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2K develops interactive entertainment for handheld gaming systems, console systems, personal computers, and mobile devices. The gaming and entertainment company

Programmeur(euse) Physique Senior / Senior Physics Programmer

Location

Canada

Posted

3 days ago

Salary

0

Seniority

Senior

English

Job Description

Programmeur(euse) Physique Senior / Senior Physics Programmer

2K

Qui nous sommes Gearbox Studio Québec rassemble une équipe de talents d’exception, animés par la passion de créer des jeux vidéo primés et emblématiques. Nos univers riches prennent vie à travers des récits transmédia, des expériences en direct et des produits dérivés, offrant aux joueurs des aventures immersives inoubliables. Notre studio est reconnu pour son travail sur des franchises à succès comme Borderlands, Tiny Tina’s Wonderlands et Brothers in Arms, ainsi que pour le développement continu de licences cultes telles que Duke Nukem, Risk of Rain et Homeworld. Gearbox a également des bureaux au Canada, dans les villes de Québec et Montréal. Gearbox Studio Québec est fier de faire partie de 2K, un label d’édition de Take-Two Interactive Software, Inc. (NASDAQ : TTWO) Pour en savoir plus, visitez www.GearboxSoftware.com. Ce que nous recherchons Gearbox Software, le développeur des titres à succès Borderlands, Brothers In Arms et Battleborn, est à la recherche d'un(e) Programmeur(euse) Physique Senior pour son studio de Québec. La personne dans ce rôle aidera à maintenir et à améliorer l'utilisation des technologies liées à la physique qui soutiennent nos jeux et plateformes cibles, que ce soit en lien avec les personnages, les environnements ou les objets destructibles. La personne aidera également à développer de nouveaux systèmes basés sur la physique en plus de fournir assistance et conseils aux concepteurs, animateurs.trices techniques et autres membres de l'équipe concernant l'utilisation optimale des systèmes liés à la physique. Responsabilités - Développer de nouvelles fonctionnalités physiques et maintenir les systèmes existants; - Faire le design, le développement, le test, débogage et optimisation des systèmes dans l’engin; - Travailler étroitement avec les équipes afin que les systèmes fonctionnent ensemble et soient cohérents, tout en respectant les limites de budget de mémoire et des systèmes existants; - Explorer des occasions de repousser les capacités du moteur physique; - Documenter votre travail et partager les meilleures pratiques en programmation physique; - Faire le profilage et l'optimisation des systèmes existants en fonction des contraintes matérielles; - Assurer la compatibilité et la performance du syst&eme sur toutes les plateformes de déploiement. Qualifications - Diplôme en informatique, mathématiques, physique, ou une expérience professionnelle comparable dans ces domaines; - 7 ans ou plus d'expérience en tant que Programmeur Physique dans l'industrie du jeu vidéo; - Excellentes compétences en C++, y compris en débogage et optimisation; - Expérience avec Unreal Engine; - Solides compétences en mathématiques, surtout en algèbre linéaire et/ou en calcul vectoriel; - Expérience avec le multithreading; - Autonomie, sens de l'initiative et du travail d'équipe; - Aptitude démontrée à pouvoir résoudre des problèmes complexes. Adepte du Système D; - Enthousiaste, positif, esprit axé sur l'équipe. Notre engagement envers l’égalité des chances Gearbox Studio Québec s’engage à offrir un environnement de travail inclusif, équitable et exempt de discrimination, reflétant la diversité du monde que nous aspirons à divertir. En tant que studio soucieux de l’égalité des chances, nous ne pratiquons aucune discrimination fondée sur la race, la couleur, la religion, le sexe, la grossesse, l’orientation sexuelle, l’identité ou l’expression de genre, l’origine nationale, l’âge, l’handicap, l’information génétique ou tout autre statut protégé par la loi applicable. Nous nous engagons également à offrir des accommodements raisonnables aux candidats et employés qualifiés pour leur permettre de participer pleinement au processus de recrutement, d’exercer leurs fonctions essentielles et d’accéder aux mêmes avantages et opportunités. Si vous avez besoin d’un accommodement à tout moment du processus de candidature, n’hésizez pas à nous contacter. Who We Are The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina’s Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, visit www.GearboxSoftware.com. What We Are Looking For Gearbox—award-winning, independent developer of interactive entertainment hits Borderlands, Brothers in Arms, and Battleborn—is looking for a Senior Physics Programmer for its Quebec City studio. The person in this role will help maintain and improve the use of physics-related technologies that support our target games and platforms, whether it's related to characters, environments, or destructible objects. The person will also help develop new physics-based systems and provide assistance and advice to designers, technical animators, and other team members regarding the optimal use of physics-related systems. Responsibilities - Develop new physics features and maintain existing systems. - Design, develop, test, debug, and optimize systems in the engine. - Work closely with teams to ensure that systems work together and are consistent, while respecting memory budgets and existing system limits. - Explore opportunities to push the capabilities of the physics engine. - Document your work and share best practices in physics programming. - Profile and optimize existing systems based on hardware constraints. - Ensure system compatibility and performance across all deployment platforms. Qualifications - Degree in Computer Science, Mathematics, Physics, or comparable work experience in these fields. - 7+ years of experience as a Physics Programmer in the video game industry. - Excellent C++ skills, including debugging and optimization. - Experience with Unreal Engine. - Strong mathematical skills, especially linear algebra and/or vector calculus. - Experience with multithreading. - Autonomy, sense of initiative, and teamwork. - Demonstrated ability to solve complex problems; resourceful. - Enthusiastic, positive, and team-oriented. Our Commitment to Equal Opportunity Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law. Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information. #LI-Remote Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

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