Warner Bros. Discovery (WBD) is a prominent global media and entertainment conglomerate, renowned for its expansive television, film, streaming, and gaming port
Senior Level Designer
Location
Massachusetts
Posted
62 days ago
Salary
$78.4K - $145.6K / year
Seniority
Senior
Job Description
Senior Level Designer
Warner Bros. Discovery
Title: Senior Level Designer remote type Hybrid locations MA Needham 117 Kendrick St time type Full time job requisition id R000103804 Job Description: Welcome to Warner Bros. Discovery… the stuff dreams are made of. Who We Are… When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next… From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive. Warner Bros. Games Boston is a Warner Bros. Games development studio focused on creating free-to-play games for mobile platforms. The studio is utilizing its extensive expertise in creating persistent online worlds that foster powerful social gaming communities to develop its hit mobile game, Game of Thrones: Conquest. The Job WB Games Boston’s Mobile Publishing is seeking a Senior Level Designer with a strong eye for visual design and deep experience designing action oriented playable ads. You have demonstrated proven experience in layout, level design, storyboarding and articulating playable ad’s bold beats. Playable Ads are interactive mini-games that are used to engage and attract new users to download and play our games. As a level designer you will be in charge of the level design and polishing the game mechanics and game-flows of our playable ads as well as testing and gaining insights based on how the playable performed. Your role will be to deliver designs to the team through collaboration and communication with artists, engineers, producers and other key stakeholders. This role is ideal for someone who thrives in a fast paced, hybrid space, where design ownership extends into Unity implementation. The Daily - This role reports directly to the Creative Director of the Creative Services team within Mobile Game Publishing. - Rapidly design and create mock ups/storyboards of mini-game and playable concepts that the team will implement and test with UA. - Communicate, collaborate and give feedback to the creative team on implementation targets of creative playable outputs. - Think critically, demonstrate empathy, and create recommendations for player interactions and desired themes for future playables. - Drive collaboration with engineers, PMs, artists, and game designers to initiate and document ideation of feature needs. - Seek reviews from stakeholders, peers, and UA to rapidly iterate upon designs, making decisions informed by feedback and user data. - Work closely with PMM and CS Creative Director to create playable campaigns. - Utilize ai tools to rapidly inform new playable concepts, iterations and leverage ai to streamline the playable creation process. The Essentials - An outstanding portfolio demonstrating storyboarding, and examples of playable ads or small playable game concepts/levels. - Experience rapidly prototyping mini-games and playable ads, responsive animations using Unity game engine. - Experience with the casual game spaces or hyper casual games - An understanding of what best of class looks like from a product marketing perspective and has their pulse on game marketing design. - Has strong leadership skills and communication skills both oral, visual and written. - Research and develop engaging playable ad concepts and stay informed of market trends. Requirements - 3-5 years as a game designer or UI/UX game designer - designing levels & interactions for casual mobile games - Understanding of art layout, UI, game pacing/level design - Knowledge of Unity, Unreal, or HTML games - Basic knowledge of generative ai tools such as Runway, Genini, ComfyUI, Vizcom, Nanobanana - Understanding of current mobile market in the midcore/hybrid casual space How We Get Things Done… This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. Championing Inclusion at WBD Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law. In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. Actual salaries will vary based on several factors, including but not limited to external market data, internal equity, location, skill set, experience, and/or performance. Base pay is just one component of Warner Bros. Discovery’s total compensation package for employees. Pay Range: $78,400.00 - $145,600.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and sick time and vacation.
Related Guides
Related Job Pages
More Game Engineer Jobs
Project Employee, Game Reviewer
National Basketball Association - NBAThe National Basketball Association (NBA) is the governing body for professional basketball leagues in the United States and operates as a worldwide sports and
Title: Project Employee, Game Reviewer Location: Secaucus, New Jersey USA time type Full time Hybrid job requisition id JR000543 Job Description: WORK OPTION: The NBA currently provides eligible employees the option of working remotely one day per week. Job Summary: The Game Reviewer, Basketball Strategy and Growth will work closely with the Game Review team to review and evaluate officiating events and performance of all NBA Referees. In addition, the Game Reviewer, Basketball Strategy and Growth may assist with various league operations projects, as directed. This is a temporary position with an expected duration not to exceed (10) months Major Responsibilities: - Conduct daily reviews of NBA, G-League or WNBA games, with a focus on officiating and evaluating and calland non-call situations - Prepare postgame reports of NBA, G-League or WNBA officiating events, including data entry of play callingevaluations - Participate in the identification and selection of plays for education and training and for department, pre-seasonand owner/team meetings - Send descriptions of plays and video links on topical plays Required Education/Professional Experience: - Bachelor’s degree and 1+ year professional experience in a corporate environment - Experience with basketball video breakdown and review and passion for the game of basketball - Experience using web-based video platforms - Strong understanding of NBA Rulebook - Ability to work well in a team environment and independently - Strong communication skills (verbal & written) and attention to detail - Ability to process information quickly and focus for long periods of time - Integrity with confidential information Employees and/or eligible dependents may be eligible to participate in the following Company sponsored employee benefit programs: medical; short-term disability; mental health coaching/therapy; and sick time. Eligibility Note: Not all positions are eligible for these benefits; eligibility may vary by role. Salary Range: $35/Hourly Job Posting Title: Project Employees and/or eligible dependents may be eligible to participate in the following Company sponsored employee benefit programs: medical; short-term disability; mental health coaching/therapy; and sick time. Eligibility Note: Not all positions are eligible for these benefits; eligibility may vary by role. We Consider Applicants For All Positions On The Basis Of Merit, Qualifications And Business Needs, And Without Regard To Race, Color, National Origin, Religion, Sex, Gender Identity, Age, Disability, Alienage Or Citizenship Status, Ancestry, Marital Status, Creed, Genetic Predisposition Or Carrier Status, Sexual Orientation, Veteran Status, Familial Status, Status As A Victim Of Domestic Violence Or Any Other Status Or Characteristic Protected By Applicable Federal, State, Or Local Law. The NBA is committed to providing a safe and healthy workplace. To safeguard our employees and their families, our visitors, and the broader community from COVID-19, and in consideration of recommendations from health authorities and the NBA’s own advisors, any individual working onsite in our New York and New Jersey offices must be fully vaccinated against COVID-19. The NBA will discuss accommodations for individuals who cannot be vaccinated due to a medical reason or sincerely held religious belief, practice, or observance. About the NBA The National Basketball Association (NBA) is a global sports and media organization with the mission to inspire and connect people everywhere through the power of basketball. Built around five professional sports leagues: the NBA, WNBA, NBA G League, NBA 2K League and Basketball Africa League, the NBA has established a major international presence with games and programming available in 214 countries and territories in 60 languages, and merchandise for sale in more than 200 countries and territories on all seven continents. NBA rosters at the start of the 2024-25 season featured a record-tying 125 international players from a record-tying 43 countries. NBA Digital’s assets include NBA TV, NBA.com, the NBA App and NBA League Pass. The NBA has created one of the largest social media communities in the world, with more than 2.3 billion likes and followers globally across all leagues, team and player platforms. NBA Cares, the NBA’s global social responsibility platform, partners with renowned community-based organizations around the world to address important social issues in the areas of education, inclusion, youth and family development, and health and wellness.
Role Description We are looking for Unreal Engine C++ developers to help improve the Engine for our mobile games. In this role, you will be keeping the Engine up-to-date with platform requirements, requests from the development teams, as well as ensuring the game's stability and performance. - Focus on Engine development for mobile platforms. - Design, build, and maintain efficient, reusable, and reliable C++ code. - Help maintain code quality, organization. - Perform memory and performance optimizations. - Communicate within the engineering team and with QA. - Assign technical tasks to team members, conduct and drive code reviews. - Provide direction and supervision for team members. - Be responsible for timely software delivery, team coordination and communication. - Work in close cooperation with Technical Leads and Technical Director on estimates, dependencies, risks and issues. Qualifications - 5+ years of C++ commercial development. - Proficiency in C++, with a fair knowledge of the language specification. - Knowledge of Unreal Engine. - Knowledge of native Android or iOS development environments. - Experience fixing low-level issues (memory, multi-threading, obscure crashes). - Experience in game development. - Experience in mentoring and reviewing juniors and mid-level engineers. - Strong problem-solving and debugging skills. - Good communication skills and spoken English. - Proven leadership skills. Requirements - Performance and memory optimization skills. - Experience with C#, Java, Objective-C, or Swift. - Experience with mobile graphic APIs (Metal, OpenGL, Vulkan). - Experience in console development (PS, XBox, Nintendo). - Passion for gaming. Benefits - Medical Care package. - MyCafeteria system - including Multisport card and more. - Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling. - English or Polish language classes. - Sensibly flexible working hours. - Breakfasts, snacks and fruits available during the day, tea and coffee machines. - Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings.
Technical Artist – Unreal
Magic MediaAt the forefront of artistic, game development and technology services.
• Develop, maintain, and optimize materials, shaders, and VFX in Unreal Engine. • Own optimization workflows across the project (rendering, shaders, memory, lighting, asset streaming, etc.) • Build tools, blueprints, and scripts that improve artist workflows and efficiency. • Work across multiple disciplines in Unreal. • Debug technical issues across content, performance, and pipelines. • Write and maintain documentation for tools, procedures, and best practices across pipelines, tools, and procedures. • Work with Art, Engineering, and Design teams to ensure assets meet real-time performance targets. • Stay on top of current technology in Unreal.
Unreal Programmer, 6 Months Contract
XsollaXsolla is a global gaming technology company whose platform is used by game developers and publishers to streamline operations and “bring their games to the world." The company h
• Develop and support core gameplay features. • Perform code reviews and maintain technical documentation. • Participate in discussions related to technical solutions and implementation strategies. • Contribute to the design and evolution of project architecture and infrastructure. • Assist in improving development workflows and overall technical quality. • Work closely with Programming, Production, Design, QA, Art, and Animation teams to establish efficient cross-disciplinary pipelines.



