Job Closed

This listing is no longer active.

Eleventh Hour Games logo
Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

Lead Animator

3D Artist3D ArtistOtherRemoteSeniorTeam 51-200Since 2017H1B No SponsorCompany SiteLinkedIn

Location

United States

Posted

80 days ago

Salary

0

Seniority

Senior

Bachelor Degree4 yrs expEnglishUnityUnreal Engine

Job Description

Lead Animator

Eleventh Hour Games

• Work closely with the design team to understand animation needs and lead execution on animation design and implementation • Creating and facilitating project schedules, creating and implementing a plan for project resources, workflow and milestones • Identify project and team risks through regular monitoring of production status, team morale and communication channels. Utilize this information to execute early intervention and preventative measures • Document, communicate, administer, and refine project processes. Identify opportunities for improvement, and work with your team to find creative solutions, and execute solutions with them and their teams • Convey the Creative Directors animation direction for gameplay and cinematics to your team in an efficient and actionable manner • Feedback and validate the work carried out by the various teams to ensure that quality objectives are met • Ensure the project’s direction is followed by working in close collaboration with the Producers, Animators, and Artists • Help plan the work in collaboration with the production team who oversees planning

Job Requirements

  • 4+ years of industry experience, 3+ years experience in Animation focused role(s)
  • Demonstrable experience in animation and team management through the full-cycle of game development, from conception to shipping
  • A passion for leadership/mentoring with 2+ years of prior experience in a similar role
  • Experience delivering products while managing a remote team (including experience with team member feedback and evaluation processes)
  • Demonstrable working experience with the tools and programs: Maya, Unity and/or Unreal, project management software (such as Clickup)
  • Ability to work core studio hours (10am-4pm CST)

Benefits

  • Reasonable accommodations for persons with disabilities
  • Equal employment opportunities
  • Anti-discrimination and harassment policies

Related Categories

Related Job Pages

More 3D Artist Jobs

Role Description У зв'язку з розширенням департаменту технічної анімації, шукаєм в нашу команду колегу з хорошим досвідом роботи з анімаційними системами в рушії Unreal Engine 5. Qualifications - Strong practical experience with technical animation - The ability to setup and animate mechanical meshes and characters - Work with blendshapes and facial animation - Firm understanding of animation principles, techniques and pipelines - Experience with Unreal Engine 4 & 5 - Highly proficient in Maya, Blender, 3ds Max - Good knowledge of 3D-related math - Strong understanding of 3D rigging - Portfolio Requirements - Setting up and maintaining Animation Blueprints - Working with State Machines, Blend Spaces, Montages - Implementing complex character movement logic (locomotion, combat, IK) - Creating and maintaining Control Rig setups in UE5 - Procedural animation (IK, FK, LookAt, Aim, Foot Placement) - Optimizing rigs for real-time performance - Animation performance optimization - Tools & Automation development Benefits - Advanced experience with Lyra, ALS, GASP animation system and others - Advanced experience with procedural animation - Experience with the Metahuman pipeline

United States + 171 moreAll locations: United States | Canada | Brazil | Colombia | Argentina | Chile | Venezuela | Bolivia | Ecuador | French Guiana | Guyana | Paraguay | Peru | Suriname | Uruguay | Mexico | Costa Rica | El Salvador | Guatemala | Honduras | Nicaragua | Panama | Dominican Republic | Puerto Rico | Bahamas | Guadeloupe | Haiti | Jamaica | Martinique | Montserrat | United Kingdom | Germany | France | Estonia | Portugal | Hungary | Poland | Ukraine | Romania | Bulgaria | Czechia | Slovakia | Belarus | Moldova | Sweden | Greece | Belgium | Italy | Ireland | Switzerland | Netherlands | Finland | Malta | Denmark | Lithuania | Croatia | Spain | Austria | Bosnia And Herzegovina | Iceland | Luxembourg | North Macedonia | Montenegro | Norway | Serbia | Slovenia | Albania | Cyprus | Latvia | Monaco | South Africa | Egypt | Algeria | Angola | Benin | Botswana | Burkina Faso | Burundi | Cameroon | Cabo Verde | Central African Republic | Chad | Congo | Côte D'ivoire | Democratic Republic of the Congo | Equatorial Guinea | Eritrea | Ethiopia | Gabon | Gambia | Ghana | Guinea | Guinea-bissau | Kenya | Lesotho | Liberia | Libya | Madagascar | Malawi | Mali | Mauritania | Mauritius | Mayotte | Morocco | Mozambique | Namibia | Niger | Nigeria | Réunion | Rwanda | Senegal | Seychelles | Sierra Leone | Somalia | Sudan | Eswatini | Tanzania | Togo | Tunisia | Uganda | Zambia | Zimbabwe | Georgia | Turkey | Israel | United Arab Emirates | Armenia | Azerbaijan | Bahrain | Iraq | Jordan | Kuwait | Lebanon | Oman | Qatar | Saudi Arabia | Palestine | Yemen | India | Japan | Philippines | Pakistan | Thailand | Singapore | Vietnam | Taiwan | Indonesia | Cambodia | Laos | Malaysia | Myanmar | South Korea | China | Afghanistan | Bangladesh | Bhutan | Kazakhstan | Kyrgyzstan | Maldives | Mongolia | Nepal | Sri Lanka | Tajikistan | Turkmenistan | Uzbekistan | Australia | Papua New Guinea | Kiribati | Palau | French Polynesia | Tuvalu | New Zealand

