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Middle 3D Environment Artist
Location
Georgia
Posted
31 days ago
Salary
0
Seniority
Mid Level
Job Description
Middle 3D Environment Artist
Gcore
• Creating photorealistic assets that meet the standards of modern AAA projects • Preparing assets for game engines and ensuring they run correctly in real time • Creating and configuring materials, tiles, and decals • Working with high-poly photogrammetric objects • Performance optimization and bug fixing
Job Requirements
- At least 2 years of experience as a 3D artist in the game development industry.
- Experience creating AAA games is a plus.
- Knowledge of processes:
- Knowledge of the PBR pipeline
- Creating optimized low-poly and high-quality high-poly
- Knowledge of ZBrush for Hard Surface
- Optimized UV mapping, using overlaps and trims
- Bug-free map baking
- Advanced texturing in realism: creating an object's "history" through wear and tear, working with decals
- Working with trim sheets and tile textures
- Ability to work in a team with artists, designers, and technical specialists
- Good problem-solving skills and attention to detail
- Willingness to learn new tools and technologies
- Proactive, independent, and curious
- Language: English at basic level, other languages will be a plus.
Benefits
- Equal Opportunity Employer
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