Skydance Media logo
Skydance Media

A global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media

Senior Gameplay Engineer

Location

California + 6 moreAll locations: California | Florida | New York | North Carolina | Michigan | Texas | Washington

Posted

4 days ago

Salary

$150K - $180K / year

Seniority

Senior

Postgraduate Degree7 yrs expEnglishUnreal Engine

Job Description

Senior Gameplay Engineer

Skydance Media

• Lead the design, architecture, and implementation of core gameplay AI systems • Drive technical direction for NPC gameplay systems and AI frameworks • Own large-scale AI features from concept through ship • Identify and resolve performance, scalability, and technical design challenges across gameplay systems. • Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals • Provide technical leadership and guidance across cross-functional gameplay initiative • Help establish engineering standards and improve team-wide AI development workflows

Job Requirements

  • 7+ years of professional gameplay/AI engineering experience
  • Proven experience owning large gameplay or AI systems in a production environment.
  • Experience architecting and implementing AI simulation systems and features from scratch using a combination of C++, Blueprints, and other tools.
  • In-depth knowledge of industry standard gameplay AI simulation systems, techniques and frameworks (e.g, Behavior Trees, FSMs, Utility AI)
  • Demonstrated collaboration with designers, artists, and audio developers to iterate on and refine key AI behaviors and system tunings.
  • Ability to take ownership of major systems, maintain development schedules, and drive major implementation tasks.
  • Extensive experience with Unreal Engine, using and understanding the different gameplay AI authoring tools, modifying and creating custom tech to extend the base engine feature sets.
  • Experience with animation techniques driving AI characters (e.g, Animation Blueprints, Montages, Control Rig, MotionMatching)
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • A passionate eye towards delivering quality and highly-tuned game feel.
  • Experience mentoring and supporting other engineers through code reviews, technical guidance, and best practices – helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.
  • Strong problem-solving skills.

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