Behind the Darkness
Gameplay Programmer
Location
Poland
Posted
4 days ago
Salary
0
Seniority
Senior
Job Description
Gameplay Programmer
Bloober Team
• Overseeing and maintaining overall gameplay code base and maintaining gameplay features • Prototyping and implementing gameplay systems • Supporting other departments such as AI or Tools • Solving problems with gameplay systems • R&D - being up to date with the latest technology and trends when it comes to gameplay systems.
Job Requirements
- At least 5 years of experience working with UE4 or UE5 or equivalent
- Experience in prototyping and implementing gameplay systems
- Experience working on an UE-based AA/AAA title in a similar position
- Extensive knowledge of C++
- Experience working with GAS (Gameplay Ability System)
- Familiarity with UE animation systems
- Extensive knowledge of gameplay design patterns in UE5
- Self-reliance when it comes to solving problems
- Good communication skills
- Experience of working with console development in the past (PS5/XSX) (nice to have)
- Experience in optimizing code for consoles (PS5/XSX) (nice to have)
- Experience with decision making systems other than Behaviour Trees (nice to have)
- Experience with variety of approaches to characters animation systems (nice to have)
- Experience in scripting in languages such as C#/Python (nice to have)
- Good understanding of World Partition (nice to have).
Benefits
- Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
- Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
- Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
- Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.
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