FLEXiBLE STAFFiNG STUDiO logo
FLEXiBLE STAFFiNG STUDiO

Finding unicorns amongst zebras!

Houdini Artist

ArtistGeneralContractRemoteSeniorTeam 51-200H1B No SponsorCompany SiteLinkedIn

Location

Argentina

Posted

1 day ago

Salary

0

Seniority

Senior

Bachelor DegreeEnglishCloudJavaPythonUnityUnreal Engine

Job Description

Houdini Artist

FLEXiBLE STAFFiNG STUDiO

• Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. • Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc. • Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects. • Write clean, efficient, and maintainable code. • Ensure the quality and performance of the final product.

Job Requirements

  • Procedural modeling and scene generation in Houdini are required.
  • Strong knowledge and practical experience in USD workflows are required.
  • Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.
  • Familiarity with version control systems is required.
  • Nvidia Omniverse experience is preferred.
  • Unreal Engine and Unity experience is preferred.
  • Blender geometry nodes knowledge is preferred.
  • Familiarity with other programming languages such as Java or C++ is a plus.
  • Experience with cloud-based services and APIs is a plus.
  • The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.
  • Strong communication and problem-solving skills are mandatory.
  • Must be able to speak and conduct business in English is mandatory.
  • Portfolio of work is mandatory.

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