Ares Enterprise, LLC logo
Ares Enterprise, LLC

Adaptability. Reliability. Excellence. Synergy

UI/UX Designer

Product DesignerProduct DesignerOtherRemoteSeniorTeam 1-10H1B No SponsorCompany SiteLinkedIn

Location

United States

Posted

98 days ago

Salary

0

Seniority

Senior

Bachelor Degree5 yrs expEnglish

Job Description

UI/UX Designer

Ares Enterprise, LLC

• Support the design, development, modernization, and sustainment of government websites, enterprise portals, and mission applications. • Collaborate closely with product owners, developers, cybersecurity teams, and mission stakeholders. • Apply user-centered design (UCD) methodologies and UX frameworks to ensure solutions are usable, intuitive, and aligned with mission objectives. • Develop information architecture, interaction design, wireframes, prototypes, and high-fidelity UI designs. • Ensure compliance with Section 508 accessibility standards, DoD cybersecurity requirements, and enterprise architecture constraints. • Conduct product kick-off meetings for new and existing products. • Facilitate discovery activities, including user and stakeholder interviews, business process reviews, and content audits. • Develop and maintain product plans and roadmaps outlining prioritized epics and user stories.

Job Requirements

  • Bachelor’s degree in UX Design, Human-Computer Interaction, Information Systems, Computer Science, or related field (or equivalent experience).
  • 5+ years of experience designing and delivering enterprise web applications.
  • Demonstrated experience applying human-centered design and agile methodologies.
  • Experience designing for secure, regulated, or government environments.
  • Strong proficiency in: Wireframing and prototyping tools (e.g., Figma, Adobe XD)
  • Information architecture and usability testing
  • Analytics platforms and KPI tracking.
  • Experience working in CI/CD environments and collaborating with software engineers.
  • Knowledge of Section 508 and accessibility best practices.
  • Ability to obtain and maintain a DoD Secret clearance.

Benefits

  • Fully Remote

Related Categories

Related Job Pages

More Product Designer Jobs

Weekday (YC W21) logo

Senior UI/UX Designer

Weekday (YC W21)

We are a Y-Combinator-backed startup building your AI-powered Recruiter Agent

Product Designer98 days ago
OtherRemoteTeam 11-50Since 2021H1B No Sponsor

This role is for one of our clients Job Title: Senior UI/UX Designer Job Type: Full-time Location: Remote Timezone Requirement: Must have at least 4 hours overlap with PST Compensation: $70K - $120K/yr compensation We’re looking for a Senior UI/UX Designer who is obsessed with clarity, usability, and beautiful interfaces. You’ll own the end-to-end design of key product surfaces—from discovery and flows to high-fidelity UI—working closely with Product Managers and Engineers to ship world-class experiences. This role is ideal for someone who can think strategically, execute with precision, and raise the design bar across the entire organization.

United States
Remote Recruitment logo

Senior UX/UI Designer

Remote Recruitment

Remote Recruitment operates as a full-service employment agency providing recruitment/staffing for UK based companies

Product Designer98 days ago
Full TimeRemoteTeam 11-50H1B No Sponsor

• Design bespoke UX/UI solutions tailored to each client — avoiding templates and unnecessary design elements • Develop wireframes, prototypes, and high-fidelity mock-ups that prioritise usability and efficiency • Apply sustainable web design principles, ensuring minimal page weight and optimised digital assets • Collaborate closely with developers to ensure clean, efficient implementation • Present design concepts and strategic thinking confidently to clients • Conduct UX research and usability testing to inform and validate design decisions • Manage multiple projects simultaneously, ensuring deadlines and quality standards are met • Contribute to the development of internal design systems, standards, and brand identity • Maintain organised design files, assets, and component libraries • Stay up to date with UX/UI trends, accessibility standards, and performance best practices

South Africa
Job Closed
JetBrains logo

Product Designer – Kineto

JetBrains

Make it happen. With Code.

Product Designer98 days ago
Full TimeRemoteTeam 1,001-5,000Since 2000H1B Sponsor

• Design and deliver high-quality user interfaces by creating wireframes, mockups, and interactive prototypes. • Own the design direction and lead large-scale initiatives from vision and strategy to execution. • Collaborate with product managers, developers, researchers, and stakeholders to define problems, align on goals, and ensure design solutions meet user and business needs. • Effectively communicate design concepts and decisions to stakeholders and the team to promote alignment and understanding. • Conduct and analyze usability testing and user research to create design solutions based on real user needs and behavioral data.

Germany

Role Description We’re looking for a Live-Ops Game Designer to join our team working on established & highly successful IP’s in the mobile free-to-play space. You will own LiveOps strategy, game economy health, and systems design focused on driving engagement, retention, and sustainable monetization while keeping the player experience at the centre. - LiveOps & events: Design and balance LiveOps events end-to-end with a strong focus on engagement, retention, and clear goals; work within and contribute to a LiveOps calendar. - Economy & systems: Design and balance game economies: hard currency (HC) pricing, sinks and taps, inflation control, and delivering clear utility and value to players. - Progression & pacing: Own or contribute to feature unlock sequencing and progression pacing so players experience a clear, satisfying journey. - Monetization: Design offers, event-monetization loops, and itemization. Work across consumable and non-consumable monetization and optimize for both IAP and IAA where applicable. - Data & iteration: Use data to validate assumptions, conduct and track AB tests, tune/balance player progression, and improve event performance. Qualifications - 3–5 years of game design experience in free-to-play mobile, with a clear focus on LiveOps, economy, and systems design. - Economy design: Experience designing and balancing economies including: - Hard currency (HC) pricing and value perception - Sinks and taps design and balancing - Managing inflation and long-term economy health - Delivering tangible reward utility and satisfaction to players - LiveOps: Hands-on experience designing and balancing LiveOps events from concept to launch, with a focus on engagement and calendar planning. - Progression & systems: Experience with feature unlock sequencing and progression pacing. - Monetization: Practical experience in designing offers, designing monetization loops within events, consumable vs non-consumable item monetization; familiarity with IAP and IAA and optimizing them for performance. - Data-driven: Comfortable using data and metrics to drive design decisions, balance tuning, and post-launch iteration. - Fluent English: Excellent spoken and written English (speech, reading, writing, and comprehension) for collaboration and documentation. Requirements - Experience working on established or licensed IPs. - Experience with live games with frequent content/event cadences. Soft skills & fit - Focused and clear - You communicate design intent and trade-offs clearly and stay on top of priorities. - Hard-working - You take ownership, meet deadlines, and care about quality. - Team players - You collaborate well with product, analytics, art, and engineering and contribute to a positive, constructive work-culture. Benefits - Market competitive, USD salaries - Paid Time Off - Performance Bonus - Annual Performance Reviews

Poland + 3 moreAll locations: Poland | Turkey | Romania | Serbia
Job Closed