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A global video game development company and one of the leading Unreal Engine studios in the industry.
Art Manager
Location
Canada
Posted
85 days ago
Salary
0
Seniority
Lead
Job Description
Art Manager
People Can Fly Studio
• Organiser régulièrement des entretiens individuels axés sur les performances, la croissance et le moral des équipes. • Définir des objectifs clairs en matière d'art, de performance de l'équipe et de qualité, alignés sur la stratégie du projet et du studio. • Définir des plans de développement de carrière dans le cadre du PDI de PCF et du système de performance. • Fournir des commentaires structurés sur les performances afin de soutenir le parcours avec un PDI (plan de développement individuel). • Diriger les cycles d'évaluation des performances et les discussions d'ajustement. • Rapports de coaching sur le leadership, la délégation et la prise de décision. • Identifier les lacunes en matière de compétences au sein de l'équipe et élaborer des plans de développement ciblés. • Soutenir le recrutement : définition des rôles, entretiens, évaluation des compétences et intégration des nouveaux employés. • Établir des plans de relève pour les postes clés afin de réduire les risques liés à la livraison. • Assister le directeur artistique technique dans la planification des réunions, le suivi des actions, la planification et les revues artistiques.
Job Requirements
- Expérience dans la création et la livraison d'au moins un jeu AAA, du début à la fin.
- Plus de 7 ans d'expérience dans le développement de jeux sur console ou PC, y compris une expérience préalable à un poste de direction.
- Excellentes compétences en communication (à l'oral et à l'écrit).
- Portfolio solide démontrant un haut niveau de créativité artistique dans une ou plusieurs disciplines artistiques liées au jeu vidéo, dans une variété de styles.
- Compréhension générale de l'ensemble du processus de création d'actifs, maîtrise parfaite de chaque discipline artistique afin de fournir un retour d'information efficace.
- Solides compétences en 2D et en conception artistique.
- Connaissance approfondie de Photoshop.
- Excellente maîtrise des techniques les plus récentes en matière de modélisation 3D.
- Excellente connaissance des logiciels standard utilisés dans l'industrie pour la modélisation et la sculpture haute résolution (Maya, Max, ZBrush, Photoshop ou leurs équivalents).
- Esprit technique et expérience dans la mise en place d'actifs dans des moteurs de jeux.
- Compréhension des principes fondamentaux de la théorie artistique, notamment les principes de composition, les éléments du design et l'anatomie.
- Capacité avérée à équilibrer esthétique, performance et facilité d'utilisation.
- Expérience dans la gestion d'une équipe de développeurs dans plusieurs disciplines.
- Bonnes compétences en communication orale et écrite en anglais.
Benefits
- Un ensemble d’avantages sociaux payés à 100 % par PCF.
- La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 1000 $ de services par année, en plus d’une couverture familiale ou individuelle).
- Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
- La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
- Une semaine de congé payé pendant les vacances d’hiver.
- 20 jours de congé payé et 5 jours de congé de maladie payé.
- Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
- Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
- L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.
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