access to mental health first aiders, a health cash plan and more.
  • 🛍️ Access to incredible partnership discounts for the biggest brands in the world. Think Google, Apple, GymShark, Domino's, Uber and loads more!
  • 💻 £200 work from home set up allowance to put towards your at-home working space.

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Big Viking Games is a Canadian company based in London, Ontario with a second office location in Toronto, Ontario. Since 2011, Big Viking Games has been “maki

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This is a hybrid role based in Toronto, with an expectation of working in office three days per week. What You’ll Do · Design, implement, test, and maintain clean, efficient, reusable code for gameplay features, tools, systems, and live-service functionality. · Build and improve tools that help designers, artists, product managers, and live operations teams work · more efficiently. · Integrate tools and systems into existing content creation pipelines and production workflows. · Work across gameplay systems, UI systems, live operations systems, backend integrations, and internal development tools. · Debug and resolve complex issues in production and development environments. · Analyze and optimize performance, runtime behavior, memory usage, network behavior, and system reliability. · Work with networked and online systems, including APIs, real-time systems, client-server interactions, and multiplayer or social game features. · Collaborate with engineers, designers, artists, QA, product managers, and live operations stakeholders to ship improvements quickly and responsibly. · Participate in code reviews and help uphold engineering quality, consistency, and maintainability. · Maintain clear and useful documentation for code, systems, tools, and project-related materials. · Support modernization efforts across large, long-lived codebases while maintaining production stability. · Communicate progress, risks, tradeoffs, and technical recommendations clearly to technical and non-technical stakeholders. · Use AI coding assistants and automation tools where appropriate to improve productivity, accelerate debugging, and reduce repetitive work. · Mentor and support other developers through technical guidance, code reviews, and knowledge sharing. Requirements What You Bring · 5+ years of professional software development experience, ideally in game development, live-service products, or interactive digital experiences. · Strong programming skills in C++, C#, TypeScript, JavaScript, PHP, or similar languages. · Experience building, maintaining, and shipping features in live production environments. · Strong understanding of gameplay systems, tools development, client-server architecture, APIs, real-time systems, or online game features. · Experience working in large, mature, or long-lived codebases. · Ability to write clean, simple, well-documented code from technical and product requirements. · Strong debugging, troubleshooting, and problem-solving skills. · Understanding of performance optimization, system architecture, source control, and software development best practices. · Comfort working with designers, artists, product managers, QA, and other non-technical stakeholders. · Ability to translate general product or design ideas into practical technical solutions. · Experience working independently and collaboratively in a fast-moving team environment. · Familiarity with Agile, Kanban, or similar development methodologies. · A practical mindset, strong ownership, and a bias toward shipping high-quality work. · Bachelor’s degree in Computer Science, Engineering, or equivalent experience. 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