
Bungie
Remote Jobs
We create worlds that inspire friendship. Founded in 1991, we've been doing it for nearly 30 years. Come join us!
3 Jobs
UI/UX Director
BungieWe create worlds that inspire friendship. Founded in 1991, we've been doing it for nearly 30 years. Come join us!
• Own, driving, and communicating the UI/UX vision for Marathon based on creative and production priorities. • Own Marathon UI/UX quality, design craft excellence, and consistency while holding UI/UX teams accountable to achieving vision and goals. • Prioritizing the UI/UX backlog, breaking down UI/UX problems for UI/UX Leads to own. and communicating status with other leaders. • Build alignment in the Director leadership group of UI/UX goals, constraints, and executions. • Work with Executive Producer to make sure teams are staffed appropriately for size and shape of goals, including strategy for using external development. • Develop and champion best practices of UI/UX process. • Collaborating on creative problem solving for product wide problems spaces beyond UI/UX. • Works with Executive Producer and Engineering Director on goals and needs of UI Technical Design, Visual Design, UI/UX tools and workflows.
Contract Brand Manager
BungieWe create worlds that inspire friendship. Founded in 1991, we've been doing it for nearly 30 years. Come join us!
• Drive end-to-end execution of go-to-market plans for Marathon content, including launch, seasonal updates, and live events. • Collaborate with the Principal Brand Manager and Product Marketing to plan and develop campaigns across all channels. • Manage milestone alignment, internal communications, and rollout strategy. • Translate brand strategy into clear, actionable briefs for trailers, key art, and promotional assets. • Work with internal and external creative teams, including SIE Creative Studios, to deliver high-impact creative that meets campaign goals. • Maintain consistency across all brand expressions through documentation, guidance, and real-time feedback. • Use player research, campaign data, and community sentiment to inform messaging and brand decisions. • Apply a player-first mindset to creative strategy, content rollout, and day-to-day decision-making. • Partner with Community, Social, Influencer, and Consumer Products teams to create cohesive campaigns across all touchpoints. • Coordinate legal, business, and stakeholder approvals to ensure timely delivery of assets and materials.
Game Services Engineering Architect – Central Tech
BungieWe create worlds that inspire friendship. Founded in 1991, we've been doing it for nearly 30 years. Come join us!
• Ability to design and build game services technology, starting from the perspective of the player experience • Ability to deliver production-quality code, workflows, and tools across multiple tech stacks in C++ and C# codebases • Ability to provide technical guidance to teammates and product leadership • On call rotation participation required