Rushdown Studios
Remote Jobs
Rushdown Studios, founded in 2021, is a co-development game studio headquartered in Saratoga Springs, New York. Specializing in multiplayer game development, th
5 Jobs
Lead Gameplay Systems Engineer
Rushdown StudiosRushdown Studios, founded in 2021, is a co-development game studio headquartered in Saratoga Springs, New York. Specializing in multiplayer game development, th
Title: Lead Gameplay Systems Engineer Location: United States (Remote) Job Description: Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide. Our Role Rushdown Studios is looking for a Lead Gameplay Systems Engineer to join us in support of our partner studio! In this role, you’ll develop and maintain a variety of gameplay features and systems pertaining to player experience, character progression, and creator workflows. Our ideal candidate is a self-motivated and demonstrated leader with the ability to juggle and jump between different tasks as necessary, including mentoring other team members working across a range of projects. Prior game development experience is required for this role, but we encourage you to apply even if you don’t meet all of the requirements listed below! Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well. Responsibilities - Integrate backend services with the game client using C++. - Develop a wide variety of features for games utilizing Unreal Engine. - Ensure backend APIs are used efficiently and data is cached properly in the client. - Build tools that enable designers to easily work with and configure online systems. - Estimate and prioritize a backlog of existing features, bugs, and tech debt. - Solve crashes and other problems on both PC and console. - Partner with designers to iterate on features and optimize for a smoother player experience. - Collaborate with external programmers to integrate new features for multiplayer games and ensure their features run as quickly and efficiently as possible. Requirements - Six (6) years of professional experience working on multiplayer games in C++, including recent experience developing games in Unreal Engine (e.g., UE4, UE5). - Professional experience leading a team, either through direct leadership or mentorship of less-experienced team members. - Background designing gameplay systems for live-service games. - Familiarity with non-engineering workflows and the ability to partner with various disciplines (e.g., art, animation, game design, and narrative design). - Understanding of various Unreal Engine technologies, such as the Gameplay Ability System (GAS), UI tooling (e.g., UMG and Slate), asset systems (e.g., Asset Registry and Asset Async Loading), and rendering features (e.g., Nanite, Lumen). - Willingness to selflessly put player experiences first — before even your own code and ego. - Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team. Nice-to-Haves - Experience with additional game engines, including Unity or bespoke game engines. - Experience developing SDKs or plugins to be used by other developers you may not be working with directly. - Background developing games for consoles and integrating with console SDKs. Benefits: - Compensation: $145,000-165,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set. - 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure - Medical, Dental, and Vision Insurance - Annual Video Game Budget - 401(k) Retirement Plan - Paid Parental Leave EEO Statement At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role. We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.
Online Game Services Engineer
Rushdown StudiosRushdown Studios, founded in 2021, is a co-development game studio headquartered in Saratoga Springs, New York. Specializing in multiplayer game development, th
Title: Online Game Services Engineer, C#/.NET Location:Saratoga Springs, NY / CT, DE, GA, KS, MA, MD, NC, ND, OH, PA, TX, WI (Remote) Hybrid Job Description: Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide. Our Role Rushdown Studios is looking for an experienced Online Game Services Engineer to join us in support of our partner studio! In this role, you’ll work to not only build game backends, but also integrate these services with the game client itself. Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it’s not mandatory; we encourage you to apply even if you don’t meet all of the requirements listed below! Work Location (Updated May 13): Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, ND, OH, PA, TX, WI). Disclaimer: Please note that this is not a gameplay engineering role. Responsibilities - Ramp up quickly with an existing codebase. - General support for live features and releases. - Develop backend services for multiplayer games. - Estimate and prioritize a backlog of existing features, bugs, and tech debt. - Partner with designers to iterate on features and optimize for a smoother player experience Requirements - Three (3) years of professional experience writing high-performance applications in C#. - Experience writing and optimizing SQL queries in Microsoft SQL Server, PostgreSQL, or MySQL. - Familiarity with Redis or other non-relational databases. - Ability to write and handle communication between microservices. - Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP). - Proficiency in setting up and deploying Docker services for containerization. - Willingness to selflessly put player experiences first — before even your own code and ego. - Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team. Nice-to-Haves - Familiarity with infrastructure-as-code tools like Terraform, Pulumi, or AWS CDK. - Experience with C++, particularly within a game development context. - Experience working with ReactJS or a similar front-end library. - Experience using Perforce for version control. Benefits - Compensation: $90,000-120,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set. - 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure - Medical, Dental, and Vision Insurance - Annual Video Game Budget - 401(k) Retirement Plan - Paid Parental Leave EEO Statement At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.
