Senior 2D Animator
Location
Worldwide
Posted
4 days ago
Salary
0
Seniority
Senior
No structured requirement data.
Job Description
Senior 2D Animator
Optiplay
Role Description We’re looking for a Senior Animator — someone who brings characters and worlds to life with strong style and attention to detail. You won’t just animate — you’ll define how things feel and move, shaping the overall player experience. At this level, you’ll own animation quality, influence visual direction, and help raise the bar across the team. What you’ll do: - End-to-End Animation: Create fluid character animations, dynamic backgrounds, and eye-catching VFX; - Tool Mastery: High-quality rigging and animation in Spine 2D and motion graphics in After Effects; - Visual Style Development: Collaborate with Art Directors to define the motion language for new game themes; - Asset Optimization: Prepare and optimize animations for seamless integration into game engines (performance matters); - Creative Polish: Enhance player feedback through "juicy" animations that drive engagement and excitement. Qualifications - 5+ years of experience as a 2D Animator; - Strong Spine 2D skills (rigging, animation); - Experience with slot games; - Good knowledge of After Effects and Photoshop; - Strong understanding of animation principles; - Basic technical understanding (optimization, draw calls); - Portfolio with character animation and VFX. Benefits - 21 vacation days + 5 extra day-offs annually; - 12 paid sick days; - Fully remote format — work from anywhere you feel productive; - Flexible schedule: start your day anytime between 08:00–11:00 CET; - Fixed budget for health insurance and gym/fitness; - Provided all required work equipment; - Zero bureaucracy and direct communication with founders and C-level; - Minimal meetings, async-friendly workflow; - Startup energy: fast motion, creativity, and tight-knit communication; - Business trips and team meetups several times per year; - Multiple salary payout options (flexible formats); - …And many more perks unlocked after we hit break-even.
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