Advanced Micro Devices, Inc logo
Advanced Micro Devices, Inc

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process. AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here. This posting is for an existing vacancy.

Software Development Engineer - GPU

Software EngineerSoftware EngineerFull TimeRemoteMid LevelTeam 10,001

Location

United States

Posted

83 days ago

Salary

0

Seniority

Mid Level

Job Description

Software Development Engineer - GPU

Advanced Micro Devices, Inc

WHAT YOU DO AT AMD CHANGES EVERYTHING At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you’ll discover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond. Together, we advance your career. THE ROLE: AMD is looking for a productization software engineering lead who is passionate about improving the AMD's gaming graphics technology stack. You will lead a core team of incredibly talented industry specialists and will work with the very latest hardware and software technology.  THE TEAM: AMD Advanced Rendering and Engineering is a group of cross-disciplinary teams working at the intersection of graphics research and productization. Our mission is to create cutting-edge software to equip developers and publishers with the tools they need to build immersive, high-performance games optimized for AMD hardware. THE PERSON: The ideal candidate should be passionate about software engineering and possess leadership skills to realize the full potential of breakthrough and emerging technologies. You must be able to communicate effectively and work optimally with different teams across AMD and knit together information from a range of specialist domains. A strong technical background in GPU/APU programming, C++, and machine learning is needed while also having a significant influence over the technical direction, and the opportunity to start from first principles on new projects. KEY RESPONSIBILITIES: - Manage and direct a team of experienced games/graphics engineers. - Define and manage project schedules and deliverables - Work closely with research engineers to transform proof-of-concept prototypes into mature products at a very high level of quality. - Collaborate with external game development partners to integrate these technologies into their titles. - Optimize, extend, package and document high-level compute shader and C++ code. - Stay informed of software and hardware trends and innovations, especially pertaining to algorithms and architecture - Debugging/fix existing issues and research alternative, more efficient ways to accomplish the same work - Develop technical relationships with peers and partners PREFERRED EXPERIENCE: - Computer science background with advanced years of full-time experience writing efficient, modern C++ and high-level shader code (HLSL SM6, GLSL, Slang, etc) - Motivating leader with good interpersonal skills  - Effective communication and problem-solving skills - Knowledge of real-time rendering and graphics algorithms as used in AAA games. - Highly organized and experienced at planning development schedules, including adapting to changing requirements - Extensive experience shipping AAA games & game-engines or middleware. - Excellent written and verbal English skills. - Willing to occasionally travel, both domestically and internationally. ACADEMIC CREDENTIALS: - Bachelor’s or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent LOCATION: United States or Canada This role is not eligible for Visa Sponsorship. #LI-CB1 #LI-Remote Benefits offered are described: AMD benefits at a glance. AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process. AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here. This posting is for an existing vacancy.

Job Requirements

  • Computer science background with advanced years of full-time experience writing efficient, modern C++ and high-level shader code (HLSL SM6, GLSL, Slang, etc).
  • Motivating leader with good interpersonal skills.
  • Effective communication and problem-solving skills.
  • Knowledge of real-time rendering and graphics algorithms as used in AAA games.
  • Highly organized and experienced at planning development schedules, including adapting to changing requirements.
  • Extensive experience shipping AAA games & game-engines or middleware.
  • Excellent written and verbal English skills.
  • Willing to occasionally travel, both domestically and internationally.
  • Manage and direct a team of experienced games/graphics engineers.
  • Define and manage project schedules and deliverables.
  • Work closely with research engineers to transform proof-of-concept prototypes into mature products at a very high level of quality.
  • Collaborate with external game development partners to integrate these technologies into their titles.
  • Optimize, extend, package and document high-level compute shader and C++ code.
  • Stay informed of software and hardware trends and innovations, especially pertaining to algorithms and architecture.
  • Debugging/fix existing issues and research alternative, more efficient ways to accomplish the same work.
  • Develop technical relationships with peers and partners.

Benefits

  • AMD benefits at a glance.

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