General Interest - Backend Engineer
Rushdown StudiosRushdown Studios, founded in 2021, is a co-development game studio headquartered in Saratoga Springs, New York. Specializing in multiplayer game development, th
Title: General Interest - Backend Engineer Location: United States (Remote) Job Description: Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide. Our Role Please note that this role is posted in anticipation of future hiring needs! Our team will be actively reviewing applications, but we will only reach out if we feel that your expertise and experience may align with an upcoming opportunity. We’re always on the lookout for new team members at Rushdown, so we’d love to hear from you if you’re a skilled Backend Engineer interested in being considered for future openings! Although our technical needs tend to vary between projects, the job responsibilities and requirements outlined below reflect some of the work that we encounter most frequently in this discipline. Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, OH, PA, TX, WI). Responsibilities - Prototype and build online game features and concepts in the backend. - Develop new services and author software design documents. - General support for live features and releases. - Work closely with our partners and take / provide technical feedback. - Contribute to a healthy technical culture that encourages engineers to learn and grow. - Partner with designers to iterate on features and optimize for a smoother player experience. Requirements - Three (3) years of professional experience using C#/.NET, Golang, Rust, Java, or Kotlin. - Ability to dive into Unreal, Unity, or another game engine to complete a task. - Willingness to selflessly put player experiences first — before even your own code and ego. - Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP). - Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team. Nice-to-Haves - Proficiency with C++. - Experience working in the games industry. - Familiarity with game server scaling and orchestration frameworks. - Experience with PlayFab, Epic Online Services, or other popular backend game services. - Experience integrating Steam, PlayStation, Xbox, or Nintendo APIs or adhering to their Technical Requirements Checklists (TRCs). Benefits: - Compensation: $90,000-135,000/year. Please note that because this is a "general interest" posting for future hiring needs, final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, broader skill set, and the position for which you are eventually considered. The Hiring Team will confirm the pay range as part of your interview process. - 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure - Medical, Dental, and Vision Insurance - Annual Video Game Budget - 401(k) Retirement Plan - Paid Parental Leave EEO Statement At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role. We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.
Senior Development Operations Engineer
Rushdown StudiosRushdown Studios, founded in 2021, is a co-development game studio headquartered in Saratoga Springs, New York. Specializing in multiplayer game development, th
Title: Senior DevOps Engineer Location: United States (Remote) Job Description: Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide. Our Role Rushdown Studios is looking for an experienced DevOps Engineer to join us in support of an existing partner studio! In this role, you’ll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation and tools for a large-scale game development project. Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it’s not mandatory; we encourage you to apply even if you don’t meet all of the requirements listed below! Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, ND, OH, PA, TX, WI). Responsibilities - Design, implement, and maintain cloud infrastructure for game development and live-service games using one or more cloud platforms (e.g., AWS, Azure, GCP). - Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates. - Promote cloud security best practices and compliance requirements for gaming infrastructure. - Design and develop CI/CD pipelines for builds and deployments. - Respond to live support issues for a live-service game. - Empower multiple teams through development environment automation. Requirements - Three (3) years of professional experience with Amazon Web Services. - Experience scripting with languages like Python, PowerShell, or Groovy. - Experience with containerization and orchestration (e.g., Docker, Kubernetes). - Understanding of game packaging and deployment requirements for different platforms. - Experience compiling code and/or managing pipelines that compile code. - Ability to debug unexpected issues that arise during development. - Willingness to selflessly put player experiences first before even your own code and ego. - Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team. Nice-to-Haves - Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects. - Experience working with additional cloud providers (e.g., Azure, GCP). - Knowledge of game development workflows and asset management. - Experience with the Go programming language. - Previous work using version control for game development (e.g., Perforce, Git LFS). Benefits: - Compensation: $125,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set. - 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure - Medical, Dental, and Vision Insurance - Annual Video Game Budget - 401(k) Retirement Plan - Paid Parental Leave EEO Statement At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role. We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.
Senior Game Build Engineer
Rushdown StudiosRushdown Studios, founded in 2021, is a co-development game studio headquartered in Saratoga Springs, New York. Specializing in multiplayer game development, th
Title: Senior Game Build Engineer Location: United States, CT, DE, GA, KS, MA, MD, NC, ND, OH, PA, TX, WI, (Remote) Job Description: Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide. Our Role Rushdown Studios is looking for an experienced Game Build Engineer to join us in support of an existing partner studio! In this role, you’ll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation, builds, and deployments for a large-scale game development project. Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, ND, OH, PA, TX, WI). Responsibilities - Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation). - Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates. - Design and develop CI/CD pipelines for game builds and deployments. - Automate game asset packaging and distribution workflows. - Optimize build times and artifact management for large game projects. Requirements - Experience with CI/CD pipelines in TeamCity for game development projects. - Familiarity with version control systems for large binary assets. - Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild). - Experience scripting with languages like Python, PowerShell, or Groovy. - Understanding of game packaging and deployment requirements for different platforms. - Experience compiling code and/or managing pipelines that compile code. - Ability to debug unexpected issues that arise during development. - Experience working with cloud providers (e.g. Azure, AWS, GCP). - Willingness to selflessly put player experiences first — before even your own code and ego. - Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team. Nice-to-Haves - Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects. - Experience with game engine build pipelines (e.g., in Unreal, Unity, or proprietary engines). - Knowledge of game development workflows and asset management. - General understanding of C-family programming languages. - Previous work using version control for game development (e.g., Perforce, Git LFS). Benefits: - Compensation: $125,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set. - 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure - Medical, Dental, and Vision Insurance - Annual Video Game Budget - 401(k) Retirement Plan - Paid Parental Leave EEO Statement At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role. We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.