Mission Engineer, Data
Location
Virginia
Posted
127 days ago
Salary
0
Seniority
Senior
Job Description
Mission Engineer, Data
Atreides
• Build intuitive user experiences for our customer systems to query, visualize and export data from data fusion engines • Ensure high availability for customer facing systems, meeting strict customer availability requirements • Build software solutions focusing on data aggregation that are scalable, repeatable, and rapidly deployable • Collaborate with other software engineers to implement code and infrastructure that effectively supports application requirements • Ensure data security and implement necessary measures to protect sensitive information • Monitor and troubleshoot data pipelines and infrastructure to ensure high availability and performance • Provide direct support and troubleshooting on implemented systems for the customer, including after-hours on-call support on a rotating basis • Document infrastructure design, data engineering processes, and maintain comprehensive documentation.
Job Requirements
- Demonstrated experience building data pipelines that ingest and process data from heterogeneous sources, including structured and semi-structured formats (JSON, XML, Parquet) over diverse communication protocols (TCP/IP, UDP, serial)
- Experience with multiple database types (OTLP, OLAP, timeseries, NoSql, etc.)
- Experience with writing and integrating with web APIs
- Familiarity with DevOps and CI/CD tools such as git, containers, Kubernetes, GitHub Actions, etc.
- Excellent problem-solving skills and the ability to think quickly in a high-performance environment
- Effective at identifying and scoping problems with systems thinking
- Effective communication skills to convey technical concepts to both technical and non-technical stakeholders.
Benefits
- Comprehensive health, dental, and vision insurance plans
- Flexible remote work environment
- Additional benefits like flexible hours, work travel opportunities, competitive vacation time and parental leave
Related Guides
Related Categories
Related Job Pages
More Engineer Jobs
• Development and automation of Teamcenter CAD/TCIC migration • Troubleshooting, repair and analysis of CAD data • CAD migration data analysis and TCIC troubleshooting • Linux shell scripting/HTML/CSS management • Management and execution of Teamcenter utilities for data migration and administration • Siemens issue reporting/resolution to GTAC • Teamcenter package deployment and patching
• Design, implement, and optimize rendering systems to support high visual fidelity. • Build and maintain custom rendering tech within a third-party engine. • Collaborate with the art and tech art teams to create efficient tools and workflows that enhance visual impact. • Work across disciplines to develop innovative rendering approaches for large-scale, open-world environments. • Maintain, debug, and enhance existing graphics systems to improve performance and memory usage. • Partner with the Lead Graphics Engineer to support the growth of less experienced engineers and contribute to team-wide technical guidance. • Promote high code quality and adherence to engineering standards. • Actively seek and incorporate feedback to improve system design and performance.
• Architect and implement engine enhancements to meet performance and functionality requirements • Identify rendering limitations in Unreal Engine and design solutions that support our visual identity and fidelity goals • Establish GPU frame budgets in collaboration with the technical art department • Partner with art teams to create tools and technologies that bring dynamism to our worlds • Improve and maintain shared engine technology across the company to support multiple projects and teams • Debug and resolve engine and game issues, ensuring stability and performance • Optimize memory usage, GPU and CPU workloads, and rendering performance across platforms • Mentor programmers and provide technical guidance to the team
• Research and develop the tools and services for the studio’s rendering needs for features and shorts, themed entertainment, VFX, and future needs. • Focus on advanced graphics research and development • Adapting physically-based path tracing techniques to achieve stylized looks • Help build and advance our state of the art rendering technology, MoonRay. • Optimize code and algorithms for single (and multi-) machine efficiency and scalability. • Work with artists to improve the technology in the creation of our movies and advanced productions.



