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CD PROJEKT SA

Remote Jobs

48 open rolesTeam 501,1000Since 2002H1B No SponsorLatest: May 21, 2026, 5:41 AM UTCCompany SiteLinkedIn
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48 Jobs

Full TimeRemoteLeadTeam 501-1,000Since 2002H1B No Sponsor

• Be responsible for the architecture of hybrid game and machine learning systems, acting as the primary point of contact for integrating machine learning into game systems. • Design, develop, and maintain both learning and non-learning systems. • Stay up to date with the latest developments in both machine learning and game technologies, identifying and exploring applications that would be useful to the company. • Support programming and machine learning teams throughout development phases. • Create and keep up-to-date quality guidelines for our machine learning applications. • Disseminate machine learning knowledge across the organization. • Improve your team’s impact, whether through personal achievements or leadership. • Maintain rich, thoughtful, and candid communication with colleagues to ensure the best results. • Gather, validate, and act on internal feedback, adjusting design and technology choices as needed.

Canada
$180.1K - $247.6K / year
Full TimeRemoteLeadTeam 501-1,000Since 2002H1B No Sponsor

• Be responsible for the architecture of hybrid game and machine learning systems. • Design, develop and maintain learning and non-learning systems. • Assist programming and machine learning teams throughout development phases. • Spread machine learning knowledge across the organization. • Improve the function of your team.

Canada
$180.1K - $247.6K / year
Full TimeRemoteSeniorTeam 501-1,000Since 2002H1B No Sponsor

Title: Senior UI Designer Location: California, Colorado, Connecticut, Florida, Idaho, Illinois, Kentucky, Maryland, Massachusetts, Michigan, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. United States Employees can work remotely Full-time Project: Cyberpunk 2 Job Description: CD PROJEKT RED is looking for a Senior UI Designer to join the Cyberpunk 2 team. In this role, you'll lead the design of intuitive, player-focused interfaces that elevate gameplay and strengthen immersion by guiding the team, defining UI standards, and ensuring alignment between creative vision, functionality, and technical feasibility. Join us in shaping a world where UI design not only complements gameplay but transforms it. Bring your creativity to help build an immersive player experience for Cyberpunk 2. Daily responsibilities - Drive the end-to-end design process for complex UI features, from user flows, wireframes, and prototypes to final polished visuals. - Balance functionality and aesthetics to ensure that UI design aligns with gameplay mechanics and enhances the player experience, by maintaining a consistent visual language. - Lead cross-functional collaboration, working closely with the UX team, design, and engineering to align goals. - Drive innovation in interaction design. - Ensure technical implementation readiness. Partner with engineering teams to oversee the implementation of UI designs and troubleshoot any integration challenges. - Create and maintain detailed design documentation and style guides to facilitate clear communication across the development team. - Stay ahead of UI trends and innovations, championing innovation and new approaches. Qualifications - 5+ years experience in UI design for games, with a strong portfolio of player-centered design. - Advanced expertise in design tools (Figma, Photoshop, Illustrator, etc.) for wireframing, prototyping, and visual design. - Deep understanding of game development pipelines and UI integration with gameplay. - Experience mentoring or guiding other designers. - Excellent communication and presentation skills in a multilingual, multicultural environment. - Knowledge of the cyberpunk genre and ability to reflect its aesthetics in design. - Willingness to learn new tools and workflows. - Attention to detail and focus on high quality. - Experience with Unreal Engine (UI implementation, blueprints, and materials). Nice to Have (Please note that these skills are not required to apply for the position) - Passion for innovative UI, Insight into modern UI trends in games and a keen interest in pushing creative boundaries. - Strong insight into modern UI trends and passion for pushing creative boundaries. - Experience working on AAA with complex UI systems. - Residence in the Eastern Time Zone (North America) preferred. Candidates should include a portfolio in their application. Additional Information This job can be onsite in Boston or fully remote. Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Idaho, Illinois, Kentucky, Maryland, Massachusetts, Michigan, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. Health & Well-Being - Company-paid medical healthcare (dental, vision, and mental). - Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars. - Paid leave - 20 days of holiday per year (26 days after two years). - 401K with employer matching. - Gym Membership Reimbursement. - Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain. - RED Parents Network - support for working parents, including childcare benefits, and family-friendly events. Perks & Professional Growth - Flexible working hours. - Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. - A welcome pack filled with goodies - to help you feel right at home once you join the team. Life in the Office - Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet. - Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world. - No dress-code - we like to keep it casual. This position is a new role. Estimated pay range for this position: $105,600 - $174,200 USD annually At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location. If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously. #LI-REMOTE #LI-HYBRID #LI-ONSITE

California + 23 moreAll locations: California | Colorado | Connecticut | Florida | Idaho | Illinois | Kentucky | Maryland | Massachusetts | Michigan | Minnesota | Nevada | New Hampshire | New Jersey | New York | North Carolina | Ohio | Oregon | Pennsylvania | Rhode Island | Tennessee | Texas | Washington | Wisconsin
$105.6K - $174.2K / year
Full TimeRemoteSeniorTeam 501-1,000Since 2002H1B No Sponsor

