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Senior Programmer - Mobile (Engine, Rendering, Tools, UI)
Location
Canada
Posted
3 days ago
Salary
0
Seniority
Senior
Job Description
Senior Programmer - Mobile (Engine, Rendering, Tools, UI)
Scratch Financial
Company Description NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit www.nbcuniversal.com for more information. Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world. NBCUniversal est l'un des leaders mondiaux du secteur des médias et du divertissement. Nous créons des contenus d'exception, que nous diffusons à travers notre portefeuille de films, de programmes télévisés et de services de streaming, et que nous donnons vie grâce à nos parcs à thème internationaux, nos produits grand public et nos expériences. Nous détenons et exploitons des marques de premier plan dans les domaines du divertissement et de l'information, notamment NBC, NBC News, NBC Sports, Telemundo, les chaînes locales NBC, Bravo et Peacock, notre service de streaming premium financé par la publicité. Nous produisons et distribuons des films et des programmes de divertissement de premier ordre grâce à nos puissants studios de cinéma et de télévision, notamment Universal Pictures, DreamWorks Animation et Focus Features, ainsi qu'aux quatre studios de télévision mondiaux regroupés sous la bannière Universal Studio Group. Nous exploitons également des parcs à thème et des expériences de premier plan à travers le monde via Universal Destinations & Experiences, notamment l'Universal Orlando Resort, qui abrite l'Universal Epic Universe, et Universal Studios Hollywood. NBCUniversal est une filiale de Comcast Corporation. Rendez-vous sur www.nbcuniversal.com pour plus d'informations. Notre impact repose sur l'amélioration des communautés dans lesquelles vivent et travaillent nos employés, nos clients et nos publics. Nous avons une riche tradition d'engagement social et veillons à ce que nos employés aient la possibilité de s'investir au sein de leurs communautés. Nous défendons une culture inclusive et nous nous efforçons d'attirer et de former une main-d'œuvre talentueuse afin de créer et de proposer un large éventail de contenus reflétant notre monde. Job Description As a Senior Programmer (Mobile), you are responsible for designing, implementing, and maintaining systems within Unreal Engine that deliver performant, scalable, and high-quality experiences on mobile platforms. You focus on working within strict CPU, GPU, memory, and power constraints, while enabling efficient development workflows and high iteration speed. You take ownership of complex systems within your specialization and contribute to the overall technical direction of mobile development. Core Responsibilities (All Specializations) - Design, implement, and maintain systems and features within Unreal Engine targeting iOS and Android. - Translate design and technical requirements into clean, maintainable, and scalable C++ code. - Collaborate closely with designers, artists, and engineers to integrate systems across gameplay, tools, and pipelines. - Optimize systems for performance, memory usage, load times, and power consumption across a wide range of mobile devices. - Maintain and improve existing code to ensure stability during rapid iteration and live-ops cycles. - Debug complex issues across systems, including platform-specific behaviour and hardware variability. - Profile and analyze performance using Unreal Engine tools and mobile platform profilers (e.g., Xcode Instruments, Android profiling tools). - Write clean, well-documented code following team standards and best practices. - Participate in playtests and reviews to identify issues, edge cases, and optimization opportunities. - Contribute to technical discussions around mobile architecture, scalability, and performance strategies. - Mentor junior programmers through technical guidance, collaboration, and code reviews. - Stay current with Unreal Engine updates and mobile platform best practices. Engine Specialization (Mobile) - Design, implement, and maintain engine-level systems in Unreal Engine for mobile platforms. - Work on systems such as memory management, threading, streaming, and platform abstraction under mobile constraints. - Optimize engine systems for CPU usage, memory footprint, startup time, and runtime stability on mobile devices. - Implement and maintain platform-specific integrations for iOS and Android. - Debug complex low-level issues involving threading, performance bottlenecks, and platform APIs. - Support Unreal Engine source modifications, upgrades, and mobile-specific engine improvements. Rendering Specialization (Mobile) - Design, implement, and maintain rendering systems and features optimized for mobile GPUs. - Work on shaders, materials, lighting, and post-processing adapted for mobile performance constraints. - Collaborate with Art and Tech Art to develop scalable visual solutions for a wide range of devices. - Optimize rendering systems for GPU performance, bandwidth, memory usage, and power consumption. - Debug rendering issues involving shaders, lighting, GPU performance, and visual artefacts on mobile platforms. - Profile rendering performance using Unreal Engine tools and mobile GPU profilers. - Contribute to scalable rendering solutions across low-end to high-end mobile hardware. Tools Specialization (Mobile) - Design, implement, and maintain tools that support mobile development workflows, both in-engine and external. - Build Unreal Engine editor tools using C++, Slate, and