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Eleventh Hour Games

Remote Jobs

Independent game studio studio creating ARPG Last Epoch

32 open rolesTeam 51,200Since 2017H1B No SponsorLatest: May 26, 2026, 7:50 PM UTCCompany SiteLinkedIn
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32 Jobs

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Social Media & Influencer Manager

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

• Develop and execute social media strategies across platforms including X, Instagram, Facebook, Youtube, Bluesky, Tik Tok, YouTube, and other emerging channels • Plan, schedule, and publish social media content, supporting seasonal releases, campaigns, live updates, and community initiatives • Collaborate with marketing, publishing, community, and creative teams to support go to market campaigns and events • Build and maintain relationships with influencers, streamers, content creators, brand ambassadors, and agencies • Track, analyze, and report on social media and influencer campaign performance • Create engaging social media content and associated written social media copy • Stay up to date with social media trends, updates, and creator programs • Identify new opportunities that align with Last Epoch’s audience and core values • Proactive approach to engage with players, cultivate positive relationships, and build brand trust with our community

United States
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Senior Community Manager

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

• Develop and execute community engagement strategies to grow, engage, and sustain global player communities across platforms such as Discord, Reddit, forums, social media, and other player-facing channels • Manage and grow community presence through direct-to-player communications, content creation, announcements, updates, campaigns, community spotlights, and social activations • Serve as the voice of the player internally by monitoring, analyzing, and synthesizing player sentiment, feedback, trends, and emerging issues into actionable insights for development, marketing, publishing, and leadership teams • Partner cross-functionally with development, publishing, marketing, PR, customer support, localization, social, and creative teams to align messaging, support campaigns, improve player experience, and strengthen product communications • Foster positive, inclusive, and safe community spaces while enforcing community standards and empowering community leaders, influencers, moderators, and brand advocates • Monitor and respond to player feedback, bugs, issues, outages, and crises while supporting clear, timely, and solutions-oriented player communications • Develop and maintain systems for gathering player feedback through social listening, surveys, Q&As, playtests, feedback sessions, community events, and direct engagement opportunities • Track, analyze, and report on community growth, engagement, sentiment, and campaign performance using social listening and reporting tools, providing data-informed recommendations to internal stakeholders • Plan, execute, and evaluate community events, activations, contests, livestreams, promotional campaigns, and player-centric initiatives that drive engagement, retention, and brand loyalty • Work with creative, video, and marketing teams to develop engaging assets and content that resonate with players and support broader business objectives • Identify opportunities to amplify relevant community conversations, leverage industry trends, and create meaningful engagement that strengthens player relationships • Support live service operations by collaborating on player communications for game updates, launches, roadmap visibility, and service-related changes • Build strong relationships with key community voices, influencers, and player groups to strengthen advocacy and expand community reach • Provide leadership, mentorship, or oversight for moderators, volunteers, or junior community team members as applicable • Continuously evaluate and improve community strategies, tools, and processes to better support player needs and organizational goals.

United States
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Senior VFX Artist

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

3D Artist22 days ago
Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

• Create, design, and implement real-time particle effects using static textures and animated 2D/3D elements • Author and paint particle, decal, and material textures, including color, normal, specular, ambient occlusion, height, and emissive maps • Build simple geometry with proper UVs for VFX purposes • Place and tune effects throughout environments, encounters, and cinematics to support gameplay, narrative, and visual clarity • Help define artistic vision and direction for VFX • Help define pipelines and workflows that align with the latest industry techniques and practices • Orchestrate layered VFX events, managing timing and blending for believable impact • Create simulations for gameplay elements such as destruction, elemental effects, and environmental ambience • Optimize VFX for framerate and memory without sacrificing quality • Collaborate with Art Direction, Design, and Engineering to align VFX with game vision and technical requirements • Maintain consistency with the overall art direction while pushing for innovation and creative excellence

United States
Job Closed
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Design Lead

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

Product Designer22 days ago
Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

• Develop and implement successful design strategies by outlining how the design team will create the project’s deliverables • Partner with discipline leads across design to ensure a well managed and staffed discipline • Ensure designers have well supported growth through mentoring and feedback • Ensure the team's execution meets or exceeds standards • Make significant contributions to wider Design Department processes and rituals.

United States
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Senior Technical Designer – Gameplay Implementation

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

Game Engineer22 days ago
Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

• Investigate, diagnose, and resolve issues in existing gameplay systems, including combat, progression, abilities, content setup, and moment-to-moment gameplay • Improve the reliability, stability, and maintainability of complex interconnected systems • Support bug fixing, tuning, debugging, and iteration across existing gameplay content • Design, implement, and tune gameplay systems and features that support player experience and long-term engagement • Work closely with engineering and design to bridge design intent with technical implementation • Prototype gameplay features directly in engine using scripting, visual scripting, or available design tools • Create clear technical design documentation, specs, logic flows, bug notes, and implementation details • Identify technical risks and constraints early, and help shape practical, high-quality solutions • Partner with production to scope work appropriately and manage risks around quality, timeline, and maintainability • Use feedback, bugs, and live data to improve systems over time • Help raise the quality bar for technical design through ownership, problem solving, and collaboration

United States
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Senior Concept Artist

