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Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to any characteristic protected by applicable local laws, regulations, and ordinances.
Senior Project Manager, Game Development and Automation
Location
United States
Posted
68 days ago
Salary
$119K - $234K / year
Seniority
Lead
No structured requirement data.
Job Description
Senior Project Manager, Game Development and Automation
Microsoft
Overview Microsoft Casual Games develops some of the most popular and enduring games in the world. From Solitaire to Sudoku, Minesweeper to Mahjong, for over 30 years Casual Games has delighted players of all ages with exciting, engaging gameplay on Windows, iOS, Android, and the Web. We are seeking a future-focused Senior Project Manager to support game development of Solitaire, our most important title, and lead our AI-driven automation initiatives. This role is ideal for someone passionate about improving how we develop and release games, and excited to leverage AI and the latest Microsoft tools to prepare our organization for the evolving landscape of game and product development. You’ll be responsible for backlog management, documentation systems, and developing processes that empower our teams - including agents and distributed contributors - to deliver world-class games and products. You’ll balance detail-oriented rigor, creative innovation, and a strategic view of business goals, ensuring every process serves our mission to launch great products efficiently and effectively. Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. At Microsoft Casual Games, you’ll work with talented teams and cutting-edge tools to make a lasting impact on how we build and launch products and shape the future of game development. Responsibilities - Lead process improvement and automation projects using Microsoft’s tool stack (Azure DevOps, Power Automate, Power BI, Excel, etc.). - Support development for some of our most popular games, including backup producer duties for Solitaire, ensuring priorities align with business goals and development moves forward efficiently. - Design and optimize documentation workflows to support distributed teams and agent-based development (automation agents, distributed contributors). - Champion future-focused development practices, preparing teams to leverage emerging technologies and methodologies. - Collaborate cross-functionally with production, engineering, design, QA, and analytics to drive process adoption and efficiency. - Evangelize process excellence, fostering a culture of continuous improvement and adaptability. - Support product launches, ensuring processes facilitate smooth releases and rapid iteration. Qualifications Required Qualifications: - Bachelor's Degree AND 4+ years experience in production roles in gaming or entertainment industry, or other multi-disciplinary leadership - OR equivalent experience. - Experience in development and shipping of at least one product release. - 2+ years experience managing relationships with stakeholders, clients, and/or customers. Preferred Qualifications: - 6+ years’ experience working with cross-disciplinary teams, shipping consumer products. - Demonstrated success in project management, process improvement, and automation initiatives. - Project management tools, preferably the Microsoft tool stack (Azure DevOps, Power Automate, Power BI, Excel). - Documentation and workflow design skills, especially for remote and distributed teams. - Ability to balance detail orientation with strategic thinking and big-picture goals. - Passion for leveraging AI and automation to improve team efficiency and effectiveness. - Communication and change management skills. - Experience working fully remote and collaborating across time zones. - Experience with game development pipelines. - Experience with agent-based workflows (automation agents, distributed contributors). - Engineering experience or training. Game Producers IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year. Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled. Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
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