
CrazyGames
Remote Jobs
CrazyGames is a browser games platform on which over 250,000,000 instant gameplays take place every month.
5 Jobs
Game Developer – Game Updates, LiveOps (Web, Mobile)
CrazyGamesCrazyGames is a browser games platform on which over 250,000,000 instant gameplays take place every month.
• As part of our Publishing team, you'll take ownership of the games we own. • You'll push regular updates, ship new content and features, and run live events. • Within 1 month, you've onboarded to one of our existing IP games, gotten comfortable in its codebase, and shipped your first content update or improvement to production on both web and mobile. • Within 3 months, you've got familiar with multiple IP titles, initiated a regular update cycle for a title, designed a reliable LiveOps cadence, and shipped at least one meaningful new feature or event. • Within 6 months, you're independently ideating, scoping, and shipping updates. • You’re proposing what to build next based on the game, the genre, and the players, not just executing a backlog. • Within 12 months, you've played a key role in scaling LiveOps across our IP portfolio, with the systems, tooling, and habits in place to keep multiple live games healthy and growing in parallel. • Push a new content drop or seasonal event to one of our live IP games on web and mobile. • Dive into an unfamiliar codebase to plan how a new feature should slot in without breaking what's already there. • Design and implement a new game mode, progression system, or monetization hook tailored to the genre. • Look at retention, session length, and engagement metrics to propose to the team what to fix or add next. • Align with the Publishing team on the LiveOps roadmap and prioritization. • Maintain clean Git history, write down what you did, and make sure the next update is easier than the last.
Senior Digital Analyst, Ad Monetization
CrazyGamesCrazyGames is a browser games platform on which over 250,000,000 instant gameplays take place every month.
• Optimize ad revenue by identifying opportunities and uncovering hidden issues, using clever data design, analysis, experimentation, and close collaboration with the cross-functional Ads team to drive revenue gains. • Report to Monetization and partner closely with Product, Data, and Finance to ensure the right data, tracking, and reporting are in place to support decision-making and revenue growth. • Within 1 month: Understanding of CrazyGames’ product, ad tech stack and key metrics. • Within 3 months: Able to query and validate datasets independently using SQL; identify immediate opportunities to improve data quality and revenue insights; perform revenue reconciliation and discrepancy analysis across systems and partners; ensure stakeholders have reliable and actionable reporting; begin identifying optimization opportunities through data analysis. • Within 6 months: Identify revenue leakage, inconsistencies, and performance issues through automated alerts and dashboards; own the design and validation of event tracking and measurement frameworks; collaborate on yield optimization initiatives by providing deep analysis and insights. • Within 12 months: Be a key driver of data-driven monetization strategy and decision-making; ensure best-in-class reporting and visualization across the organization; be a trusted partner to leadership on analytics, measurement, and revenue performance.
Ad Operations Manager
CrazyGamesCrazyGames is a browser games platform on which over 250,000,000 instant gameplays take place every month.
• Take charge of advertising operations, ensuring efficiency, optimization, and growth in ad revenue streams. • Independently drive yield optimization across programmatic stack (floors, SSP mix, auction dynamics). • Contribute to improving ad stack setup (latency, structure, scalability). • Manage incoming requests, including campaign trafficking, troubleshooting, and partner communication. • Lead strategic optimization initiatives such as new demand integrations and advanced floor strategies.
Product Engineer
CrazyGamesCrazyGames is a browser games platform on which over 250,000,000 instant gameplays take place every month.
• Play a crucial role in bringing our product to the next level. • Work as a product engineer (full-stack software engineer with a lot of participation in product management). • Familiarize with the codebase, fix bugs, and contribute to larger changes for our 40M users within 1 month. • Implement user-facing features end-to-end and conduct experiments to improve core metrics within 3 months. • Take ownership of adding features to our play together functionality within 6 months. • Understand the high-level architecture of the codebase and work together with your Team Lead to specify and coordinate large new user-facing features within 12 months.
Graphic Designer – Marketing
CrazyGamesCrazyGames is a browser games platform on which over 250,000,000 instant gameplays take place every month.
• Design high-quality marketing creatives across multiple channels, including in-product placements, social media, email, and partnerships. • Support app growth through improved app store visuals, banners, and promotional assets. • Be a key contributor to our brand and visual identity and maintain consistency across all channels, including product surfaces, decks, landing pages, and event materials. • Collaborate with cross-functional teams to support game launches and marketing events. • Iterate quickly based on feedback, performance insights, and evolving brand needs.