Title: Senior Writer Location: USA or Canada Remote Job Description: Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members! Job Description CD PROJEKT RED is seeking a highly skilled and visionary Senior Writer to work out of our Boston Hub. In this role, you will be responsible for crafting captivating narratives, compelling dialogues and innovative quests for Cyberpunk 2 - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. You will collaborate closely with our project Leadership as well as with a team of passionate writers. If you possess a deep understanding of storytelling and want to shape the immersive experiences of our new Cyberpunk game, then this opportunity is for you! Please provide 2-3 writing samples of no more than 10 pages total, including a short screenplay sample. We're interested in work that shows adults dealing with difficult situations and decisions in authentic and grounded ways. Please include your samples as an extension of your resume or ensure a link to your work is listed on your application. Responsibilities - Cooperate closely with the Creative Director, Lead Writer and narrative teams. - Develop narrative elements and features of our game, such as writing engaging dialogues, intriguing scenarios, and memorable characters - Maintain the overall writing style and tone throughout the game. - Create documents to support the game's story in alignment with the project's vision. - Mentor and support a team of talented writers. - Collaborate with other stakeholders to ensure that the story elements are consistent across narrative, gameplay mechanics and visuals. - Review and revise narrative features to ensure the highest possible standard. Qualifications - At least 3 years of experience as a Senior Writer, preferably with a focus on RPG and story-driven games. AAA experience is a bonus. - Strong storytelling abilities and a deep understanding of interactive narrative design and dramatic structure. - Exceptional writing skills, including the ability to create compelling characters, immersive storylines, sharp dialogue, and dynamic screenplays. - Knowledge of game design principles and an understanding of how narrative elements integrate with gameplay mechanics. - Ability to provide insightful feedback and support to members of the writing team. - Ability to manage tasks independently while collaborating with the team. - Excellent communication and collaboration skills to work effectively with cross-functional teams. - Passion for video games and a deep understanding of different game genres and player expectations. This job can be onsite in Boston or fully remote from USA or Canada. Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Michigan, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. Health & Well-Being - Company-paid medical healthcare (dental, vision, and mental). - Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars. - Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year. - 401K with employer matching. - Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more. - Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain. - RED Parents Network - support for working parents, including childcare benefits, and family-friendly events. Perks & Professional Growth - Flexible working hours. - Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. - A welcome pack filled with goodies - to help you feel right at home once you join the team. Life in the Office - Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet. - Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world. - No dress-code - we like to keep it casual. This position is a new role. Estimated pay range for this position: $118,800 - $196,000 USD annually At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location. #LI-Hybrid #LI-Onsite

Canada
$118.8K - $196K / year
Full TimeRemoteSeniorTeam 501-1,000Since 2002H1B No Sponsor

• Cooperate closely with the Creative Director, Lead Writer and narrative teams • Develop narrative elements and features of our game, such as writing engaging dialogues, intriguing scenarios, and memorable characters • Maintain the overall writing style and tone throughout the game • Create documents to support the game’s story in alignment with the project’s vision • Mentor and support a team of talented writers • Collaborate with other stakeholders to ensure that the story elements are consistent across narrative, gameplay mechanics and visuals • Review and revise narrative features to ensure the highest possible standard

Massachusetts
$118.8K - $196K / year
Full TimeRemoteLeadTeam 501-1,000Since 2002H1B No Sponsor

• Responsible for the architecture of hybrid game and ML systems, serving as the primary contact for integrating machine learning into game systems. • Design, develop and maintain learning and non-learning systems. • Keep current on the latest developments in both ML and game technologies, identifying and exploring relevant applications for the company. • Support programming and ML teams throughout development. • Establish and maintain quality guidelines for our ML applications. • Disseminate ML knowledge across the organization. • Improve the function of one’s team, either through individual achievement or through leadership. • Maintain rich, thoughtful, candid communication with peers in order to ensure the very best results. • Gather, acknowledge, and respond to internal feedback, adjusting design and technological choices as necessary.

Poland
zł37K - zł50.9K / month
OtherRemoteSeniorTeam 501-1,000Since 2002H1B No Sponsor

