Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.
UI Engineer
Location
Worldwide
Posted
1 day ago
Salary
0
Seniority
Mid Level
Job Description
UI Engineer
Escape Velocity Entertainment Inc
Role Description As a UI Engineer, you will work closely with Design, Animation, and Audio to develop, write, implement, and debug code for the UI on our unannounced Project. - Collaborate with other disciplines (art, design, sound) in implementing the UI. - Write code that fulfills the functional and technical requirements of the project. - Participate in the design of products and perform some testing activities. - Adhere to the project’s coding standards. - Research coding techniques and algorithms to keep current on technological developments and advancements in the game industry. - Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. Qualifications - Experience developing games professionally, and shipping AAA titles. - Experience using industry-standard engines such as Unity and UE5. - A keen analytical mind, with strong problem-solving skills. - Strong C++ skills and the ability to code and architect gameplay mechanics and tools. - Strong math skills. - Well versed in games and the ability to articulate what is strong/weak about the design of existing games. - Excellent communication and interpersonal skills. - Self-motivated, strong work ethic, and able to work independently. - Creativity in problem-solving and the ability to think outside of the established solutions. - Keen interest in games. Benefits - A generous PTO allowance. - Summer and Winter holidays studio closure (separate to PTO allowance). - Private Medical & Dental Healthcare. - Private Mental Health scheme. - A generous annual Health & Wellbeing allowance. - Discretionary Studio Bonus. - Top range tech for your home set up. - Other benefits based on your region. Company Description Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.
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