Job Closed

This listing is no longer active.

iLogos Game Studios logo
iLogos Game Studios

Smart solutions provider for game companies

Senior Unity Developer, Poker

Game EngineerSoftware EngineerContractRemoteSeniorTeam 201-500Since 2006H1B No SponsorCompany SiteLinkedIn

Location

Worldwide

Posted

32 days ago

Salary

0

Seniority

Senior

5 yrs expEnglishUnity

Job Description

Senior Unity Developer, Poker

iLogos Game Studios

• Design and implement game systems and features • Contribute to architecture decisions and technical direction • Optimize performance and ensure stability across platforms • Collaborate with cross-functional teams (design, backend, QA) • Maintain code quality and ensure adherence to best practices • Support delivery through accurate estimation and planning

Job Requirements

  • 5+ years of experience as a Unity Developer
  • Experience working on live or released mobile games
  • Strong knowledge of C# and Unity best practices (prefabs, asset bundles, scene structure)
  • Solid experience with game architecture and scalable systems
  • Experience with memory and performance optimization
  • Hands-on experience with Dependency Injection (DI)
  • Experience with WebGL development
  • Strong estimation and planning skills
  • Ability to take ownership of features from concept to release
  • Strong communication and collaboration skills
  • Nice to have: Experience with unit testing
  • Experience with real-time multiplayer systems
  • Previous experience in poker or card-based games

Benefits

  • Flexible working hours
  • Opportunity for growth
  • Remote work from anywhere in the world
  • Supportive atmosphere

Related Job Pages

More Game Engineer Jobs

Senior 3D Artist (Generalist) Remote Contract We’re looking for a Senior 3D Artist (Generalist) to champion art production on a comedic physics-driven co-op puzzle game. This is a 12-month contract. Key Responsibilities 1 - Create game-ready art Working from high level art direction, you’ll touch the majority of assets across the art pipeline; characters, environments, props, modular kits and interaction-driven elements. Success looks like: - Understanding our art ethos and executing with minimal oversight - Quickly adapting to and reinforcing the project's visual style - Prioritising readability, interaction, and clarity over fine details - Delivering fast, high-impact work that supports gameplay and the tone of the game 2 - Be a force multiplier, not just an asset maker This role goes beyond asset creation - you’re a core contributor to how the game comes together. Success looks like: - Collaborating closely with Design & Engineering - Art supports systems, not just visuals - Actively participating in playtests and shaping the broader game experience - Identifying risks early and adjusting approach pragmatically - Maintaining momentum - always finding meaningful work that pushes the game forward 3 - Own integration & workflow in and out of the engine You own how assets function in-game and how the pipeline scales. Success looks like: - Implementing assets end-to-end in Unity (prefabs, scenes, shaders and materials) - Project organisation (GIT version control, folder structures and asset naming conventions etc) - Designing assets with physics and interactions in mind - Keeping art assets and scenes performance friendly (for online multiplayer) Requirements - Senior level skill & experience. Comfortable working autonomously with high level direction - Proficient with Unity; asset implementation, scene building, lighting, shaders & materials etc - Broad artistic & technical skillset: Characters, Environments & Props - Experience working in small indie teams or pods (wearing multiple hats) - Comfortable in Blender (preferred) or able to transition quickly - Happy to prioritize speed & efficiency over polish - Experience with physics-driven or procedural animation setups (wobbly, reactive, gameplay-led motion) is a strong plus - Gameplay-first mindset: Designs for interaction, readability, and humour. The game needs to look good but we’re not here to win art awards or build stunning portfolio pieces. The experience is king! - Performance awareness: LODs, batching, draw calls, memory basics. Experience supporting online multiplayer games is a plus Please note: This is a 12-month contract, remote-working position, open to anyone within the UK & Europe. Benefits Our benefits include a 2-week company summer break and a 2-week winter break to rest and recharge, in addition to your normal holiday allowance.

