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We are a worldwide publisher, developer and distributor of interactive entertainment.
Senior Technical Animator
Location
Europe
Posted
77 days ago
Salary
0
Seniority
Senior
Job Description
Senior Technical Animator
CI Games
• Act as a key contributor to Unreal animation technology, helping to implement and maintain the technical vision for character pipelines and runtime systems. • Design and maintain complex animation systems within Unreal Engine, with a heavy focus on Animation Blueprints and Control Rig. • Contribute to the integration of new characters by implementing their Physics and Cloth assets, and fine-tuning their LODs. • Research and prototype new techniques to enhance animation quality and workflow efficiency for the wider team. • Participate in the creation of high-quality character and weapon rigs that meet the demands of our artistic and gameplay vision, using our internal Maya rigging tools. • Help improve the character pipeline by contributing to the development and maintaining of essential Python-based tools for the animation team. • Collaborate with engineers to solve complex technical challenges and ensure the performance and stability of all animation systems. • Provide technical guidance and feedback to junior and mid-level technical animators, fostering their skills and growth. • Collaborate closely with the Technical Animation Lead and Director to translate artistic needs into robust technical solutions. • Document best practices for the technical animation pipeline to ensure consistency and quality across all projects. • Track your progress on a daily basis and help evaluating and scheduling upcoming tasks. • Balance the creative ambitions of the animation team with the technical constraints of the engine.
Job Requirements
- 5+ years of experience in technical animation, with a proven track record in a senior capacity.
- Shipped at least one AA+ title in a technical animation capacity.
- Expert-level expertise with Unreal Engine, specifically with Animation Blueprints, State Machines, and Control Rigs.
- Solid knowledge of dynamic asset types, in particular Physics and Cloth Assets.
- Proven skills in Maya character rigging and skinning for realistic characters.
- Strong proficiency with python tools programming.
- Outstanding communication skills and the ability to collaborate effectively with artists and engineers.
Benefits
- Attractive remuneration and annual discretionary bonus.
- Generous benefits supporting your wellbeing.
- Opportunities for professional development within a supportive and collaborative team.
- Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
- An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
- A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
- Company events and wrap-up parties, access to all games released by CI Games and company merchandise.
- A chance to be part of something ground-breaking as we shape the future of gaming.
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