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Bloober Team

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Behind the Darkness

2 open rolesTeam 51,200Since 2008H1B No SponsorLatest: Apr 21, 2026, 9:35 AM UTCCompany SiteLinkedIn
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2 Jobs

Full TimeRemoteSeniorTeam 51-200Since 2008H1B No Sponsor

• Designing, documenting and implementing AI systems related to behaviours, navigation, perception and animations • Implementing AI Agents, with various behaviours, changing behaviour sets, pre-scripted sequences • Creating combat systems from scratch and maintaining already existing ones • Working closely with combat designers, animators, tech artists and other on creating features and tools for designers to work with.

Poland
Game Engineer61 days ago
Full TimeRemoteMid LevelTeam 51-200Since 2008H1B No Sponsor

• Character and Creature animation • Working closely with 3D artists and other animators to ensure a smooth development pipeline • Creating animation based on Motion capture data and fully keyframed assets

Poland
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