Job Description
Staff Unity Engineer
Voodoo
• Design, develop, and maintain SDKs for Unity platform integration • Collaborate with game developers to understand their needs and optimize SDK performance • Troubleshoot and resolve complex issues • Ensure SDK compatibility across different Unity versions and platforms • Create clear documentation and sample implementations for SDK users • Implement best practices for performance optimization • Participate in code reviews and architectural decisions
Job Requirements
- 8+ years of professional experience
- 3+ years of experience in game development
- Strong proficiency in Unity and C#
- Strong knowledge of software design patterns and architecture
- Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders
- Strong command of written and spoken English
- Excellent problem-solving and debugging skills
- Experience with performance profiling and optimization tools
- Familiarity with CI/CD pipelines
Benefits
- Competitive salary based on experience
- Swile Lunch voucher
- Gymlib (100% covered by Voodoo)
- Premium healthcare coverage with SideCare, 100% covered for you and your family
- Wellness activities in our Paris office
- Remote Fridays
Related Guides
Related Job Pages
More Game Engineer Jobs
• Liderar frentes críticos de ingeniería de características, modelado, interpretabilidad y MLOps • Conectar las necesidades del negocio con soluciones de alto impacto y escala masiva
Senior Product Manager, Gameplay
PrizePicksPrizePicks is the fastest-growing sports company in North America according to the 2023 Inc. 5000 rankings, two years running, and the largest independent skill-based fantasy sports operator in the country.
• Strategize: Become an expert on the PrizePicks product and deeply understand our members • Strategize: Identify opportunities to innovate around new fan experiences, ensuring a best-in-class user experience by synthesizing customer pain points, user research, analysis, and stakeholder feedback • Execute: Support and drive the end-to-end product lifecycle, from ideation to launch and ongoing optimization. • Execute: Build a member-centric, data-informed roadmap for the product area you’re working with • Execute: Ensure all experiences are flexible, scalable, and intuitive across web and app • Collaborate: Collaborate with more senior product managers, engineers, designers, and data scientists to define, build, and iterate on best-in-class products and user-facing features • Collaborate: Work with other primary stakeholders (like our UX, Creative, and Marketing teams) • Learn: Deeply understand the DFS and Prediction market landscape • Learn: Champion a data-driven approach to product decision-making • Learn: Become an expert on how competitors are engaging users with free-to-play gaming. • Grow: Our team is growing rapidly. We want you to want to grow with it.
Intermediate AI Software Engineer, Unreal Engine 5
Blackbird InteractiveCreative-fueled, future-driven, independent studio. BBI is now hiring. More info: https://bit.ly/3KF46IH
• Implement enemy and companion behavior, perception systems, decision-making trees, and high-level strategies using Behavior Trees, EQS, MassAI, and GAS. • Design scalable, modular AI systems that support a range of enemy types, factions, and emergent behaviors across PC and console targets. • Leverage UE5’s MassEntity and crowd simulation systems to support large-scale AI interactions and tactical group behaviors. • Work closely with designers and animators to bring characters to life and ensure AI reacts believably and responsively in gameplay. • Profile and tune AI performance across platforms; diagnose and fix bugs to meet framerate and memory targets. • Participate in code reviews, provide mentorship to junior developers, and contribute to best practices in AI code and design. • Stay on top of UE5 AI tech advancements, prototype new techniques, and share your findings through internal demos and discussions.
Gameplay Engineer
Escape Velocity EntertainmentA brand new video game development studio comprised of AAA development veterans!
• Work closely with Design, Animation, and Audio to create new gameplay experiences • Take ownership over large gameplay features • Contribute to the design of gameplay systems • Develop, modify, and debug gameplay software in script and C/C++ • Deploy, optimize and test gameplay software on PC • Collaborate with internal departments (art, design, audio, QA, etc.) • Document software and features for internal and external teams • Participate in the code review process



