Unity Technologies logo
Unity Technologies

Founded in 2003, Unity Technologies, or Unity 3D, is a software company offering a real-time, three-dimensional (RT3D) development platform adept at creating in

Software Engineer – Unity Studio, Web-based 3D Editor

Location

Germany

Posted

7 days ago

Salary

0

Seniority

Senior

Job Description

Software Engineer – Unity Studio, Web-based 3D Editor

Unity Technologies

• Build and ship features for the 3D editor — from scene manipulation tools to UI panels — using Unity's UI Toolkit, MVVM, and a Redux-style state management layer. • Work on a real-time collaboration system, enabling multiple users to edit a scene simultaneously in the browser. • Profile and optimize WebGL/WebAssembly performance — tackling load times, memory management, and the unique constraints of a browser-hosted Unity runtime. • Integrate with cloud services and 3D asset pipelines, connecting the editor to Unity's ecosystem for asset management, authentication, publishing, and analytics. • Strengthen quality and delivery through testing (EditMode, PlayMode, integration), CI/CD contributions, and thoughtful code reviews — while fostering a culture of innovation, teamwork, and technical excellence.

Job Requirements

  • Strong C# proficiency in a Unity context — comfortable with modern C# (async/await, pattern matching) and dedicated to writing clean, testable code.
  • Solid Unity experience (3+ years) — you know your way around the Unity runtime, URP, assembly definitions, and the package ecosystem.
  • Understanding of WebGL/WebAssembly constraints — you've shipped or optimized a Unity WebGL build and understand the realities of single-threaded execution, memory limits, and browser sandboxing.
  • Experience building UI with UI Toolkit.
  • 3D graphics fundamentals — you understand meshes, materials, shaders, and rendering pipelines well enough to debug visual issues and reason about draw call performance.
  • Experience with real-time collaboration systems (CRDTs, operational transforms, or conflict resolution in multi-user editors).
  • Familiarity with 3D asset pipelines and optimization (glTF/GLB, FBX, Draco, KTX2).
  • Experience with cloud infrastructure (AWS, Azure, Docker) or CI/CD pipelines for Unity projects.
  • TypeScript/Node.js skills for developer tooling and CLI utilities.
  • Interest in WebGPU and next-generation browser rendering APIs.

Benefits

  • Comprehensive health, life, and disability insurance
  • Commute subsidy
  • Employee stock ownership
  • Competitive retirement/pension plans
  • Generous vacation and personal days
  • Support for new parents through leave and family-care programs
  • Office food snacks
  • Mental Health and Wellbeing programs and support
  • Employee Resource Groups
  • Global Employee Assistance Program
  • Training and development programs
  • Volunteering and donation matching program

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