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Live-Ops Game Designer
Location
Poland + 3 moreAll locations: Poland | Turkey | Romania | Serbia
Posted
98 days ago
Salary
0
Seniority
Mid Level
Job Description
Live-Ops Game Designer
UserWise Services
Role Description We’re looking for a Live-Ops Game Designer to join our team working on established & highly successful IP’s in the mobile free-to-play space. You will own LiveOps strategy, game economy health, and systems design focused on driving engagement, retention, and sustainable monetization while keeping the player experience at the centre. - LiveOps & events: Design and balance LiveOps events end-to-end with a strong focus on engagement, retention, and clear goals; work within and contribute to a LiveOps calendar. - Economy & systems: Design and balance game economies: hard currency (HC) pricing, sinks and taps, inflation control, and delivering clear utility and value to players. - Progression & pacing: Own or contribute to feature unlock sequencing and progression pacing so players experience a clear, satisfying journey. - Monetization: Design offers, event-monetization loops, and itemization. Work across consumable and non-consumable monetization and optimize for both IAP and IAA where applicable. - Data & iteration: Use data to validate assumptions, conduct and track AB tests, tune/balance player progression, and improve event performance. Qualifications - 3–5 years of game design experience in free-to-play mobile, with a clear focus on LiveOps, economy, and systems design. - Economy design: Experience designing and balancing economies including: - Hard currency (HC) pricing and value perception - Sinks and taps design and balancing - Managing inflation and long-term economy health - Delivering tangible reward utility and satisfaction to players - LiveOps: Hands-on experience designing and balancing LiveOps events from concept to launch, with a focus on engagement and calendar planning. - Progression & systems: Experience with feature unlock sequencing and progression pacing. - Monetization: Practical experience in designing offers, designing monetization loops within events, consumable vs non-consumable item monetization; familiarity with IAP and IAA and optimizing them for performance. - Data-driven: Comfortable using data and metrics to drive design decisions, balance tuning, and post-launch iteration. - Fluent English: Excellent spoken and written English (speech, reading, writing, and comprehension) for collaboration and documentation. Requirements - Experience working on established or licensed IPs. - Experience with live games with frequent content/event cadences. Soft skills & fit - Focused and clear - You communicate design intent and trade-offs clearly and stay on top of priorities. - Hard-working - You take ownership, meet deadlines, and care about quality. - Team players - You collaborate well with product, analytics, art, and engineering and contribute to a positive, constructive work-culture. Benefits - Market competitive, USD salaries - Paid Time Off - Performance Bonus - Annual Performance Reviews
Job Requirements
- 3–5 years of game design experience in free-to-play mobile, with a clear focus on LiveOps, economy, and systems design.
- Economy design: Experience designing and balancing economies including: Hard currency (HC) pricing and value perception
- Sinks and taps design and balancing
- Managing inflation and long-term economy health
- Delivering tangible reward utility and satisfaction to players
- LiveOps: Hands-on experience designing and balancing LiveOps events from concept to launch, with a focus on engagement and calendar planning.
- Progression & systems: Experience with feature unlock sequencing and progression pacing.
- Monetization: Practical experience in designing offers, designing monetization loops within events, consumable vs non-consumable item monetization; familiarity with IAP and IAA and optimizing them for performance.
- Data-driven: Comfortable using data and metrics to drive design decisions, balance tuning, and post-launch iteration.
- Fluent English: Excellent spoken and written English (speech, reading, writing, and comprehension) for collaboration and documentation.
- Experience working on established or licensed IPs.
- Experience with live games with frequent content/event cadences.
- Soft skills & fit
- Focused and clear - You communicate design intent and trade-offs clearly and stay on top of priorities.
- Hard-working - You take ownership, meet deadlines, and care about quality.
- Team players - You collaborate well with product, analytics, art, and engineering and contribute to a positive, constructive work-culture.
Benefits
- Market competitive, USD salaries
- Paid Time Off
- Performance Bonus
- Annual Performance Reviews
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