Unity Technologies logo
Unity Technologies

Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law.

Senior Software Engineer, 3D Systems & AI

Software EngineerSoftware EngineerFull TimeRemoteSeniorTeam 5,001-10,000

Location

United States

Posted

10 days ago

Salary

$130.4K - $195.6K / year

Seniority

Senior

Job Description

Senior Software Engineer, 3D Systems & AI

Unity Technologies

Role Description The team behind Unity’s visionOS support, Play-to-Device, and Record & Playback is growing as we prepare for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments — in-process, cross-process, and over the network. We’re building systems that allow real-time 3D experiences to run, render, and interact in places they weren’t originally authored for, including other major game engines and emerging software platforms. We’re also developing new ways to encode and exchange interactive 3D content: protocols designed not only for rendering and interchange, but also for understanding, transformation, generation, and orchestration by future AI-driven tools and systems. You’ll help invent the protocols, media formats, and runtime systems that bring interactive 3D content to novel platforms. Working at the intersection of core engine technology, graphics, networking, distributed systems, media, and AI, you’ll help define the interchange layer for the next generation of interconnected games and intelligent 3D ecosystems. What you'll be doing - Help define runtime protocols, formats, and execution models to encode, compress, and replay interactive 3D content between engines and AI models. - Own and evolve critical subsystems across the engine stack, from low-level C++ runtime code to high-level C# APIs across editor, build, simulation, streaming, and playback. - Build systems to capture, serialize, stream, and synchronize scene state, components, assets, user interactions, and rendering data under tight bandwidth, latency, determinism, and memory constraints. - Design interfaces and feedback loops that allow AI systems to inspect engine state, invoke engine capabilities, and validate outcomes. Qualifications - Core Engine Experience: Experience building or fundamentally extending game engine cores, middleware, or foundational systems (e.g. serialization, build pipelines, memory subsystems). - AI Systems Fluency: Practical experience integrating AI/ML into production software, including areas such as model training, data collection, evaluation loops, agents, tool use, or model-context protocols. - Architecture & Execution: Ability to design modular, testable systems - then implement, profile, debug, and ship them end-to-end. - High-Performance Coding: Strong C++ and C# skills, with practical understanding of CPU caches, memory layout, allocation patterns, branch behavior, profiling, and performance tradeoffs in real-time systems. - Engine-Wide Breadth: Hands-on experience across multiple engine domains — such as physics, animation, input, rendering, assets, or build systems — and how they interact. Requirements - Experience building infrastructure for training data generation, synthetic data, simulation environments, evaluation harnesses, reinforcement learning, or agentic workflows. - Familiarity with 3D data formats and spatial content pipelines, such as USD, glTF, procedural generation, or semantic scene representations. - Experience with MCP-style tool interfaces, LLM agents, multimodal models, inference pipelines, embeddings, vector search, or AI systems that inspect and act on structured application state. - Knowledge of compression, streaming, replication, authority models, RPCs, state diffing, delta encoding, or network protocols for real-time interactive systems. - Experience with determinism, replay systems, simulation consistency, multithreading, job systems, lock-free programming, Unity DOTS, or other data-oriented runtime architectures. Benefits - Comprehensive health, life, and disability insurance - Commute subsidy - Employee stock ownership - Competitive retirement/pension plans - Generous vacation and personal days - Support for new parents through leave and family-care programs - Office food snacks - Mental Health and Wellbeing programs and support - Employee Resource Groups - Global Employee Assistance Program - Training and development programs - Volunteering and donation matching program

Related Job Pages

More Software Engineer Jobs

Full TimeRemoteTeam 201-500H1B No Sponsor

• Design, develop, and maintain applications using InterSystems IRIS and ObjectScript. • Enhance and modernize VX130 data extraction and transformation processes. • Analyze VistA data structures, FileMan files, globals, and metadata. • Develop IRIS classes, APIs, utilities, and automation solutions. • Design and implement RESTful APIs and system integrations. • Troubleshoot application, database, and data processing issues. • Support IRIS Mirror, backup/recovery, and high-availability environments. • Optimize IRIS application and database performance. • Collaborate with architects, analysts, and technical stakeholders. • Participate in Agile ceremonies and development activities. • Conduct code reviews and promote development best practices. • Create and maintain technical documentation and design artifacts. • Work with InterSystems support to resolve complex technical issues. • Contribute to automation, CI/CD, and platform modernization initiatives. • Support production deployments, upgrades, and sustainment activities. • Take on additional tasks and responsibilities as needed to support team objectives and ensure the success of the project.

Florida + 2 moreAll locations: Florida | Pennsylvania | Texas
Job Closed
Samsara logo

Senior Knowledge Developer

Samsara

Pioneer of the Connected Operations Cloud

Full TimeRemoteTeam 1,001-5,000Since 2015H1B Sponsor

• Assist in managing the content operations roadmap and contribute to the completion of projects within the roadmap • Collaborate with teams to implement and maintain knowledge development processes and standards • Support various knowledge development projects and initiatives, ensuring their successful execution • Assist in monitoring and reporting on KPIs to evaluate knowledge effectiveness and sharing insights with the organization • Participate in identifying and implementing improvements in knowledge processes and technology

Mexico
Full TimeRemoteTeam 5,001-10,000Since 1995H1B No Sponsor

• Pipeline Development: Design and maintain robust ETL processes, with extensive work using AWS Glue, Python (PySpark) and SQL. • Data Analysis and Quality: Actively perform data analysis, identifying errors, anomalies, and potential issues before they impact the business. • Metrics Creation: Support the team in developing reliability and data-health metrics. • Advanced Observability: Implement and manage pipeline monitoring using tools such as Datadog or AWS CloudWatch, ensuring the stability, performance, and quality of our AI workloads.

Brazil
Full TimeRemoteTeam 10,001+H1B No Sponsor

• Ajudar o time de desenvolvimento nas necessidades do dia como validação de testes, automatização de tarefas, ajuda com deploy e claro codar nervosamente.

United States
Job Closed