Inteligência Artificial para Acessibilidade Digital
Tech Artist – Mid-level
Location
Brazil
Posted
1 day ago
Salary
0
Seniority
Senior
Job Description
Tech Artist – Mid-level
Hand Talk
• Artistic Creation: Produce 3D animations for sign language, 3D renderings, images, videos, and graphic assets, using generative AI tools to assist development and optimize the creative process. • Technical Development: Use Blender for 3D modeling, animation, and rendering, and employ AI tools and open-source solutions such as ComfyUI, Fooocus, and Automatic1111 to create, adapt, and automate workflows, developing pipelines that increase efficiency and production quality. • Project Collaboration: Work closely with designers, developers, and other artists to integrate AI-generated art into diverse projects, ensuring creations meet aesthetic and thematic goals. • Research and Development: Stay up to date with the latest trends and advances in generative AI and diffusion models, exploring new techniques and tools to improve the quality and originality of produced art. • Model Training: Perform training or fine-tuning of diffusion models to create custom artistic styles or meet specific project requirements. • Work in close partnership with linguists, Deaf and hearing collaborators.
Job Requirements
- Proven experience creating visual content in 2D and/or 3D, including 3D animation, rendering, and video editing.
- Understanding of composition, color, perspective, and design.
- Mastery of the 12 principles of 3D animation and their application to game animations.
- Proficiency in Blender for 3D modeling, animation, and rendering.
- Experience with generative AI tools such as Midjourney, Leonardo, DALL
- E and open-source tools like ComfyUI, Fooocus, and Automatic1111.
- Interest in diversity, inclusion, and accessibility.
- Curiosity.
- Collaborative and team-oriented.
- Organized and action-oriented.
- Impact-focused — not just on output.
- Creativity and willingness to experiment with new ideas.
- Ability to work independently.
- Communication skills.
- You will stand out if you have knowledge of Brazilian Sign Language (LIBRAS).
Benefits
- CLT employment contract: job security and full legal rights from day one.
- Caju Benefits Card (BRL 1,160.00): flexibility to use your balance as you prefer — meals, groceries, home office, culture, and mobility.
- Remote work — from anywhere in Brazil! Enjoy the freedom to work from anywhere in Brazil with flexibility and comfort.
- SulAmérica Health Plan
- SulAmérica Dental Plan
- SulAmérica Life Insurance
- Online consultations with specialists at your fingertips through Conexa Saúde — telemedicine.
- Wellhub: support to help you perform at your best.
- Extended year-end break: celebrate the holidays with more peace of mind and enjoy an extended period to recharge with family and friends.
- Birthday day off: take a special day off during your birthday month.
- Extended Parental Leave: support and quality time for those building or growing their family.
- Continuous Professional Development: access leading platforms such as LinkedIn Learning, plus an annual allowance for courses and training in your area. Invest in yourself!
- University partnerships: additional support through discounts and giveaways.
- LIBRAS training: learn this important language for our community.
- English Pass: English language training to continue advancing your career.
- Work equipment shipped as part of your onboarding kit.
Related Guides
Related Categories
Related Job Pages
More Artist Jobs
Experienced Level Artist – Worldbuilder, Lighting
PlayMagic LLCPlayMagic is a game studio that develop games based on high profile licenses and original IP on Console and PC.
• Worldbuilding: Be able to whitebox and greybox levels with the help of the Design department to prove gameplay in the early stages. • Plan and execute asset layout, with main and decorative elements, while taking in mind gameplay and story. • Mix and match a different set of assets in creative ways to make the most out of the Project’s Asset Library. • Coordinate well with Environment Team for the level needs when it comes to Assets. • Where present, work with Terrain, in and out of the Game Engine to achieve the level’s requirements. • Help the rest of the team to stay under Performance budgets and do any necessary adjustments to the Level to hit the target scope. • Handle any project structure and gameplay-related needs that a level creates. • Lighting: Plan and gather reference to show the target visual result. • Prepare the scene for lighting, by cleaning the layout and creating the necessary conditions. • Light the scene, under the guided lighting conditions, with Baked or Realtime Lights. • Create different lighting scenarios from already existing, Lighted Scenes. • Use Visual Effects to help focus on specific lighting conditions. • Create and work with Post Processing to push the visual of the game according to the platform needs. • Handle any light and post process-related side work that is needed to complete the level. • Development: Coordinate with Art Director and Art Lead about the style of the game in development. • Work closely with Producers to keep track of the development schedule. • Be flexible in sacrificing quality in an early stage of an asset development to help a schedule to move on, then improving and polishing it at the appropriate stage of a project. • Be proactive in research and suggest solutions for various development issues that may arise.
Webcomics Artist
Weekday (YC W21)We are a Y-Combinator-backed startup building your AI-powered Recruiter Agent
• Create engaging webcomics and visual content for a digital comics platform. • Work closely with scripts and concepts, transforming them into compelling comic panels. • Maintain consistency in quality, style, and delivery timelines.
Thumbnail Artist
Sawhorse ProductionsWe are a full-service creative production and post company based in Studio City, CA.
• Craft eye-catching visuals that define the look and feel of Roblox experiences. • Collaborate with Art, Creative, and Marketing teams to develop high-impact thumbnails, icons, and promotional assets. • Blend 2D and 3D artistry with strong composition and a marketing mindset. • Design high-impact thumbnails, icons, and key art to increase CTR and drive player acquisition. • Use a mix of Roblox Studio, Blender, Maya, and 2D tools to pose characters, compose scenes, light models, and paint over renders for polished final thumbnails. • Work closely with Art Directors, Creative Directors, Game Designers, and Marketing teams to ensure visuals align with project goals. • Implement creative strategies to drive CTR, conversions, and overall acquisition performance. • Develop multiple thumbnail variations, run A/B tests, and evaluate performance data to iterate based on player behavior insights. • Stay current on Roblox creative trends and ensure visuals remain best in class. • Serve as the go-to resource for insights, best practices, and high-performing asset strategies.
• Define Comfy’s creative identity for go-to-market — build a unified visual language across video, web, events, and campaigns. • Lead end-to-end creative development for video content for feature launches, brand collaborations, etc. Design the initial concept and style frames, and collaborate with video editors & AI artists for final execution. • Develop and maintain brand style guides, motion direction, and visual tone for all GTM assets. • Stay current with design trends, emerging technologies, and industry best practices to bring fresh, innovative thinking to every project.