Ukraine + 19 moreAll locations: Ukraine | Austria | Belgium | Denmark | Finland | France | Germany | Greece | Hungary | Ireland | Italy | Netherlands | Norway | Poland | Portugal | Romania | Spain | Sweden | Switzerland | United Kingdom
ContractRemoteTeam 10,001

Role Description Ми шукаємо Manual QA, який або яка живе іграми, дихає геймінгом і хоче дарувати радість Гостям через свою роботу. Ти приєднаєшся до нашої команди гейміфікації, яка вже створила ігри «Змійка», «Знижкодзен» та "Яйцівський клуб", і допоможеш нам запускати нові ігрові механіки, що приносять гостям радість і відчуття свята 🎮✨ Попереду — нові виклики, фічі, масштабування і багато моментів, коли твоя робота викликатиме усмішку в тисяч українців. Ми шукаємо творчу людину з вогнем, яка кайфує не від чекання, а від дії. Qualifications - Досвід тестування мобільних додатків на Android та iOS (реальні девайси + емулятори) - Робота з логами: Logcat (Android), Console/Xcode (iOS) - Досвід з AppCenter, TestFlight для дистрибуції білдів - Вміння профілювати продуктивність: FPS, споживання памʼяті, стабільність на різних девайсах - Досвід тестування при нестабільному зʼєднанні: offline mode, network throttling, reconnect-сценарії - Знання інструментів для аналізу крешів (Firebase Crashlytics, Sentry або аналоги) - Розуміння ігрових механік: геймплей, progression, ігрова економіка - Навички тестування геймплею на custom engines (match-3 та схожі логіки) - Досвід роботи з A/B конфігураціями, remote config та feature flags - Досвід перевірки серверних ігрових подій та їх синхронізації з клієнтом - Володіння тест-кейсами, чеклістами та структурованим підходом до тестування - Вміння працювати з ігровими конфігами та середовищами Requirements - Тестувати новий і існуючий функціонал мобільних ігрових механік на Android та iOS - Знаходити дефекти та працювати з командою над їх вирішенням - Аналізувати креш-логи, мережеві запити та поведінку клієнта - Перевіряти коректність роботи гри на різних девайсах, версіях ОС та мережевих умовах - Допомагати покращувати UI/UX мобільного ігрового досвіду - Брати участь у підготовці бізнес-ідей для розвитку продукту Benefits - Роботу над флагманським проектом з великою кількістю юзерів. - Можливість впливати на рішення. - Оформлення за ФОП або Гіг-ом. - Добровільне медичне страхування. - Знижки для співробітників мережі. - Конс’єрж сервіс для працівників. - Віддалений режим роботи. А якщо хочеш попрацювати в офісі - є затишний коворкінг в БЦ SilverBreeze на Русанівці. Проте наразі в цілях безпеки ми рекомендуємо скорочувати поїздки в офіс.

Worldwide
Demiurge Studios logo

Senior Unreal Engineer – Switch

Demiurge Studios

Careers, not jobs. Apply today, and let us dedicate ourselves to getting your career to the next level.

Game Engineer32 days ago
Full TimeRemoteTeam 51-200Since 2002H1B Sponsor

• Manage ports to XSX|S, PS5 and Switch 2 • Optimize and specialize code as needed to pass console certification • Integrate first party services and SDKs as necessary to pass console certification • Work with artists to identify and address asset performance concerns • Mentor other engineers to develop more performant code • Develop tools to help detect and correct performance failures • Document best development practices for successful porting • Provide time estimates and development plans for your work

United States
$140K - $170K / year
Honeywell logo

Advanced Software Engineer

Honeywell

Honeywell is an award-winning Fortune 100 company that aims to make the world a more sustainable, cleaner, secure, productive, and connected place with the help

Game Engineer33 days ago

Role Description - Design, develop, and maintain scalable, secure, and high performance software solutions using the .NET Framework. - Develop and automate solutions using PowerShell for deployment, configuration, and operational tasks. - Design, build, and consume RESTful APIs, ensuring adherence to best practices for performance, security, and maintainability. - Architect and implement cloud native solutions leveraging Microsoft Azure services, including App Services, Storage Accounts, and Service Bus. - Collaborate with cross functional teams to define technical requirements and translate them into robust technical designs. - Ensure code quality, version control, and collaboration through effective use of GitHub (branching strategies, pull requests, code reviews). Company Description Honeywell helps organizations solve the world's most complex challenges in automation, the future of aviation and energy transition. As a trusted partner, we provide actionable solutions and innovation through our Aerospace Technologies, Building Automation, Energy and Sustainability Solutions, and Industrial Automation business segments – powered by our Honeywell Forge software – that help make the world smarter, safer and more sustainable.

India