Editor frameworks to support mobile content creation and debugging. - Develop utilities and automation using Python, C#, or command-line tools to support asset processing, validation, and mobile build workflows. - Create tools to support mobile performance profiling, content validation, and debugging workflows. - Integrate tools with mobile pipelines, data workflows, and build systems. - Optimize tools for usability, stability, and performance in production environments. - Debug complex issues across tools, pipelines, file systems, and platform-specific workflows. - Collaborate with artists, designers, and engineers to improve iteration speed and development efficiency. UI Specialization (Mobile) - Design, implement, and maintain UI systems within Unreal Engine for mobile platforms. - Build UI features such as HUDs, menus, overlays, and tools optimized for touch-based input. - Work with UMG / Slate to implement responsive and performant mobile interfaces. - Integrate UI systems with gameplay, input, animation, and data systems. - Develop systems for navigation, focus management, layout scaling, and state handling across devices. - Optimize UI for performance, memory usage, resolution scaling, and responsiveness on a wide range of devices. - Debug UI issues involving touch input, data flow, animation, and device-specific behaviour. - Collaborate closely with UI/UX designers to ensure usability and player experience quality. À titre de programmeur(-euse) principal(e) - Mobile, vous êtes responsable de la conception, de l'implantation et de la maintenance de systèmes dans Unreal Engine permettant d'offrir des expériences performantes, évolutives et de grande qualité sur les plateformes mobiles. Vous travaillez dans un contexte de contraintes strictes liées au processeur (CPU), au processeur graphique (GPU), à la mémoire et à la consommation énergétique, tout en favorisant des flux de travail efficaces et une grande rapidité d'itération. Vous assumez la responsabilité de systèmes complexes dans votre domaine de spécialisation et contribuez à l'orientation technique globale du développement mobile. Responsabilités principales (toutes les spécialisations) - Concevoir, implanter et maintenir des systèmes et fonctionnalités dans Unreal Engine destinés aux plateformes iOS et Android. - Traduire les exigences de conception et les besoins techniques en code C++ propre, maintenable et évolutif. - Collaborer étroitement avec les concepteurs, artistes et programmeurs afin d'intégrer les systèmes au gameplay, aux outils et aux pipelines de production. - Optimiser les systèmes en matière de performance, d'utilisation mémoire, de temps de chargement et de consommation énergétique sur une vaste gamme d'appareils mobiles. - Maintenir et améliorer le code existant afin d'assurer la stabilité pendant les cycles d'itération rapide et d'exploitation en continu (live ops). - Déboguer des problèmes complexes touchant plusieurs systèmes, incluant les comportements spécifiques aux plateformes et la variabilité du matériel. - Effectuer le profilage et l'analyse des performances à l'aide des outils d'Unreal Engine et des outils de profilage des plateformes mobiles (ex. : Xcode Instruments, outils de profilage Android). - Écrire un code clair et bien documenté qui respecte les normes et les meilleures pratiques de l'équipe. - Participer aux séances de jeu et aux revues afin d'identifier les problèmes, les cas limites et les occasions d'optimisation. - Contribuer aux discussions techniques portant sur l'architecture mobile, l'évolutivité et les stratégies de performance. - Encadrer les programmeurs juniors grâce au mentorat technique, à la collaboration et aux révisions de code. - Maintenir ses connaissances à jour quant aux nouveautés d'Unreal Engine et aux meilleures pratiques liées au développement mobile. Spécialisation - Moteur (Mobile) - Concevoir, implanter et maintenir des systèmes de niveau moteur dans Unreal Engine pour les plateformes mobiles. - Travailler sur des systèmes tels que la gestion de la mémoire, le multithreading, le streaming et l'abstraction des plateformes dans un contexte de contraintes propres au mobile. - Optimiser les systèmes du moteur pour l'utilisation du CPU, l'empreinte mémoire, le temps de démarrage et la stabilité en exécution sur les appareils mobiles. - Implanter et maintenir les intégrations spécifiques aux plateformes iOS et Android. - Déboguer des problèmes complexes de bas niveau liés au multithreading, aux goulots d'étranglement de performance et aux API des plateformes. - Soutenir les modifications du code source d'Unreal Engine, les mises à niveau du moteur et les améliorations spécifiques au mobile. Spécialisation - Rendu (Mobile) - Concevoir, implanter et maintenir des systèmes et fonctionnalités de rendu optimisés pour les GPU mobiles. - Travailler sur les shaders, les matériaux, l'éclairage et les effets de post-traitement adaptés aux contraintes de performance des appareils mobiles. - Collaborer avec les équipes Artistique et Art Technique afin de développer des solutions visuelles évolutives adaptées à une grande variété d'appareils. - Optimiser les systèmes de rendu pour la performance GPU, la bande passante, l'utilisation mémoire et la consommation énergétique. - Déboguer les problèmes de rendu liés aux shaders, à l'éclairage, à la performance GPU et aux artefacts visuels sur les plateformes mobiles. - Effectuer le profilage des performances de rendu à l'aide des outils d'Unreal Engine et des profileurs GPU mobiles. - Contribuer au développement