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Keywords Studios

International technical and creative services provider to the global video games industry and beyond.

Game Engine Programmer

Software EngineerSoftware EngineerFull TimeRemoteMid LevelTeam 10,001+Since 1998H1B No SponsorCompany SiteLinkedIn

Location

Japan

Posted

6 days ago

Salary

¥4,800K - ¥7,200K / year

Seniority

Mid Level

Job Description

Game Engine Programmer

Keywords Studios

Role Description Wizcorpでは、次世代コンソール向けのエキサイティングなプロジェクトに携わるゲームエンジンプログラマーを募集しています。あなたのこれまでのご経歴、スキル、経験に応じて、当社のチーム内で最適なポジションをご紹介させていただきます。 - 1日の始まりは、他のエンジニアが書いたコードをレビューし、品質基準を満たしているか確認することから始まります。 - 主にカスタム独自エンジンのシステムと関連ユーティリティを開発します。 - 既存のコードベースに適合するレンダリングエンジンを統合したり、新しいエンジン機能をクリーンかつ拡張可能な方法で実装するために、コードベースのアーキテクチャ変更を行ったりします。 - セーブデータ管理、ジョブシステム、メモリ管理、または開発サポート機能に取り組むこともあります。 Qualifications - クリーンで読みやすく、パフォーマンスの高いコードを書き、それに基づくアーキテクチャを設計する能力 - 優れたデバッグ能力と最適化スキル - 優れた文章力および口頭でのコミュニケーション能力 - 既存の最適化技術に関する知識 - パフォーマンスとパフォーマンス分析への注力 - 高度な数学スキル - チームの一員として働き、技術的な議論に貢献する意欲 - 継続的な成長のため、建設的なフィードバックを提供・受け取ることに積極的 - 優れたソフトウェア開発スキル、設計理論、開発プロセス - 優れた個人的な時間管理能力 - 以下のいずれか、または複数の経験 - レンダリングエンジンの作成 - アニメーション専用ツールの実装 - PlayStationプラットフォーム向けの開発 - Microsoftプラットフォーム向けの開発 - その他のターゲットプラットフォーム(Nintendo、PC、モバイル)に精通 Requirements - 工学、コンピューターサイエンス、または関連分野の大学卒業、または同等の実務経験 - 日本在住の候補者の場合: ソフトウェアエンジニアリングの実務経験3年以上、およびカスタムエンジン開発の実務経験2年以上 - 海外在住の候補者の場合: ソフトウェアエンジニアリングの実務経験7年以上、およびカスタムエンジン開発の実務経験5年以上 - 確かなソフトウェアエンジニアリング能力(優れたコード品質、様々なコーディングパターンの知識など) - C++の豊富な経験とC#(WPF)の熟練度 - ソースコード管理システム(Git、SVN、Perforceなど)に精通 - 日常会話レベル以上の日本語能力 - JLPT N3以上 - 英語能力(技術的な事項について読み、書き、議論できるレベル) Benefits - 時間の柔軟性: 月曜日から金曜日まで1日8時間の勤務、コアタイムは11:00〜16:00 - 勤務地の柔軟性: 完全にテレワークを採用 - 在宅勤務手当: 月額15,000円 - 語学レッスンのサポート(日本語および/または英語) - 通勤費支給(ただし、定期券の払い戻しは対象外) - 社会保険 - 育児休業

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