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Described as the world's top internet television network, Netflix is a publicly-traded entertainment company offering video-on-demand and streaming media. As an
Senior Game Engineer – Games R&D
Location
United States
Posted
115 days ago
Salary
$280K - $400K / year
Seniority
Senior
Job Description
Senior Game Engineer – Games R&D
Netflix
• Games development and prototyping: Making fun, interactive game experiences of a variety of types across a variety of technologies • Creative: Enjoys not “staying in their lane” and able to both directly and collaboratively drive creative intent around experiments and games
Job Requirements
- 7+ years experience as an engineer shipping multiple AAA, casual or mobile games
- Experience building games for early or unfinished platforms
- Exceptional communication, cross-discipline collaboration skills
- Familiarity with multiple game engine technologies such as Unity3D and Unreal Engine
- Passion for making video games, especially in a rapid, focused, smaller form vs multi-year investments
- Experience with C# and C++
Benefits
- Health Plans
- Mental Health support
- 401(k) Retirement Plan with employer match
- Stock Option Program
- Disability Programs
- Health Savings and Flexible Spending Accounts
- Family-forming benefits
- Life and Serious Injury Benefits
- Paid leave of absence programs
- Flexible time off for salaried employees
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• Work closely with product owners and architects to build features • Work independently to implement new functionality in the game and tools • Fix bugs and implement features on existing code • Build & check what you’ve done • Take a proactive part in improvements and tuning of existing solutions • Gather final results demonstration and fill our game wiki.
• Manage your direct reports and help them grow while delivering high-quality player experiences. • Guide your team to build high quality, performant and scalable gameplay systems in Unreal Engine. • Foster cross-team and cross-functional collaboration to ensure efficient development. • Work with production to contribute to roadmapping and planning efforts. • Work closely with designers, artists and other developers to understand their needs and ensure that your team is aligned with everyone to deliver on expectations. • Write high-quality code that is optimised, bug-free, and aligned with project goals.
Staff Unity Client Engineer
Fortis GamesGames where you belong. Come build with us. Visit www.fortisgames.com to learn more.
• As a Staff Unity Client Engineer, you will own game features and apply your creativity throughout the entire development lifecycle - from initial design to live game support. • You will collaborate closely with product, design, and engineering teams to deliver high-quality game client features and reusable components, helping to accelerate development across Fortis Games. • Engage in full-lifecycle development: scoping, design, implementation, documentation, and deployment of our game application. • Collaborate with back-end engineers on server-dependent game features. • Adhere to studio development guidelines, maintain code style and architecture, and communicate effectively with the development team. • Perform in-depth client code analysis to identify and resolve complex bugs and performance issues. • Create technical design documents to guide stakeholders and engineers on software design principles. • Liaise with game teams to understand and meet their specific requirements. • Excel in a collaborative environment, actively contributing to the development process.
• Lead engineering efforts, mentoring, effectively coordinating and delegating engineering duties • Prototype new gameplay ideas and mechanics • Creatively apply engineering best practices to implement architecture and programming for our games • Own and support our DevOps pipelines utilizing tools including Unity Cloud Build and Bitbucket • Identify and modify existing frameworks according to our project needs, building some game frameworks and subsystems from scratch as needed • Engage in all aspects of game programming: Systems, UI / UX, APIs, internationalization and localization, optimization, and instrumentation • Expand games from PC to console platforms • Troubleshoot code and fix bugs • Mentor junior programmers • Educate and explain programming concerns to the rest of the Development Team • Work with the Design Team to maintain UX quality throughout the development process • Actively collaborate with the rest of the Development Team, openly communicating progress and problems, helping us set realistic project timelines and expectations • Participate in internal game testing and feedback • Help to create and maintain core technical documentation • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets




