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Voodoo

Remote Jobs

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108 open rolesTeam 501,1000H1B No SponsorLatest: Jul 16, 2026, 11:11 AM UTCCompany SiteLinkedIn
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108 Jobs

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Game Developer

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Game Engineer2 hours ago
Full TimeRemoteSeniorTeam 501-1,000H1B No Sponsor

• Create mobile games for Blitz platform • Support and contribute new ideas to game features • Write robust code to be used by millions of players around the world • Deconstruct and analyze mobile games mechanics • Iterate on each prototype thanks to the publishing feedback

France
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Unity Developer

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Game Engineer3 days ago
Full TimeRemoteSeniorTeam 501-1,000H1B No Sponsor

• Designing, coding and modifying several of Beachbum’s leading games. • Making sure the games maintain a high degree of reliability and great user experience. • Collaborating with fellow developers in your team to make excellent systems and learn from each other. • Working closely with other teams to help get new and exciting features to the players.

Israel
Attorney6 days ago
InternshipRemoteEntry LevelTeam 501-1,000H1B No Sponsor

• help maintain compliance documentation and the records of processing activities, and support data protection impact assessments. • work on all various data related topics across the verticals of gaming and social media (new features, AB tests, etc.). • track developments in GDPR and US data protection laws (CCPA, COPPA...). • draft and update privacy policies, notices, and internal training materials. • handle requests to exercise rights (access, erasure, objection). • support communications with the CNIL and the EDPB, and follow up on ongoing matters. • Digital regulation: games and platforms.

France
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Freelance VFX Artist

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3D Artist7 days ago
ContractRemoteSeniorTeam 501-1,000H1B No Sponsor

• Creating high-quality 2D and 3D VFX, including motion graphics & animations • Developing and implementing visual effects for core gameplay, character abilities, environmental effects, and reward animations • Collaborating with designers, artists, and developers to integrate 3D assets and VFX seamlessly into the game • Working with developers to adapt and integrate new art features based on project specifications • Optimizing VFX for performance • Developing and maintaining VFX pipelines and workflows to ensure efficient production processes • Troubleshooting and solving technical issues related to motion graphics & animations & VFX creation and implementation

France
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Accounting Intern

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InternshipRemoteEntry LevelTeam 501-1,000H1B No Sponsor

• Monitor bank reconciliations and bank allocations • Ensure management of customer and supplier accounts, including invoice and payment entry and follow-up • Ensure the accuracy of accounting and analytical allocations on supplier invoices • Track and follow up on supporting documents for Procurement and Spendesk cards • Handle administrative follow-up for the accounting department (supplier file management, archiving, etc.) • Propose and help implement process and workflow improvements • Contribute to the smooth functioning of the team by sharing knowledge and maintaining strong working relationships • Employee expense & travel management: review and validate employee expense reports, business travel expenses, team event costs, and commitments for reimbursable expenses. Ensure strict compliance with the company’s internal policy and applicable tax regulations.

France
Full TimeRemoteSeniorTeam 501-1,000H1B No Sponsor

• Produce a high volume of ad creatives (video, static, playable concepts) using AI tools like Scenario, Midjourney, Runway and CapCut • Test creatives, read the results, and iterate fast to bring the CPI down • Own ASO across the App Store: keywords, screenshots, and continuous iteration • Watch the market and competitors to feed fresh creative angles • Support and progressively take ownership of daily UA monitoring (AppLovin, Meta) • Work hand-in-hand with the founder, and level up on UA economics through an onboarding with Voodoo's growth team

France
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Senior QA Tester

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QA Engineer9 days ago
Full TimeRemoteSeniorTeam 501-1,000H1B No Sponsor

• Conduct comprehensive manual testing of our mobile games to identify and document crucial defects, taking ownership of the entire QA process to assure quality and user experience. • Creating processes and tools to improve the overall quality of the game. • Follow the technical KPIs of our live games and propose strategies to continuously improve them. • Coordinate closely with design and development teams, understanding game mechanics and providing essential feedback to improve and refine the product. • Design test plans for new features and releases. • Prioritize and execute testing tasks efficiently at different development stages, aligning with project timelines and objectives while independently addressing and resolving issues found. • Foster an open feedback culture, actively participating in constructive dialogue with team members to facilitate collaboration and innovation. • Work with our central tech teams in quality-related initiatives.

Spain
Full TimeRemoteLeadTeam 501-1,000H1B No Sponsor

• Own the stability of a system where millions of users post within the same two minutes, every day • Run 12 squads across three codebases: release discipline, feature flags, platform, developer experience • Own infrastructure cost as a P&L line: GCP, Cloud Spanner, media delivery at scale • Complete our Node.js to Go migration without slowing delivery • Hire exceptional engineers, develop them, and hold the bar high • Set technical strategy with the CEO and product leadership

France
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Staff Unity Engineer

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Game Engineer16 days ago
Full TimeRemoteLeadTeam 501-1,000H1B No Sponsor

• Design, develop, and maintain SDKs for Unity platform integration • Collaborate with game developers to understand their needs and optimize SDK performance • Troubleshoot and resolve complex issues • Ensure SDK compatibility across different Unity versions and platforms • Create clear documentation and sample implementations for SDK users • Implement best practices for performance optimization • Participate in code reviews and architectural decisions

France
Full TimeRemoteSeniorTeam 501-1,000H1B No Sponsor

• Lead the Wizz backend team of four Senior Backend Engineers and own the team strategy. • Own the backend architecture, ensuring scalability, performance, and reliability for millions of users. • Collaborate closely with product teams to influence product decisions from a strong technical perspective. • Design, implement, deploy, and maintain highly scalable and highly available backend systems, including features that enhance user safety and content moderation. • Integrate and manage third-party services (e.g., analytics, moderation, cloud tools) to ensure a secure and seamless user experience. • Define and promote best practices for reliability, observability, and infrastructure management. • Contribute to the evolution of the backend infrastructure to support rapid product iterations, responsible growth, and a safe environment for users. • Improve system performance and scalability, with a focus on high-traffic distributed systems.

France

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