
Bloober Team
Remote Jobs
Behind the Darkness
3 Jobs
• Overseeing and maintaining overall gameplay code base and maintaining gameplay features • Prototyping and implementing gameplay systems • Supporting other departments such as AI or Tools • Solving problems with gameplay systems • R&D - being up to date with the latest technology and trends when it comes to gameplay systems.
• Designing, documenting and implementing AI systems related to behaviours, navigation, perception and animations • Implementing AI Agents, with various behaviours, changing behaviour sets, pre-scripted sequences • Creating combat systems from scratch and maintaining already existing ones • Working closely with combat designers, animators, tech artists and other on creating features and tools for designers to work with.
• Character and Creature animation • Working closely with 3D artists and other animators to ensure a smooth development pipeline • Creating animation based on Motion capture data and fully keyframed assets