de solutions de rendu évolutives pour des appareils allant du bas de gamme au haut de gamme. Spécialisation - Outils (Mobile) - Concevoir, implanter et maintenir des outils soutenant les flux de travail du développement mobile, tant dans Unreal Engine qu'à l'externe. - Développer des outils d'éditeur Unreal Engine à l'aide de C++, Slate et des cadres de travail de l'éditeur afin de soutenir la création de contenu mobile et le débogage. - Développer des utilitaires et des outils d'automatisation en Python, C# ou en ligne de commande pour soutenir le traitement des ressources, la validation et les flux de production mobile. - Créer des outils facilitant le profilage des performances mobiles, la validation du contenu et les activités de débogage. - Intégrer les outils aux pipelines mobiles, aux flux de données et aux systèmes de compilation. - Optimiser les outils pour leur convivialité, leur stabilité et leur performance en environnement de production. - Déboguer des problèmes complexes touchant les outils, les pipelines, les systèmes de fichiers et les flux de travail propres aux plateformes mobiles. - Collaborer avec les artistes, concepteurs et programmeurs afin d'améliorer la vitesse d'itération et l'efficacité du développement. Spécialisation - Interface utilisateur (UI Mobile) - Concevoir, implanter et maintenir des systèmes d'interface utilisateur dans Unreal Engine pour les plateformes mobiles. - Développer des fonctionnalités d'interface utilisateur telles que les HUD, menus, superpositions et outils optimisés pour les interactions tactiles. - Utiliser UMG / Slate afin d'implanter des interfaces mobiles performantes et adaptatives. - Intégrer les systèmes d'interface utilisateur aux systèmes de gameplay, d'entrées, d'animation et de données. - Développer des systèmes de navigation, de gestion du focus, de mise à l'échelle des interfaces et de gestion des états sur différents appareils. - Optimiser les interfaces pour la performance, l'utilisation mémoire, l'adaptation aux différentes résolutions et la réactivité sur une vaste gamme d'appareils. - Déboguer les problèmes liés aux interfaces utilisateur, notamment les entrées tactiles, les flux de données, les animations et les comportements propres à certains appareils. - Collaborer étroitement avec les concepteurs UI/UX afin d'assurer une excellente convivialité et une expérience joueur de grande qualité. Qualifications - Strong proficiency in C++, with experience developing systems in Unreal Engine. - At least 6-8 years of professional experience in game programming, with shipped titles including mobile platforms or equivalent experience. - Professional, hands-on experience working with Unreal Engine systems relevant to your specialization. - Strong understanding of mobile platform constraints including performance, memory, bandwidth, and power usage. - Experience profiling and debugging performance issues on mobile devices. - Excellent problem-solving and debugging skills for complex runtime systems. - Strong communication skills and ability to collaborate effectively across multidisciplinary teams. - Experience with version control systems such as Perforce or Git. Desired Characteristics: - Experience shipping mobile titles using Unreal Engine. - Experience optimizing systems across a wide range of mobile hardware configurations. - Familiarity with iOS and Android platform constraints, SDKs, and performance characteristics. - Experience working with mobile-specific workflows such as asset streaming, memory budgeting, and live-ops support. - Experience mentoring or guiding other engineers. - A passion for building high-quality, scalable, and performant mobile experiences. Exigences de base - Excellente maîtrise du C++ et expérience dans le développement de systèmes avec Unreal Engine. - Minimum de 6 à 8 années d'expérience professionnelle en programmation de jeux vidéo, incluant des titres lancés sur plateformes mobiles ou une expérience équivalente. - Expérience professionnelle concrète avec les systèmes d'Unreal Engine pertinents à votre spécialisation. - Solide compréhension des contraintes propres aux plateformes mobiles, notamment en matière de performance, de mémoire, de bande passante et de consommation énergétique. - Expérience en profilage et en débogage de problèmes de performance sur appareils mobiles. - Excellentes aptitudes en résolution de problèmes et en débogage de systèmes complexes à l'exécution. - Excellentes compétences en communication et capacité à collaborer efficacement au sein d'équipes multidisciplinaires. - Expérience avec des systèmes de contrôle de version tels que Perforce ou Git. Atouts recherchés - Expérience dans le lancement de jeux mobiles développés avec Unreal Engine. - Expérience en optimisation de systèmes sur une grande variété de configurations matérielles mobiles. - Connaissance des contraintes, des SDK et des caractéristiques de performance propres aux plateformes iOS et Android. - Expérience avec des pratiques de développement spécifiques au mobile, notamment le streaming d'actifs, la gestion des budgets mémoire et le soutien aux opérations en continu (live ops). - Expérience en mentorat ou en accompagnement technique d'autres programmeurs. - Passion pour la création d'expériences mobiles performantes, évolutives et de grande qualité. Additional Information As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law. If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to AccessibilitySupport@nbcuni.com.
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