
Skydance Media
Remote Jobs
A global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media platforms. The comp
16 Jobs
2D Effects Artist – Temporary, Freelance
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
• Design 2D effects, both hand-drawn and digitally composited, that elevate character performance and enhance the emotional weight and cinematic quality of every scene • Collaborate with the Production Designer, show leadership, and Visual Development artists to iterate on and develop magical effects • Brainstorm, define, and help establish the visual language for varying styles of magic across the film • Maintain consistency and nuance in effects style and timing across sequences, factoring in weight, physics, and elemental performance within a narrative context • Apply core animation principles to ensure fluid, believable motion and clear, readable silhouettes • Troubleshoot and problem-solve technical and creative effects challenges within pipeline constraints
Audio Lead - Games
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
Audio Lead (Games) Santa Monica, Los Angeles / Austin, Texas (Remote) / Seattle, Washington Skydance Games – Interactive Audio / Full Time / Remote Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them. Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice. Why Join Us? To put it simply: You’ll work with great people, making top-tier, high-quality interactive experiences for the highly acclaimed new title, “Marvel 1943: Rise of Hydra”. We have assembled the best external development, publishing and IP partners in the world. Our internal team will remain small relative to other AAA developers so we can all maintain the highest levels of familiarity, trust and effectiveness. You’ll be surrounded by industry veterans, currently with an average of 20 years’ experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe that life’s too short to work with difficult people, regardless of talent, so exceptional character and strong principles are requirements for every role. Your days will be focused on solving creative and technical problems, not navigating corporate politics. Currently for this role, we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York, North Carolina, Texas, Washington and Canada. What You’ll Do: We are searching for an Audio Lead to join our core team developing a high-quality AAA single-player story- driven action-adventure game built using the Unreal Engine. As Audio Lead, you will define the creative vision, technical direction, and production standards for all audio in the project. You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results. In This Role, You Will - Define and champion the overall audio vision, ensuring it aligns with the game’s tone, narrative, and player experience goals. - Plan, source, and supervise external audio partners, composers, voice talent, and vendors as needed. - Review and approve audio assets to ensure quality, consistency, and technical performance standards are met, providing clear direction and feedback. - Oversee the end-to-end audio pipeline, from concept through implementation and final polish. - Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated into gameplay systems and production workflows. - Partner with engineering to establish best practices for implementation in Unreal Engine. - Focus on clarity, mix balance, emotional impact, and accessibility. - Create and maintain documentation, pipelines, and standards that support a sustainable and efficient audio workflow. - Own scheduling, budgeting, and resource planning for all audio-related work. We Are Looking For: - Demonstrated experience leading audio teams on shipped PC and/or console titles. - Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly). - Proven ability to manage vendors, contractors, composers, and voice production. - Experience overseeing adaptive or interactive music systems. - Deep understanding of cross-platform audio requirements, optimization, and certification considerations. - Strong communication skills and the ability to advocate for audio across disciplines. - Comfort working in a collaborative, remote-friendly studio environment. - A proactive, solution-oriented mindset suited to a small or growing team. The annual salary range for this position in Los Angeles is $125,000 – $165,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions. Recruitment Fraud Alert It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.
Senior Gameplay Engineer
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
• Lead the design, architecture, and implementation of core gameplay AI systems • Drive technical direction for NPC gameplay systems and AI frameworks • Own large-scale AI features from concept through ship • Identify and resolve performance, scalability, and technical design challenges across gameplay systems. • Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals • Provide technical leadership and guidance across cross-functional gameplay initiative • Help establish engineering standards and improve team-wide AI development workflows
Senior Project Manager – Core Tech
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
• Establish, refine, and scale project management processes that provide visibility into Core Technology initiatives, milestones, risks, and dependencies. • Partner closely with engineering leaders, producers, and cross-functional stakeholders to understand technology roadmaps, align priorities, and ensure successful delivery of strategic initiatives. • Own the intake, prioritization, and maintenance of the Core Technology backlog, balancing business needs, technical requirements, and team capacity. • Collaborate with the Core Technology Engineering Lead to plan and staff initiatives, helping optimize team allocation while balancing scope, schedule, and technical complexity. • Develop and deliver clear project status reporting, roadmap updates, and risk assessments to studio leadership and key stakeholders. • Facilitate project planning, milestone reviews, dependency management, and cross-team coordination across multiple technical workstreams. • Partner with project teams to define goals, success metrics, and delivery criteria for Core Technology initiatives. • Proactively identify risks, blockers, and resource constraints, driving resolution and alignment across internal and external stakeholders. • Champion operational excellence by improving workflows, communication practices, and development processes that enable teams to execute effectively.
