Job Closed

This listing is no longer active.

Voodoo logo
Voodoo

Entertain the world

Game Designer

DesignerDesignerFull TimeRemoteSeniorTeam 501-1,000H1B No SponsorCompany SiteLinkedIn

Location

France

Posted

126 days ago

Salary

0

Seniority

Senior

Bachelor Degree5 yrs expEnglishUnity

Job Description

Game Designer

Voodoo

• Define a clear, cohesive design pipeline • Pitch and implement big features to the team, deconstructing them into smaller components • Own game balancing, pace, feel • Always back up your ideas with available data points • Ability to deconstruct and analyze mobile games mechanics • Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc. • Fine-tune game balancing, pacing, and feel • Benchmark the market to stay on top of new trends • Understanding of models and tools to analyze gameplay and user behavior • Proficiency in Unity a huge plus • Familiarity with Figma or similar visual collaboration software • Able to create a playable prototype individually as well as within a team

Job Requirements

  • 5+ years of experience as a Game Designer in casual mobile games
  • Experience in team coordination
  • Good sense of gameplay experience, and special attention to details
  • Deep collaboration mindset, including excellent interpersonal skills, and a positive mindset towards receiving, acting on, and giving feedback
  • Accountability, independence, and responsibility when given ownership over your work
  • Communication skills in English, both written and verbal

Benefits

  • Competitive salary upon experience
  • Swile Lunch voucher
  • Gymlib (100% borne by Voodoo)
  • Premium healthcare coverage SideCare, for your family 100% borne by Voodoo
  • Wellness activities in our Paris office
  • Remote days on Fridays

Related Categories

Related Job Pages

More Designer Jobs

Hargrove Engineers & Constructors logo

Structural Designer IV

Hargrove Engineers & Constructors

The right people...in the right place...at the right time.™

Designer126 days ago
Full TimeRemoteTeam 1,001-5,000H1B No Sponsor

• Perform all aspects for complete design of civil/structural assignments using theoretical knowledge and practical design methods. • Assist in the design of larger and more complex civil/structural assignments under general supervision. • Draft civil/structural plans under minimal supervision. • Review and comprehend project scope, specifications, and design criteria before initiating design effort. • Communicate scope and design changes promptly. • Perform field-related work collecting design information and verifying designs. • Assist engineers with cost and material estimates and preliminary design studies. • Check the accuracy and quality of drawings developed by drafters when assigned.

United States
Job Closed
Designer126 days ago
ContractRemoteTeam 11-50H1B No Sponsor

• Are you interested in working as a contractor for our clients? • Taking on a permanent position with our clients?

Germany
Truelogic Software logo

Production/Studio Designer – Advertising

Truelogic Software

Premium boutique software development company that helps brands with big ideas to make a difference in people’s lives.

Designer126 days ago
Full TimeRemoteTeam 501-1,000Since 2004H1B No Sponsor

• Take templated designs and produce multiple high-quality variations • Create social media posts and eCommerce assets • Develop enhanced content and secondary imagery • Ensure strict adherence to established brand guidelines • Manage tight deadlines across multiple concurrent projects • Collaborate closely with Creative Directors and Project Managers • Maintain well-organized files and production-ready outputs

Latin America
Job Closed
Aesir Interactive GmbH logo

Game Designer – Regular, Senior

Aesir Interactive GmbH

Step on board to our thrilling international team - we're always looking for promising talent, to join our crew.

Designer126 days ago
Full TimeRemoteTeam 51-200H1B No Sponsor

• Designing and implementing intuitive gameplay systems that communicate the creative vision. • Building, testing, and iterating on prototypes based on team and player feedback. • Defining interaction behaviors, player movement variables, and combat/system logic. • Maintaining technical consistency and clean Blueprints and project structures.

Germany