
Epoch Games
Remote Jobs
We are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
10 Jobs
3D Character Artist
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
• Looking for someone who specializes in creating realistic 3D Character Body, Face, Hair and/or Clothing/Armor Meshes and Textures for the game "The Lays of Althas: Sundered Order" (LoA:SO). • Currently using Reallusion Character Creator 3 (CC3) to create Human Characters. • Communication is key to a smooth and efficient pipeline; must communicate clearly and effectively with team members. • May be called upon to aid junior members of the team in any relevant area.
Unreal Engine C++ Programmer
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
• Working closely with other members of the Coding department to develop C++ code for the Lays of Althas: Sundered Order (LoA:SO) • Using Epic Game’s Unreal Engine 4 (UE4) to develop the game • Communicating clearly and effectively with other team-members • Attending Slack meetings and reporting the progress of the Programming team on a weekly basis • Following team policies • Potentially aiding more junior members of the team in any relevant area
Technical Artist, Unreal Engine
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
• Developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO) • Attend Slack meetings • Report progress to the Level Design team on a weekly basis • Follow team policies
Lead 3D Game Artist
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
• Managing and reviewing the 3D work of a team of other talented 3D Artists • Creating high-quality, textured 3D assets for the game • Communicating clearly and effectively with other team-members • Following team policies and attending meetings through Slack
3D Artist, Reallusion Character Creator
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
• In this volunteer position we are looking for someone who is skilled with using Reallusion's Character Creator 3 (CC3) for creating realistic 3D Character Body, Face and Hair Meshes • Create your own 2D Textures • Import/export your CC3 Creations to Epic Games' Unreal Engine 4 • Communication is key to a smooth and efficient pipeline • Teach or aid junior members of the team as needed • Attend meetings through Slack
Level Designer – Unreal Engine
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
• Create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine • Use various Houdini Tools that we've built • Communicate clearly and effectively with other team-members • Aid the more junior members of the team in any relevant area • Follow team policies and attend meetings through Slack
Concept Artist, Illustrator
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
• Partner with the Art Director and other team members to pioneer the vision of the game. • Design, create, and develop high-quality sketches and quick iterations digitally (you can do it on paper but the finished artwork must be digital). • Create and develop original concepts of characters, environment, and props based on references or from scratch. • Attend weekly meetings with the whole team on Slack (instant messaging software we use for communication). • Present concepts and ideas to the team for further discussion. • Creatively problem-solve and figure out efficient solutions to executing the look and feel of the character and environment. • Achieve a balance between artistic aspects and technical constraints. • Adjust the artwork styles to meet the game’s art direction. • Set your own reasonable deadlines, and make sure the work is done on time.
3D Game Animator
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
• Work closely with other members of the Visuals department to animate/rig/skin a range of organic and hard-body models • Aid in the preparation of high-quality game assets for The Lays of Althas: Sundered Order (LoA:SO) • Communicate clearly and effectively with other team-members and ask questions if problems arise • Attend weekly meetings
Lead Animator
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
• Working closely with 3D Character Artists and our Riggers to Animate Human and realistic (and sometimes Fantastical) Creatures for The Lays of Althas: Sundered Order (LoA:SO) • helping us in building and leading a new Animation Team (although such experience is optional) • Attend weekly team meetings and following team policies • Must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise
Unreal Engine Level Designer
Epoch GamesWe are an all-online, global volunteer indie development team creating "The Lays of Althas: Sundered Order" PC game.
Company Description Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: http://www.moddb.com/mods/merp-middle-earth-roleplaying-project Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world: http://www.indiedb.com/games/the-lays-of-althas-sundered-order The game is being developed using Epic Games' Unreal Engine 4 (UE4): https://www.unrealengine.com/ See our Benefits page for more information about what we can (and can't) offer Team Members at this time: https://epochgames.co.uk/wordpress/benefits NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary. Job Description In this volunteer position you will be asked to create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine. We are still building a long list of assets; we expect our Level Designers to be resourceful with the assets they use. We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but not required. Blueprint Scripting and Quixel Megascans experience is also recommended. Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members. Don't be afraid to ask questions. We are an English-speaking team, so English fluency is a must. All of this is especially important for Level Designers as we expect them to communicate with 3D Artists letting them know assets that are still needed. If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area. Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate). Qualifications Minimum Requirements: Ability to create detailed landscapes and building interiors in Unreal Engine 4 Ability to optimize with use of LODs (Level of Detail) Recommended Requirements: Houdini experience, used for creating Procedural Development tools to be used in Unreal Engine Unreal Engine 4 Blueprint Scripting experience Quixel Megascans Asset Library usage Heightmap development experience Required Software: Epic Games' Unreal Engine 4: https://www.unrealengine.com/register Optional Software: SideFX's Houdini: https://www.sidefx.com/products/houdini/ - we can provide Level Designer with a copy if needed Heightmapping Software (such as QuadSpinner Gaea : https://quadspinner.com/ ) Minimum Hardware Requirements: The ability to run Unreal Engine 4 The disk space and Internet Speeds to download (Git Pull) at least 25 GB of game files