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That's No Moon is a new independent AAA development studio founded by award-winning game makers and storytellers.
Technical Designer
Location
United States
Posted
106 days ago
Salary
$170K - $230K / year
Seniority
Senior
Job Description
Technical Designer
That's No Moon
• Architect scalable gameplay systems and personally drive them from prototype to production-ready implementation, maintaining high output without sacrificing systemic integrity or performance. • Identify and eliminate technical and workflow bottlenecks that slow iteration, increasing team throughput and reducing rework. • We believe in ownership, so the more of your vision that you can prototype with your own skills, the better. • We also believe in open communication and collaboration – use your skills to communicate your vision to the rest of the team and get all the departments pumped to collaborate with you! • Partner with production to set aggressive but realistic execution targets, consistently delivering features on schedule while proactively managing scope, risk, and technical debt.
Job Requirements
- Demonstrated history of shipping complex, systemic features and content on AAA titles under tight deadlines.
- Deep understanding of Unreal, runtime performance, memory constraints, and systemic edge cases.
- Ability to debug and resolve multi-system interactions independently
- Knowledge of Unreal engine a plus.
- Knowledge of art packages such as Maya, Max, and the Adobe suite a plus.
Benefits
- medical
- dental
- vision
- 401(k) match
- flexible PTO
- supplemental life and disability
- more
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