
Babil Games
Remote Jobs
Part of @StillfrontGroup - Besides publishing international mobile games, WE HAVE FUN!
6 Jobs
UI Artist
Babil GamesPart of @StillfrontGroup - Besides publishing international mobile games, WE HAVE FUN!
• Take end-to-end ownership of UI for features and live ops content: wireframes, mock-ups, user flows, prototypes, original icons and illustrations, final visuals, and in-engine implementation • Craft polished, on-brand UI art from scratch: icons, illustrations, banners, offer images, event key art and other custom visual assets that make screens feel premium and lovingly hand-made • Work closely with our sister game Big Farm Homestead: understand their UI designs and underlying intent, adapt them to Sunshine Islands audience and visual language, and share learnings back with the SI team • Integrate UI into Unity yourself - building and wiring prefabs, anchors, layouts, responsive scaling - in close cooperation with programmers and tech artists • Bring UI to life with animation in Unity (Timeline, DOTween, Animator) to create polished transitions, feedback and juice • Maintain and extend our UI design system - including the icon and illustration library - to keep visual and interaction consistency across the product • Apply UI/UX best practices for mobile devices and advocate for the player across the team • Collaborate closely with game design, art, balancing, QA and engineering - challenging UX where it can be better, and unblocking others when UI is the bottleneck • Keep an eye on the latest tooling (including AI-assisted workflows) and bring improvements back to our processes
Senior UI Artist
Babil GamesPart of @StillfrontGroup - Besides publishing international mobile games, WE HAVE FUN!
• Take end-to-end ownership of UI for features and live ops content: wireframes, mock-ups, user flows, prototypes, original icons and illustrations, final visuals, and in-engine implementation • Craft polished, on-brand UI art from scratch: icons, illustrations, banners, offer images, event key art and other custom visual assets that make screens feel premium and lovingly hand-made • Work closely with our sister game Sunshine Island: understand their UI designs and underlying intent, adapt them to BFH’s audience and visual language, and share learnings back with the SI team • Integrate UI into Unity yourself - building and wiring prefabs, anchors, layouts, responsive scaling - in close cooperation with programmers and tech artists • Bring UI to life with animation in Unity (Timeline, DOTween, Animator) to create polished transitions, feedback and juice • Maintain and extend our UI design system - including the icon and illustration library - to keep visual and interaction consistency across the product • Apply UI/UX best practices for mobile devices and advocate for the player across the team • Collaborate closely with game design, art, balancing, QA and engineering - challenging UX where it can be better, and unblocking others when UI is the bottleneck • Keep an eye on the latest tooling (including AI-assisted workflows) and bring improvements back to our processes
Freelance Support Agent, Turkish, Portuguese, Spanish
Babil GamesPart of @StillfrontGroup - Besides publishing international mobile games, WE HAVE FUN!
• Provide fast, friendly, and effective support to players via our ticketing platform, as well as potentially through chat and email • Resolve technical, account, and gameplay queries with empathy and professionalism • Escalate complex issues and collaborate with internal teams to ensure thorough resolution • Identify and report recurring player issues, suggesting improvements to enhance the player experience • Maintain up-to-date knowledge of Albion Online and its systems, staying informed about game updates and community trends • Deliver support in a clear, concise, and respectful manner, ensuring player confidentiality and satisfaction
Senior Technical UI Artist
Babil GamesPart of @StillfrontGroup - Besides publishing international mobile games, WE HAVE FUN!
• Take end-to-end ownership of UI for features and live ops content: wireframes, mock-ups, user flows, prototypes, original icons and illustrations, final visuals, and in-engine implementation • Craft polished, on-brand UI art from scratch: icons, illustrations, banners, offer images, event key art and other custom visual assets that make screens feel premium and lovingly hand-made • Work closely with our sister game Sunshine Island: understand their UI designs and underlying intent, adapt them to BFH’s audience and visual language, and share learnings back with the SI team • Integrate UI into Unity yourself - building and wiring prefabs, anchors, layouts, responsive scaling - in close cooperation with programmers and tech artists • Bring UI to life with animation in Unity (Timeline, DOTween, Animator) to create polished transitions, feedback and juice • Maintain and extend our UI design system - including the icon and illustration library - to keep visual and interaction consistency across the product • Apply UI/UX best practices for mobile devices and advocate for the player across the team • Collaborate closely with game design, art, balancing, QA and engineering - challenging UX where it can be better, and unblocking others when UI is the bottleneck • Keep an eye on the latest tooling (including AI-assisted workflows) and bring improvements back to our processes
Senior Game Data Analyst
Babil GamesPart of @StillfrontGroup - Besides publishing international mobile games, WE HAVE FUN!
• Collaborate as part of a game team to optimize liveops performance and improve game KPIs. • Work closely with product managers to communicate complex findings through clear data storytelling and impactful visualizations. • Perform statistical and graphical analyses for ongoing game performance and long-term KPIs projections. • Design, monitor, and evaluate A/B tests and other experimental designs to measure impact of game features or live ops events. • Set up effective data visualizations, primarily in Tableau. • Shape and maintain ETL and data integration pipelines.
Technical Lead Software Engineer
Babil GamesPart of @StillfrontGroup - Besides publishing international mobile games, WE HAVE FUN!
• Direct the technical execution of the engineering team through code reviews, design oversight, and mentorship • Architect and implement complex full stack features, managing both client-side gameplay and backend service integration • Guide the engineering schedule by balancing feature priorities with technical debt and live operations needs • Partner with Art, Design, and Product teams to translate creative requirements into technical implementations • Identify and address potential bottlenecks in assets, design, or specs before they impact development timelines • Maintain the health of content and build pipelines to ensure stable client and server deployments • Take full responsibility for release quality by establishing testing protocols for a team that validates its own code, and monitoring production to address live issues