StoryToys logo
StoryToys

Apps to help children play, learn and grow.

Mid-Level 3D Artist

3D Artist3D ArtistFull TimeRemoteSeniorTeam 11-50Since 2008H1B No SponsorCompany SiteLinkedIn

Location

United Kingdom

Posted

8 days ago

Salary

0

Seniority

Senior

Bachelor DegreeExperience acceptedEnglishUnity

Job Description

Mid-Level 3D Artist

StoryToys

• 3D Modeling: Create High quality 3D models for characters, environments, and props using Maya. Adhering to strict Brand and Company guidelines. • Texturing: Apply textures and materials to models as per project requirements. • Animation: Develop animations for characters and objects, ensuring smooth and engaging motion. • Unity: You will be capable of implementing your own work inside Unity and manage it within the game engine according to the best practices of the sector. • Task Management: Work on more than one project simultaneously, managing different tasks and stakeholders while delivering requirements. • Collaboration: Work closely with designers, programmers, and other artists to integrate assets into Unity. • Asset Optimization: Ensure all assets are optimized for mobile platforms without compromising quality. • Feedback Incorporation: Be able to incorporate feedback from senior team members and adjust work accordingly. • Documentation: Maintain clear documentation of processes and workflows for team reference. • Self-Management: Capable of seeking their next task, able to deliver within agreed deadlines and budget. • Self-Driven: Capable of working on their own development, keeping up to date with trends and technology. Willing to learn new techniques.

Job Requirements

  • Proficient in Maya for 3D modeling, texturing, rigging and animation.
  • Experience with Unity as a game engine, including asset integration. Scripting and shader knowledge is a plus.
  • Knowledge of Adobe Suite and Substance Painter.
  • Strong understanding of 3D art principles, including modeling, efficient topology & poly count, texturing, rigging, skinning and animation.
  • Familiarity with version control systems (e.g., Git) is a plus.
  • Understanding of game design principles and mobile game development.
  • Knowledge of the AGILE methodology of work.
  • A portfolio showcasing relevant work (models, textures, animations) is required.
  • Previous experience in games is required, preferably Mobile.
  • Experience with additional software (e.g., ZBrush, Premiere) is advantageous.
  • Experience working in an Agile environment, preferably in Mobile Games.
  • Experience using Jira, Slack, Float, Teams and Office for work management and communication is a nice to have.

Benefits

  • Competitive salary based on experience.
  • Opportunities for professional development and career growth.
  • Flexible working hours with the possibility of remote work.
  • Access to the latest software and tools in the industry.
  • A supportive and fun environment!

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