Role Description As an Environment 3D Artist, you will be a part of a team responsible for creating high-quality 3D models. You will work closely with the Art Leads of the project and Art Director. Your duties will consist of: - Creating assets or complex sets of assets. - Integrating and setting them up into UE5. - Building both organic and hard surface assets. Qualifications - A minimum of 3+ years of experience in creating Environment / Prop / Weapon Art in AA or AAA game development. - Have a good eye for world building and scene composition. - Comfortable with organic as well as hard surface 3D modelling. - Great knowledge of 3D packages such as 3DsMax, Maya or Blender. - Proficient in Zbrush, Photoshop, Substance 3D Painter. - Solid understanding of material creation processes. - Good experience using Unreal Engine for Environment Art. - Able to work with craft leads to achieve art direction and visual fidelity. - Adaptable to change and shifting priorities. - Understanding of tileable textures, trim sheets, unique unwraps and displacement map creation. - Art portfolio is mandatory. Requirements - Creating high-quality 3D Models & Textures. - Integrating 3D Assets into Unreal Engine 5. - Creating environments and set dressing based on concept art & references. - Working closely with the Art Director and Senior members of the team to match the artistic vision. - Collaborating with other departments to help create the best player visual experience possible. Benefits - Experience with content optimizations. - Traditional art education.

United States + 171 moreAll locations: United States | Canada | Brazil | Colombia | Argentina | Chile | Venezuela | Bolivia | Ecuador | French Guiana | Guyana | Paraguay | Peru | Suriname | Uruguay | Mexico | Costa Rica | El Salvador | Guatemala | Honduras | Nicaragua | Panama | Dominican Republic | Puerto Rico | Bahamas | Guadeloupe | Haiti | Jamaica | Martinique | Montserrat | United Kingdom | Germany | France | Estonia | Portugal | Hungary | Poland | Ukraine | Romania | Bulgaria | Czechia | Slovakia | Belarus | Moldova | Sweden | Greece | Belgium | Italy | Ireland | Switzerland | Netherlands | Finland | Malta | Denmark | Lithuania | Croatia | Spain | Austria | Bosnia And Herzegovina | Iceland | Luxembourg | North Macedonia | Montenegro | Norway | Serbia | Slovenia | Albania | Cyprus | Latvia | Monaco | South Africa | Egypt | Algeria | Angola | Benin | Botswana | Burkina Faso | Burundi | Cameroon | Cabo Verde | Central African Republic | Chad | Congo | Côte D'ivoire | Democratic Republic of the Congo | Equatorial Guinea | Eritrea | Ethiopia | Gabon | Gambia | Ghana | Guinea | Guinea-bissau | Kenya | Lesotho | Liberia | Libya | Madagascar | Malawi | Mali | Mauritania | Mauritius | Mayotte | Morocco | Mozambique | Namibia | Niger | Nigeria | Réunion | Rwanda | Senegal | Seychelles | Sierra Leone | Somalia | Sudan | Eswatini | Tanzania | Togo | Tunisia | Uganda | Zambia | Zimbabwe | Georgia | Turkey | Israel | United Arab Emirates | Armenia | Azerbaijan | Bahrain | Iraq | Jordan | Kuwait | Lebanon | Oman | Qatar | Saudi Arabia | Palestine | Yemen | India | Japan | Philippines | Pakistan | Thailand | Singapore | Vietnam | Taiwan | Indonesia | Cambodia | Laos | Malaysia | Myanmar | South Korea | China | Afghanistan | Bangladesh | Bhutan | Kazakhstan | Kyrgyzstan | Maldives | Mongolia | Nepal | Sri Lanka | Tajikistan | Turkmenistan | Uzbekistan | Australia | Papua New Guinea | Kiribati | Palau | French Polynesia | Tuvalu | New Zealand