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

2D Artist29 days ago
Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

• Create environment concept art that defines locations, biomes, architecture, landmarks, and points of interest • Establish mood, lighting, color palettes, and material language to support world-building and narrative tone • Produce a range of deliverables, including keyframes, paint-overs, mood boards, color scripts, and production-ready callouts • Collaborate with Art Direction to explore visual directions and iterate based on feedback • Partner with Environment Artists to ensure concepts are clear, practical, and translatable into in-game assets • Work closely with Design to align environments with gameplay needs, readability, and player flow • Support live development by creating concepts for new content, expansions, and seasonal updates • Maintain visual consistency across environments while introducing fresh ideas and variation • Contribute to and help refine environment art documentation and style guides • Participate in reviews and critiques, offering constructive feedback to peers

United States
Job Closed
Eleventh Hour Games logo

Senior UI Developer

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

• Build and maintain UI systems and features that support gameplay, menus, HUDs, inventories, progression, social features, and other player-facing experiences • Collaborate closely with UI/UX, design, art, and engineering to translate interface goals into reliable technical implementation • Develop scalable and maintainable UI architecture that can support long-term feature growth and iteration • Implement polished, responsive, and user-friendly interface behavior in engine • Support data-driven UI workflows (e.g. MVVM) and integration with gameplay systems • Debug, optimize, and improve UI systems for performance, usability, and stability • Help identify technical risks, dependencies, and implementation tradeoffs early in development • Contribute to engineering standards, code quality, and sustainable development practices across UI systems • Support iteration by responding to playtest feedback, bugs, and changing feature needs over time

United States
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Senior Sound Designer

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

Designer45 days ago
Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure! THE OPPORTUNITY As a Senior Sound Designer, you will be responsible for creating and implementing high quality sound effects within Unity while working closely with the Audio team. You will champion a large portion of the audio development within the company while discussing and implementing feedback from the studio team. RESPONSIBILITIES: - Create and implement outstanding sound effects and bring the overall soundscape to the highest quality - Design audio with the intention to foster a satisfying experience for players while maintaining the established aesthetic of the soundscape - Self-sufficiently manage your workload and maintain thorough communication with the audio team - Design exciting combat sound effects for players and enemies including magic, melee and enemy vocals - You will closely collaborate with other disciplines like level design, game design, VFX, animation, programming, to create an emotional and high-quality experience for the players. QUALIFICATIONS: - 5+ years of experience in professional game development as a Sound Designer - High proficiency with Fmod Studio, and digital audio workstations (Reaper/Pro Tools etc.) - Exceptional skills in sound design and music implementation for games - Strong collaborative skills with other departments (design, production, QA) - Can provide examples of previous work - Experience in Github or other version control software and tools - Familiarity with ARPGs, live-service pipelines, and multi-team collaboration Reasonable Accommodation KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process. EEOC statement KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type. Due to recent scams, our recruiters will only reach out to you via @eleventhhour.games, @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email recruiting_ka@krafton.com.

Worldwide
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Senior Technical Game Designer

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

Designer52 days ago
Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

• Design, implement, and tune gameplay systems, features, and content that support combat, progression, moment-to-moment gameplay, and long-term player engagement • Work closely with engineering and other designers to bridge design intent with technical implementation • Prototype gameplay features and systems directly in engine using available scripting or design tools • Create and maintain clear technical design documentation, feature specs, logic flows, and implementation notes for cross-functional teams • Identify technical constraints and opportunities early, and help shape design solutions that are both high quality and production-friendly • Support the implementation and upkeep of gameplay content, including system setup, tuning, debugging, and iteration • Partner with production to help scope features appropriately and identify risks to quality, timeline, or maintainability • Collaborate with design, engineering, UI, and other disciplines to ensure features are intuitive, polished, and aligned with the player experience • Analyze gameplay feedback, bugs, and live data to improve systems and drive iteration over time • Help raise the overall quality bar for technical design through strong ownership, problem solving, and cross-team collaboration

United States
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Senior Environment Artist

Eleventh Hour Games

Independent game studio studio creating ARPG Last Epoch

3D Artist56 days ago
Full TimeRemoteSeniorTeam 51-200Since 2017H1B No Sponsor

• Own environment creation from early concept and blockout through final in engine implementation and polish • Build large scale environments, vistas, and landmark spaces with strong composition, readability, and atmosphere • Create high quality environment assets, including modular kits, hero assets, and supporting props • Develop and implement complex materials and shader setups to support environment fidelity and variation • Translate concept art into fully realized, performant in game environments while maintaining artistic intent • Take responsibility for in engine scene assembly, layout, set dressing, and world building • Optimize environments for performance, memory, and scalability across target platforms • Define and maintain best practices for environment implementation, including asset setup, material usage, and scene organization • Collaborate closely with technical art and engineering to solve pipeline and performance challenges • Identify risks related to environment scope, performance, and production timelines, and propose solutions early • Contribute to visual consistency across the project by upholding and reinforcing the established art direction • Mentor other artists through feedback, knowledge sharing, and raising the overall quality bar • Be a feature owner for the Environment art team. • (Optional but valuable) Contribute to lighting and mood creation to enhance environment storytelling

United States

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