
IllFonic
Remote Jobs
Founded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed. Current and past titles / collaborations include: Halloween: The Game Killer Klowns from Outer Space: The Game Ghostbusters: Spirits Unleashed Arcadegeddon Predator: Hunting Grounds Friday the 13th: The Game Dead Alliance Star Citizen Evolve Armored Warfare Nexuiz
4 Jobs
Producer – 6 Month Contract
IllFonicFounded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed. Current and past titles / collaborations include: Halloween: The Game Killer Klowns from Outer Space: The Game Ghostbusters: Spirits Unleashed Arcadegeddon Predator: Hunting Grounds Friday the 13th: The Game Dead Alliance Star Citizen Evolve Armored Warfare Nexuiz
• Monitor progress on Single Player development • Schedule and attend meetings with outsource developers, with significant time zone differences • Identify, track down, and solve issues that are blocking the outsource development team • Identify areas of risk and proactively communicate them • Create and monitor tasks for Single Player content/cutscenes in Jira • Coordinate with the internal production team on cross-discipline features • Keep internal documentation up to date • Accurately communicate the status of the mode up within the organization • Champion the quality of the Single Player mode during development • Personally play the Single Player mode and provide feedback • Personally test the Single Player mode and identify issues • Coordinate QA and Localization related to the Single Player mode
Accounts Payable & Receivable Specialist
IllFonicFounded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed. Current and past titles / collaborations include: Halloween: The Game Killer Klowns from Outer Space: The Game Ghostbusters: Spirits Unleashed Arcadegeddon Predator: Hunting Grounds Friday the 13th: The Game Dead Alliance Star Citizen Evolve Armored Warfare Nexuiz
• Assist with invoice payment lifecycle for purchase orders created in the Central Office system. • Investigate and resolve issues in relation to customer accounts receivables. • Oversee import of inbound invoices and remediate any import failures. • Complete data entry and management of electronic invoices sent via other transition methods, (email, fax) into the IllFonic Central office system. • Resolve Invoiced Not Received (INR) line exceptions. • Work with supplier and customer to validate goods receipt to complete invoice match. • Resolve invoice cost line exceptions by following IllFonic pricing thresholds and policies, working with supplier and customer to complete invoice match. • Work with Data and Technology teams to fix root cause of invoice exception issues to prevent future issues. • Routinely follow up on Received Not Invoiced (RNI) purchase order lines with suppliers, manually entering invoices into IllFonic system when appropriate or working with the procurement team to cancel sales orders/purchase orders to resolve RNI. • Review and manage vendor statements to ensure IllFonic and supplier are in sync with outstanding payables. • Pay cycle administration and releasing payments to the suppliers for matched POs in terms. • Process reconciliations and Accounts Receivable (AR) adjustments in relation to customer accounting. • Maintain accounts receivable records to ensure aging is up to date, credits and collections are applied, uncollectible amounts are accounted for, and miscellaneous differences are cleared. • Handle Tier 2 escalations from customers and/or suppliers on Accounts Payable / Accounts Receivable (AP/AR) issues for all IllFonic customers.
Associate QA Coordinator
IllFonicFounded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed. Current and past titles / collaborations include: Halloween: The Game Killer Klowns from Outer Space: The Game Ghostbusters: Spirits Unleashed Arcadegeddon Predator: Hunting Grounds Friday the 13th: The Game Dead Alliance Star Citizen Evolve Armored Warfare Nexuiz
• External Partner Coordination. Assist managing third-party QA teams and group testers by setting priorities, tracking performance metrics, and ensuring high-quality output. • Test Strategy & Documentation. Assist in developing comprehensive test plans and maintaining accurate reporting systems to track the lifecycle of a bug from discovery to resolution. • Data & Database Integrity. Oversee Jira health through regular database cleanup and maintenance, ensuring all project data remains organized and actionable. • Release & Build Management. Direct the deployment process, ensuring that daily builds are successfully delivered to all internal and external stakeholders. • Technical Investigation. Perform hands-on daily testing for high-priority titles and conduct independent "deep-dive" investigations into complex community-reported issues or hard-to-reproduce bugs. • Communication & Support. Act as a central point of contact for QA inquiries, while supporting Senior Coordination by managing meeting agendas, action items, and automated test reviews.
Senior Designer
IllFonicFounded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed. Current and past titles / collaborations include: Halloween: The Game Killer Klowns from Outer Space: The Game Ghostbusters: Spirits Unleashed Arcadegeddon Predator: Hunting Grounds Friday the 13th: The Game Dead Alliance Star Citizen Evolve Armored Warfare Nexuiz
• Design and implement core gameplay loops for both narrative-driven single-player campaigns and high-stakes multiplayer modes. • Monitor and maintain integrity of core gameplay systems throughout development with a gamer’s eye. • Learn and use existing gameplay infrastructure to assemble, tune, and solidify features in engine. • Work with engineering to hone development workflow and create new intuitive features using the plethora of tools in Unreal. • Design and tune complex progression systems, maintain weapon/ability balancing to always feel rewarding in a solo environment and fair in a competitive one. • Create detailed GDDs (Game Design Documents) and technical briefs that clearly communicate goals of incoming features to art, audio, and engineering teams for execution. • Foster a collaborative, positive, and productive team environment. Support team members in resolving conflicts, clarifying priorities, and maintaining focus on project objectives.