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Magic Media logo
Magic Media

At the forefront of artistic, game development and technology services.

Audio Unity Developer

Game EngineerSoftware EngineerContractRemoteMid LevelTeam 501-1,000H1B No SponsorCompany SiteLinkedIn

Location

Worldwide

Posted

60 days ago

Salary

0

Seniority

Mid Level

Job Description

Audio Unity Developer

Magic Media

Role Description We’re looking for an Audio Unity Developer to join our team. The ideal candidate will have extensive full-time Unity programming experience in games, with a deep specialization in audio systems and implementation. As a senior audio developer, you will be responsible for the design, development, and integration of all audio systems within a gaming title. This includes: - Audio architecture - Implementation - Testing - Debugging - Optimization in close collaboration with sound designers and gameplay teams Qualifications - Very strong skills in Unity, with a focus on audio systems (Unity Audio Mixer, FMOD, Wwise, or similar middleware) - Deep understanding of audio programming concepts: spatialization, DSP, dynamic mixing, adaptive/interactive music systems - Capable of mentoring junior developers on audio pipeline best practices - Capable of driving audio features independently, collaborating with sound designers, composers, and gameplay programmers - Familiar with audio-specific performance bottlenecks: CPU/memory budgets, voice management, streaming, and LOD for audio - Strong debugging skills, particularly for audio-related issues (sync, latency, mixing artifacts) - Excellent communication skills, especially bridging technical and creative disciplines - Strong documentation skills for audio pipelines, middleware integration, and technical audio design - 4+ years of experience as a Unity game developer, with at least 2+ years focused on audio implementation and systems - Proven experience integrating audio middleware (FMOD or Wwise) into Unity projects - Solid understanding of audio file formats, compression, and streaming strategies - A passion for video games and the role of sound in player experience Requirements - Involved in the full development cycle (A–Z) of at least one shipped game title as the audio developer - Familiarity with procedural audio or DSP programming - Experience with audio on mobile and WebGL platforms, including platform-specific constraints and limitations - Solid technical foundation (e.g. Computer Science, Music Technology, or Audio Engineering degree, or equivalent) - Solid technical foundation (e.g. Computer Science / Maths Degree or equivalent) Benefits - Permanently remote position - An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects - Be part of an international Group with offices worldwide - Career growth and development - Working closely with a team of like-minded people in a fast-paced, multicultural environment - Ongoing training and professional self-improvement opportunities - Flexible working hours - An inclusive culture and open communication

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