Technical Artist Support
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
Title: Technical Artist Support Location: Madrid Type: Full Time Workplace: hybrid Category: TD Job Description: Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling. While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different. As a Technical Artist Support, you will be responsible for helping assigned departments to solve basic technical issues. Responsibilities - Fixes the issues in the assigned scenes. - Helps artists to solve simple bugs. - Reviews pending tickets. - Assists artists when issues arise in the day-to-day processes of the department – eg. Creating work scenes, publishing work, preparing renders for dailies, etc. - Tests libraries such as Houdini's HDAs and prototypes. - Updates basic documentation. Reviews and updates the technical documentation related to the workflows and tools of the department that they support. - Is responsible for asset assemblies and updates. - Attends technical meetings to as requested, to keep trained and updated in the new studio/department tools, pipelines, workflows, etc. - Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment. - Is willing to learn new workflows and proactively contribute to making them more efficient. - Assists other team members when necessary. - Follows the department supervisor and leads’ instruction. - Has the ability to multi-task, collaborate with TDs or TAs. Requirements - 5 years in VFX or animation industries. - 1+ years in the animation industry is desirable. - Strong artistic or/and technical aptitude related to 3D animation is a must. - Knowledge of some 3D animation area (Modeling, Surfacing, Animation, Lighting). - Experience in any 3D animation Software (Maya, Max, or Houdini). - Ability to write simple scripts a big plus. - Medium /high English level desirable. - Spanish desirable. #Animation #LI-Hybrid Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions. Recruitment Fraud Alert It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.
QA Lead
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
• Plan, develop, and oversee the execution of project test plans across one or more titles, ensuring work lands on time and at the quality bar the studio sets. This includes authoring and maintaining test plans for partners to execute, collaborating with those partners on scope and expectations, reporting progress, and ensuring deliverables meet studio standards. You'll also help onboard new partner team members to studio policies and processes, and develop your own team through training, feedback, and hands-on coaching. • Partner with development to provide testing support and feedback across gameplay systems, content, and game balance. You'll build and execute test strategies in lockstep with the engineering & production leadership and represent QA in cross-discipline meetings to ensure testing priorities track with project development priorities. • Bring an engineering mindset to the QA function. Identify where automation, tooling, or better instrumentation can replace repetitive manual effort. Work with engineering to integrate tests into CI, improve build verification, and shorten feedback loops. Maintain and improve the bug database, ensure issues are well-formed and actionable, and surface major or blocking issues to development immediately. • Explore how AI tooling can extend the QA practice — test case generation, log triage, crash clustering, automated repro, smarter bug deduplication, AI-assisted exploratory testing. You'll be expected to evaluate tools critically, prototype where it makes sense, and bring the rest of the team along. • Own the operational backbone of QA: 1st party certification coordination with Production and Development, clear and concise status reporting, and proactive prioritization based on where the project actually is.
Visual Development Artist
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
Title: Visual Development Artist Location: Santa Monica, Los Angeles Type: Full Time Workplace: hybrid Category: Visual Development Job Description: Skydance Animation is seeking an experienced Visual Development Artist to join our team on an upcoming feature film. In this role, you will help shape the worlds our story takes place in by developing compelling, immersive environments that support narrative, mood, themes, and character. You will generate a wide range of visual development materials, including environmental designs, drawings, models, floor plans, and set dressing elements, all while ensuring consistency with the film’s established style, story themes, and overall visual quality. Working closely with Production Designer, art department, and creative leadership you will help define the look and feel of fully realized worlds that enhance storytelling and create a rich cinematic experience. The ideal candidate has a strong sense of design, composition, and storytelling through environments, with the ability to translate narrative needs into believable, visually engaging spaces. Previous experience on a feature animated film is required. This position is based in Los Angeles, California, and requires the selected candidate to work in an on-site hybrid capacity. Responsibilities - Create art for project concepts, environments, set designs, and related visual development elements (textures and surface details are a plus) - Generate work across all stages of development, including sketches, rough explorations, refined designs, and final environment concepts - Develop environment designs, including turnarounds, floor plans, and layout studies to support spatial storytelling and production needs - Create set dressing and environmental detail callouts to help define world-building elements and visual continuity - Produce 2D and/or CG visual development models to explore scale, composition, and cinematic staging of environments - Conduct visual and narrative research to inform design decisions and ensure environments feel grounded, intentional, and story-driven - Develop presentation materials that clearly communicate design intent, mood, and storytelling purpose - Brainstorm and explore inventive environmental ideas that enhance storytelling, deepen world-building, and reinforce tone and emotion - Apply strong knowledge of architecture, landscape design, and spatial composition to create believable and engaging environments - Contribute creative solutions, respond effectively to feedback, and iterate on designs throughout production - Meet production schedules and deadlines while maintaining a high level of artistic quality and consistency - Maintain organized files following show-specific versioning and naming conventions - Proactively communicate questions, issues, or production concerns to supervisors and production staff - Revise and resubmit work as needed based on feedback from the Production Designer or Art Department leadership - Collaborate closely with the Production Designer, art team, leadership, and production staff regarding status updates, progress, and any production challenges Requirements - 8+ years of experience in environment design/ visual development on animated feature films - Strong visual storytelling skills, with the ability to design environments that support narrative, mood, and character action - Advanced proficiency in Adobe Photoshop - Excellent communication and collaboration skills, with the ability to present work clearly and respond effectively to feedback - Strong understanding of architecture, perspective, composition, and spatial design - Ability to work independently with minimal supervision, as well as collaboratively within a team environment - Adaptable and responsive to evolving creative direction and production needs - Working knowledge of Autodesk Maya, Blender, or ZBrush is a plus - Must be, or be willing to become, a member of The Animation Guild Local 839 The compensation range for this non-exempt position in Los Angeles, CA is $2,900-4,000/week. The rate offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
