Concept Artist - Weapon / Props

Location

United States + 3 moreAll locations: United States | United Kingdom | France | Ireland

Posted

3 days ago

Salary

0

Seniority

Mid Level

No structured requirement data.

Job Description

Concept Artist - Weapon / Props

Warpfrog

Role Description As a Weapon Concept Artist, you will work under the guidance of our Art Director to create weapon concepts for our next virtual reality game. - Designing and developing weapons with a strong visual identity in a realistic style while respecting the project’s guidelines. - Understanding and following the art direction to create compelling visual concepts. - Creating detailed and functional 3D concepts to serve as a base for the modeling and integration teams. - Adapting designs to technical constraints and limitations. Qualifications - Excellent skills with 3D software (preferably Blender). - Ability to create technical drawings with clear operational explanations. - Good understanding of the video game development process and its technical constraints. - Proactive mindset and strong team spirit. - Good level of English to communicate with the team and participate in occasional meetings. - Strong traditional drawing and rough sketching skills without relying on photobashing. - Understanding of game design principles and design intentions. - Creative and passionate about video games. - Motivated and autonomous. - Able to work efficiently from home. - Responsive and adaptable. Requirements - Knowledge of Unity Engine constraints (optional). - Knowledge of visual identity design (icons, logos, composition, layout) (optional). Benefits - Position available immediately. - This is a 100% remote role, as we are an international team with no physical office. - Flexible working hours. - Compensation will be based on your profile and experience. - A respectful, friendly, and passionate team working together in a relaxed and positive environment. APPLICATION REQUIREMENT - A portfolio showcasing strong 3D work, preferably within the video game industry. - A resume highlighting your skills and experience. - A short message introducing yourself (no need to be too formal, it’s simply to say hello 😉).

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