
Longdue Games
Remote Jobs
Longdue is a new studio crafting narrative-first, psychologically deep cRPGs
5 Jobs
Concept Artist
Longdue GamesLongdue is a new studio crafting narrative-first, psychologically deep cRPGs
• Collaborate with the Art Director: Work closely to ensure the visual direction aligns with the game’s narrative and artistic goals. • Create Concept Art: Develop character, environment, and prop concepts that define the visual identity of the game. • Capture Mood and Emotion: Produce mood boards, key art, and sketches that reflect the psychological depth and atmosphere of our RPG. • Support World-Building: Translate the game’s themes into vivid visuals that enhance storytelling and player immersion. • Iterate and Refine Designs: Explore multiple ideas and incorporate feedback to improve the quality and impact of your work. • Work Across Disciplines: Partner with other teams to ensure concepts are effectively translated into in-game assets. • Contribute to Team Discussions: Participate in creative meetings, offering ideas and insights to push the artistic vision further.
Community Manager
Longdue GamesLongdue is a new studio crafting narrative-first, psychologically deep cRPGs
• Community Engagement: Build and maintain a strong presence across platforms such as Reddit, Discord, Twitch, and Instagram. • Social Media Management: Create and schedule engaging posts, updates, and announcements to excite and grow our audience. • Fan Interaction: Respond to community questions, participate in discussions, and make fans feel heard and valued. • Monitor and Analyse: Track community sentiment and engagement metrics to refine outreach strategies. • Event Awareness: Stay informed about key gaming industry events, trends, and titles, sharing relevant insights with the team and fans. • Collaborate with Team Members: Work closely with the marketing, narrative, and design teams to align messaging with the studio’s vision.
Community Manager
Longdue GamesLongdue is a new studio crafting narrative-first, psychologically deep cRPGs
About the game Hopetown is a new narrative-first RPG inspired by Disco Elysium, being built by some of the team that worked on Disco Elysium, including Martin Luiga (founder of the ZA/UM Cultural Movement, writer of several characters on Disco Elysium, writer of the first short story in the Disco Elysium world), Lenval Brown (narrator of Disco Elysium) and Piotr Sobolewski (former CEO of Knights of U, which completed all the tech for Disco Elysium). We are currently moving into early production, building out the foundational systems, characters, and mechanics that will define the experience. With your help, we can transform Hopetown from a great cRPG into an unforgettable one — a living, breathing universe of stories, surprises, and challenges. About us Longdue is a studio founded to create rich, emotional, story-first games that challenge players’ expectations. We’re a remote team of writers, artists, designers, and engineers, bringing together talent from across the industry to push the boundaries of narrative-driven RPGs. We are still early in production, meaning new team members will have a real, tangible impact on the world we are building. We believe that extraordinary games can come from small, focused teams that value creativity, openness, and care over convention. About the role We’re looking for a Community Manager to be the voice of Longdue to the world, fostering connections with fans and amplifying our presence in the video game industry. This is a dynamic, hands-on role for someone enthusiastic about video games—especially RPGs—and deeply engaged with gaming communities like Reddit, Discord, and Twitch. As our Community Manager, you’ll manage social media channels, engage with fans, and build a vibrant community that shares our passion for immersive storytelling. You’ll also play a key role in promoting our upcoming Kickstarter campaign, building excitement, and ensuring the success of our community-driven initiatives. RESPONSIBILITIES - Community Engagement: Build and maintain a strong presence across platforms such as Reddit, Discord, Twitch, and Instagram. - Social Media Management: Create and schedule engaging posts, updates, and announcements to excite and grow our audience. - Fan Interaction: Respond to community questions, participate in discussions, and make fans feel heard and valued. - Monitor and Analyse: Track community sentiment and engagement metrics to refine outreach strategies. - Event Awareness: Stay informed about key gaming industry events, trends, and titles, sharing relevant insights with the team and fans. - Collaborate with Team Members: Work closely with the marketing, narrative, and design teams to align messaging with the studio’s vision.
Community Manager
Longdue GamesLongdue is a new studio crafting narrative-first, psychologically deep cRPGs
About the game Hopetown is a new narrative-first RPG inspired by Disco Elysium, being built by some of the team that worked on Disco Elysium, including Martin Luiga (founder of the ZA/UM Cultural Movement, writer of several characters on Disco Elysium, writer of the first short story in the Disco Elysium world), Lenval Brown (narrator of Disco Elysium) and Piotr Sobolewski (former CEO of Knights of U, which completed all the tech for Disco Elysium). We are currently moving into early production, building out the foundational systems, characters, and mechanics that will define the experience. With your help, we can transform Hopetown from a great cRPG into an unforgettable one — a living, breathing universe of stories, surprises, and challenges. About us Longdue is a studio founded to create rich, emotional, story-first games that challenge players’ expectations. We’re a remote team of writers, artists, designers, and engineers, bringing together talent from across the industry to push the boundaries of narrative-driven RPGs. We are still early in production, meaning new team members will have a real, tangible impact on the world we are building. We believe that extraordinary games can come from small, focused teams that value creativity, openness, and care over convention. About the role We’re looking for a Community Manager to be the voice of Longdue to the world, fostering connections with fans and amplifying our presence in the video game industry. This is a dynamic, hands-on role for someone enthusiastic about video games—especially RPGs—and deeply engaged with gaming communities like Reddit, Discord, and Twitch. As our Community Manager, you’ll manage social media channels, engage with fans, and build a vibrant community that shares our passion for immersive storytelling. You’ll also play a key role in promoting our upcoming Kickstarter campaign, building excitement, and ensuring the success of our community-driven initiatives. RESPONSIBILITIES - Community Engagement: Build and maintain a strong presence across platforms such as Reddit, Discord, Twitch, and Instagram. - Social Media Management: Create and schedule engaging posts, updates, and announcements to excite and grow our audience. - Fan Interaction: Respond to community questions, participate in discussions, and make fans feel heard and valued. - Monitor and Analyse: Track community sentiment and engagement metrics to refine outreach strategies. - Event Awareness: Stay informed about key gaming industry events, trends, and titles, sharing relevant insights with the team and fans. - Collaborate with Team Members: Work closely with the marketing, narrative, and design teams to align messaging with the studio’s vision.
Technical Director
Longdue GamesLongdue is a new studio crafting narrative-first, psychologically deep cRPGs
• Shape the technology stack further (Unity, Articy), game architecture, and long-term strategy that will drive the creation of our narrative-first, emotionally complex cRPG - Hopetown. • Roll up your sleeves and contribute to the creation of core game systems, tools, and pipelines that will set the stage for our future projects. • Recruit, mentor, and lead a technical team passionate about storytelling and gameplay systems that have real depth and meaning, including some of the original team that worked on Disco Elysium. • Dive into the toughest technical problems, from optimising performance to creating systems that can handle the weight of player-driven choices and consequences. • Work closely with design, art, and production teams to ensure that our technical solutions empower the creative vision and push boundaries in meaningful ways. • Lead code reviews, maintain high coding standards, and ensure the game runs smoothly across platforms without sacrificing the depth we aim for. • Develop tools that enhance workflow efficiency, ensuring that every team member has what they need to bring our game to life. • Be flexible and adaptive as priorities shift, and take ownership of technical risks and challenges as the studio grows.