Senior Rendering Engineer
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
Title: Senior Rendering Engineer Location: US Type: Full Time Remote Workplace: remote Category: Interactive Engineering Job Description: Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them. Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. Currently for this role, we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York, Texas, Washington and Canada. Skydance is looking for an experienced senior rendering engineer who will be a key member of the growing engineering team for a new project. You will be responsible for all aspects of the development related to graphics and visual presentation of the game. You will be a bridge between the engineering and hardware and the creative team and their game vision. Responsibilities • Architect, refactor and maintain rendering pipelines and features • Design, write, debug and refine rendering systems, features, tools and infrastructure as needed • Work with the technical art team to develop specifications and new graphics features • Optimize graphics and effects to maximize performance and efficiency on CPU and GPU. • Optimize systems for performance across a wide range of devices, from mobile to PC to High-end consoles Requirements • 5+ years of experience with graphics related responsibilities in commercial game project development • Advanced knowledge of C++ programming language applied in various areas of project development, other languages are a plus • Experience with Unreal Engine 4 or 5 • Strong knowledge of shader languages and GPU hardware, and performance analysis tools • Strong math/3d geometry skills • Authorization to work in the United States Advantages • Degree in Computer Science or related fields, or equivalent experience • Experience with multi-disciplinary work with large-scale game engine architecture • Strong work ethic, self-motivated and self-directing, strong communication skills • Experience with deep performance optimization and tuning • Prior work, personal or professional, that shows exceptional insight and skill of execution The annual salary range for this position in Los Angeles is $155,000 – $185,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. LI-hybrid Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
Senior Animator
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
Title: Senior Animator Location: Madrid Type: Full Time Workplace: hybrid Category: Animation Job Description: Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling. While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different. For information on Skydance’s privacy practices, see the Skydance EU/UK Personnel Privacy Notice located at https://skydance.com/privacy-personnel/. As a Senior Animator, you will be responsible for giving credibility and transmitting the specific emotions in each moment of the film. You should be able to understand and handle different styles of animation and bring them to the highest artistic and technical level. As a senior, you must also help and push the team, being an example to others and showing strong consistency throughout your work, whether you are tackling body mechanics, acting, facial performance or final polish. Responsbilities - Creates animations at the highest artistic and technical level. - Works closely with the Director, Supervisor and Leads in a team environment. - Collaborates and proposes genuine and unique acting or movement for each assignment in alignment with the story and context. - Plans her/his own assignments to reach the deadlines, considering the interaction with the Director, Supervisors and Leads. - Keeps the characters in model, and respect the design of the production. - Is open to professional feedback and possible changes in direction during the animation process. - Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment. - Works together with the team providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth. - Follows the Supervisor’s and Lead's guidance. Requirements - 5+ years in VFX or animation industries. - 3+ years in the animation industry. - Strong artistic or/and technical aptitude related to 3D animation is a must. - Drawing skills are desirable. - High English level desirable. - Spanish desirable. #Animation #LI-Hybrid Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions. Recruitment Fraud Alert It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.
Community Manager
Skydance MediaA global entertainment company, Skydance Media delivers diversified, blockbuster content in animation, film, and sports, as well as on interactive and new media
• Oversee and work with moderators and admins for Paramount IP community channels across Reddit, Discord and Steam. Ensure they are active, welcoming, and aligned with the tone of each franchise • Utilize Skydance’s community brand voice and implement it naturally within Paramount IP community Reddit, Discord and Steam pages • Develop and execute **community engagement strategies** that drive player retention, advocacy, and organic growth • Create and publish content including updates, patch notes, AMAs, dev posts, and community spotlights • Assist the social media team on content ideation, production and publishing • Partner with marketing, production, and development teams to **translate game updates into clear, compelling community communications** • Monitor conversations, sentiment, and trends across platforms, providing **actionable insights** back to internal teams • Lead and assist in **moderation strategy and enforcement**, working with volunteer moderators where applicable • Design and run community activations such as events, contests, and live Q&As • Support **game launches and live service beats** with real-time communication and player support coordination • Work with brand marketing team for community events and activations including Comic-Cons, gaming conferences and entertainment trade shows • Identify and nurture **community leaders, creators, and superfans** • Track and report on KPIs including engagement, growth, sentiment, and player feedback themes • Work with a can-do mindset, ready to jump on new opportunities and be fast and flexible to get the job done while maintaining acute attention to detail
6more opportunities are still waiting for you.Log in now and take your next shot before someone else does.
