Striving to create immersive open worlds
Technical Artist
Location
Germany
Posted
12 days ago
Salary
0
Seniority
Senior
Job Description
Technical Artist
Techtive Games
• Profile and optimize GPU, CPU, and memory performance using tools such as Unreal Insights, RenderDoc, and other relevant profiling solutions • Investigate and resolve rendering, performance, and stability issues across the project • Act as a technical guardian for the art team, defining and communicating performance requirements and best practices • Support artists in creating efficient assets, materials, and shaders that meet visual and performance goals • Work closely with the Art Lead to maintain a consistent technical and visual quality bar • Design and implement tools, pipelines, and workflows to streamline production and improve team efficiency • Help establish and refine technical guidelines to prevent recurring performance issues • Collaborate closely with engineers and designers to ensure technical decisions align with gameplay and production needs
Job Requirements
- 3 to 5 years of professional experience as a Technical Artist within the games industry
- Strong hands on experience with Unreal Engine 5, including its profiling, debugging, and optimization tools
- Solid understanding of rendering performance, real time graphics constraints, and memory management
- Experience analyzing and optimizing complex scenes, materials, and shaders
- Ability to independently identify technical problems and drive solutions to completion
- Strong communication skills, with the ability to explain technical topics clearly to non technical team members
- Fluent spoken and written English.
Benefits
- Work on Ardem, highly anticipated survival game and set a new benchmark
- Small team with high impact, results-driven mindset and fast decision-making
- High ownership and creative freedom
- Flexible working hours (results > green dots)
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