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Job Description
Game Designer
Voodoo
• Define a clear, cohesive design pipeline • Pitch and implement big features to the team, deconstructing them into smaller components • Own game balancing, pace, feel • Always back up your ideas with available data points • Ability to deconstruct and analyze mobile games mechanics • Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc. • Fine-tune game balancing, pacing, and feel • Benchmark the market to stay on top of new trends • Understanding of models and tools to analyze gameplay and user behavior • Proficiency in Unity a huge plus • Familiarity with Figma or similar visual collaboration software • Able to create a playable prototype individually as well as within a team
Job Requirements
- 5+ years of experience as a Game Designer in casual mobile games
- Experience in team coordination
- Good sense of gameplay experience, and special attention to details
- Deep collaboration mindset, including excellent interpersonal skills, and a positive mindset towards receiving, acting on, and giving feedback
- Accountability, independence, and responsibility when given ownership over your work
- Communication skills in English, both written and verbal
Benefits
- Competitive salary upon experience
- Swile Lunch voucher
- Gymlib (100% borne by Voodoo)
- Premium healthcare coverage SideCare, for your family 100% borne by Voodoo
- Wellness activities in our Paris office
- Remote days on Fridays
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