Role Description We are looking for an experienced candidate to strengthen our Tech Art team. We offer engaging tasks related to game development and porting. A key aspect of working with our team is the willingness to take on challenges. Qualifications - At least 3 years of experience as Technical Artist - Expertise with Unreal Engine - Good knowledge of scripting languages (Blueprints, Python) - Deep understanding in performance optimization - Knowledge of industry standard 3D packages - Shader development skills - Experience with procedural generation and Houdini - Experience in producing clear, concise, and accurate technical documentation, with the ability to simplify complex topics Requirements - Content and render pipeline optimization - Material development - Providing tools for artists - Setup and maintenance of art content producing process - Providing improvement and automatization pipelines Benefits - VFX basics - Experience with consoles - Knowledge of HLSL/GLSL, real-time rendering techniques, shader/material optimization - Have experience with scripting languages Mel or Max Script

United States + 171 moreAll locations: United States | Canada | Brazil | Colombia | Argentina | Chile | Venezuela | Bolivia | Ecuador | French Guiana | Guyana | Paraguay | Peru | Suriname | Uruguay | Mexico | Costa Rica | El Salvador | Guatemala | Honduras | Nicaragua | Panama | Dominican Republic | Puerto Rico | Bahamas | Guadeloupe | Haiti | Jamaica | Martinique | Montserrat | United Kingdom | Germany | France | Estonia | Portugal | Hungary | Poland | Ukraine | Romania | Bulgaria | Czechia | Slovakia | Belarus | Moldova | Sweden | Greece | Belgium | Italy | Ireland | Switzerland | Netherlands | Finland | Malta | Denmark | Lithuania | Croatia | Spain | Austria | Bosnia And Herzegovina | Iceland | Luxembourg | North Macedonia | Montenegro | Norway | Serbia | Slovenia | Albania | Cyprus | Latvia | Monaco | South Africa | Egypt | Algeria | Angola | Benin | Botswana | Burkina Faso | Burundi | Cameroon | Cabo Verde | Central African Republic | Chad | Congo | Côte D'ivoire | Democratic Republic of the Congo | Equatorial Guinea | Eritrea | Ethiopia | Gabon | Gambia | Ghana | Guinea | Guinea-bissau | Kenya | Lesotho | Liberia | Libya | Madagascar | Malawi | Mali | Mauritania | Mauritius | Mayotte | Morocco | Mozambique | Namibia | Niger | Nigeria | Réunion | Rwanda | Senegal | Seychelles | Sierra Leone | Somalia | Sudan | Eswatini | Tanzania | Togo | Tunisia | Uganda | Zambia | Zimbabwe | Georgia | Turkey | Israel | United Arab Emirates | Armenia | Azerbaijan | Bahrain | Iraq | Jordan | Kuwait | Lebanon | Oman | Qatar | Saudi Arabia | Palestine | Yemen | India | Japan | Philippines | Pakistan | Thailand | Singapore | Vietnam | Taiwan | Indonesia | Cambodia | Laos | Malaysia | Myanmar | South Korea | China | Afghanistan | Bangladesh | Bhutan | Kazakhstan | Kyrgyzstan | Maldives | Mongolia | Nepal | Sri Lanka | Tajikistan | Turkmenistan | Uzbekistan | Australia | Papua New Guinea | Kiribati | Palau | French Polynesia | Tuvalu | New Zealand
S4 Capital Group logo

Senior Motion Designer, Performance Creative

S4 Capital Group

a new age/new era digital advertising and marketing services company

3D Artist81 days ago
OtherRemoteTeam 5,001-10,000Since 2018H1B No Sponsor

• Concepting and designing post-production paid media ads and storyboards for digital channels (including but not limited to Facebook, Google, Instagram, TikTok, LinkedIn, YouTube) • Creating proposals, sketches, storyboards, and mockups to kickstart new projects and win pitches. • Aligning to client style guides in digital asset creation. • Knowledge and application of paid media platform design best practices.

Michigan
$81K - $97K / year
Job Closed