W

Warpfrog

Remote Jobs

3 open rolesLatest: Jul 10, 2026, 3:29 PM UTC
Post Date
Minimum Salary
Experience

3 Jobs

Role Description We are looking for a Senior 3D Artist to join our team on a new video game project. The role is focused on creating high-quality 3D assets that support both the artistic direction and the technical needs of the game. You will work closely with the Art Director, Game Designers, Technical Artists, and other members of the production team to create assets that are visually strong, optimized, and production-ready. - Create 3D assets for VR games, including props, environment elements, interactive objects, and weapons in a realistic style. - Model, unwrap, texture, and create LODs. Produce clean, optimized assets suitable for real-time rendering. - Follow established art direction and visual references while iterating based on feedback from the Art Director and production team. - Collaborate with level designers and other artists to ensure assets fit gameplay and visual needs. - Preview and integrate assets in Unity Engine. - Maintain organized files, naming conventions, and clear asset documentation. Qualifications - Strong 3D modeling skills, with a good understanding of shape, proportion, silhouette, and detail hierarchy. - Good knowledge of PBR texturing workflows. - Experience with Blender, Substance Painter, or equivalent tools. - Understanding of real-time game production constraints. - Ability to create assets that are visually appealing and optimized for VR games. - Proactive and good team spirit. - Ability to communicate clearly in written and spoken English. - Experience working in the video game industry on Indie, AA, or AAA productions. - Ability to adapt to stylistic and technical requirements as needed. - Knowledge of modular environment workflows. - Basic understanding of lighting, composition, and 3D environment readability. Requirements - Self-motivated and autonomous. - Responsive and adaptive. - Creative and passionate about video games. - Comfortable working from home. Benefits - Position available immediately. - This is a 100% remote role, as we are an international team with no physical office. - Flexible working hours. - Compensation will be based on your profile and experience. - Respectful, friendly, and passionate team, working together in a relaxed and positive environment. Application Requirement - Portfolio showing solid 3D work, preferably for games. - Resume showing skills and experience. - A quick message to present yourself (No need to be too formal, it’s just to say hi 😉).

United States + 3 moreAll locations: United States | United Kingdom | France | Ireland

Role Description As a Weapon Concept Artist, you will work under the guidance of our Art Director to create weapon concepts for our next virtual reality game. - Designing and developing weapons with a strong visual identity in a realistic style while respecting the project’s guidelines. - Understanding and following the art direction to create compelling visual concepts. - Creating detailed and functional 3D concepts to serve as a base for the modeling and integration teams. - Adapting designs to technical constraints and limitations. Qualifications - Excellent skills with 3D software (preferably Blender). - Ability to create technical drawings with clear operational explanations. - Good understanding of the video game development process and its technical constraints. - Proactive mindset and strong team spirit. - Good level of English to communicate with the team and participate in occasional meetings. - Strong traditional drawing and rough sketching skills without relying on photobashing. - Understanding of game design principles and design intentions. - Creative and passionate about video games. - Motivated and autonomous. - Able to work efficiently from home. - Responsive and adaptable. Requirements - Knowledge of Unity Engine constraints (optional). - Knowledge of visual identity design (icons, logos, composition, layout) (optional). Benefits - Position available immediately. - This is a 100% remote role, as we are an international team with no physical office. - Flexible working hours. - Compensation will be based on your profile and experience. - A respectful, friendly, and passionate team working together in a relaxed and positive environment. APPLICATION REQUIREMENT - A portfolio showcasing strong 3D work, preferably within the video game industry. - A resume highlighting your skills and experience. - A short message introducing yourself (no need to be too formal, it’s simply to say hello 😉).

United States + 3 moreAll locations: United States | United Kingdom | France | Ireland

Role Description As a Concept Artist specializing in environments, you will work under the guidance of our Art Director to create rough concepts for our next virtual reality game. - Design and develop visual elements by proposing a strong identity in a realistic style while following the project’s guidelines. - Understand and follow the art direction to create compelling visual concepts. - Create sketches and rough concepts to help the Art Director communicate the artistic vision of the project. - Participate in 2D/3D visual research. - Adapt designs to technical constraints and limitations. Qualifications - Excellent traditional drawing and conceptualization skills. - Proficiency with 2D tools such as Photoshop and Illustrator. - Good understanding of the video game development process and its technical constraints. - Ability to create technical drawings with clear operational explanations. - Proactive mindset and strong team spirit. - Good level of English to communicate with the team and participate in occasional meetings. - Experience designing urban environments, interior and exterior architecture, as well as props (accessories, mechanisms, vehicles, etc.) and their functionality. - Strong traditional drawing and rough sketching skills without relying on photobashing. - Understanding of game design principles and design intentions. - Knowledge of architectural and urban environment design is a plus. Requirements - Motivated and autonomous. - Creative and passionate about video games. - Able to work efficiently from home. - Responsive and adaptable. Benefits - Position available immediately. - This is a 100% remote role, as we are an international team with no physical office. - Flexible working hours. - Compensation will be based on your profile and experience. - A respectful, friendly, and passionate team working together in a relaxed and positive environment. Application Requirements - A portfolio showcasing strong 3D work, preferably within the video game industry. - A resume highlighting your skills and experience. - A short message introducing yourself (no need to be too formal, it’s simply to say hello 😉).

United States + 3 moreAll locations: United States | United Kingdom | France | Ireland