Title: Senior Animation Programmer Location: Boston United States Job Description: - Employees can work remotely - Full-time - Project: Cyberpunk 2 Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members! Job Description CD PROJEKT RED is looking for a Senior Animation Programmer to join our development efforts on Cyberpunk 2, the next mainline Cyberpunk 2077 game. The Senior Animation Programmer is responsible for the implementation of CDPR-specific extensions and animation technology while working with the code for Unreal Engine's animation technology, tools, and pipelines. Through utilizing strong collaboration skills to align with cross-functional partners, you’ll collaborate closely with animators, designers, character artists, and gameplay engineers. This role is key to bringing the world and characters to life, directly enhancing the player experience. You will be instrumental in a variety of areas, including creating large animated crowds with intricate behaviors, implementing complex interaction mechanics that seamlessly integrate animations into the environment, and developing realistic character reactions for deep narrative sequences. Daily Responsibilities: - Developing bespoke animation systems and extensions for Unreal 5 animation systems to support character locomotion & lifelike behaviors, object & world interaction, large animated crowds, and more. - Developing gameplay mechanics related to locomotion and animation. - working daily in close collaboration with a diverse group of colleagues, including other engineers, designers, and animators. - Writing readable, high quality, efficient C++ code. - Maintaining, debugging, profiling, and bug fixing code to achieve the best quality and performance. - Documenting code and work, creating debug tools for other developers, creating tests to cover existing functionality. Qualifications - 5+ years of practical expertise in designing and implementing modern game animation systems. - Thorough understanding of how animations are integrated in complex animation blend trees and state graphs. - Understanding of IK systems and their interaction with traditional FK solutions to ground characters in the environment. - Knowledge of modern game animation systems architectures. - Deep knowledge of C++. - Advanced math & algorithmic skills required to implement bespoke animation algorithms and functionality. - Advanced knowledge of multithreading practices and algorithms. - Thorough understanding of the overall character animation & geometry deformation stack. - Excellent communication and collaboration skills. Nice to have - Solid foundation in Unreal Engine 5, specifically, features and systems related to animation. - Knowledge of motion-matching technology. - Experience in creating a AAA title for game consoles, debugging and profiling these games in a console environment. - Proven track record of addressing performance issues related to large numbers of animated NPCs. - Experience developing systems accelerated by GPUs. Additional Information The application window for this position will close by 10/30/2026. This job can be hybrid/in-office or fully remote. Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. Health & Well-Being - Company-paid medical healthcare (dental, vision, and mental). - Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars. - Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year. - 401K with employer matching. - Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more. - Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain. - RED Parents Network — support for working parents. - Flexible working hours. Perks & Professional Growth - Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. - A welcome pack filled with goodies — to help you feel right at home once you join the team. Life in the Office - Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet. - Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world. - No dress-code — we like to keep it casual. This position is a new role. Estimated pay range for this position: $118,800 - $217,800 USD annually. At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location. If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

Massachusetts
$118.8K - $217.8K / year
Full TimeRemoteSeniorTeam 501-1,000Since 2002H1B No Sponsor

• Help drive the design and implementation of high-quality, maintainable C++ tools and workflows, primarily for Unreal Engine • Collaborate closely with cross-disciplinary teams to understand complex needs, propose effective solutions, and champion tools development efforts • Independently manage the full lifecycle of tool initiatives, from ideation and prioritization, to deployment and ongoing support • Proactively provide ad hoc tools support, effectively balancing immediate needs against broader development priorities without constant oversight • Evangelize tools best practices, advocating their strategic importance to productivity and quality across the organization • Objectively evaluate the impact of tools and workflows on project productivity to inform prioritization decisions • Mentor and support junior and mid-level engineers, enhancing team capabilities

Canada
$127.2K - $209.9K / year
Full TimeRemoteSeniorTeam 501-1,000Since 2002H1B No Sponsor

• Lead the design, implementation, and maintenance of in-house tools and systems to improve workflows across all disciplines • Develop custom editor tools, content pipelines, and asset management systems that integrate seamlessly with Unreal Engine 5 • Collaborate with other departments to proactively identify bottlenecks, pain points, and opportunities for optimization • Integrate and improve existing tools used across projects and the organization • Work with production and recruiting teams to hire, onboard, and scope the tools engineering team • Distill tool support requests into meaningful, actionable work while effectively delegating to the team, ensuring deliverables are processed on time • Propose tools or technologies that could enhance the ability to deliver great systems support • Provide direct management and mentorship to your reports, fostering their professional growth and career ambitions • Work closely with designers, artists, and other developers to understand their needs and ensure that your team is aligned across disciplines to deliver on the expectations • Ensure the tooling pipeline is running efficiently across the board • Write high-quality code that is optimized, bug-free, and aligned with project goals

Canada
$180.1K - $247.6K / year
Full TimeRemoteSeniorTeam 501-1,000Since 2002H1B No Sponsor

• Lead the design, implementation, and maintenance of in-house tools and systems to improve workflows across all disciplines • Develop custom editor tools, content pipelines, and asset management systems that integrate seamlessly with Unreal Engine 5 • Collaborate with other departments to proactively identify bottlenecks, pain points, and opportunities for optimization • Integrate and improve existing tools used across projects and the organization • Work with production and recruiting teams to hire, onboard, and scope the tools engineering team • Distill tool support requests into meaningful, actionable work while effectively delegating to the team, ensuring deliverables are processed on time • Propose tools or technologies that could enhance the ability to deliver great systems support • Provide direct management and mentorship to your reports, fostering their professional growth and career ambitions • Write high-quality code that is optimized, bug-free, and aligned with project goals

Massachusetts
$168.2K - $257K / year

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