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Designer/Illustrator

Location

Mexico

Posted

84 days ago

Salary

0

Seniority

Mid Level

English

Job Description

Designer/Illustrator

Spines

Spines: #1 Fastest-Growing Book Publishing Platform in the U.S. At Spines, we’re rebuilding publishing for a new era: powered by technology. Our next-generation publishing platform combines powerful AI with human expertise to help writers publish professionally across every format, language, and global market. The tools we’re developing streamline editing, design, translation, production, and distribution, making a complex process simple, scalable, and author-first. Our mission is to make professional publishing possible for everyone, so no great story goes unheard. But what we’re really building is bigger: a platform that transforms how books are made, shared, and experienced globally. We’re growing a team of people who want to shape the future of publishing: creators, technologists, and storytellers driven by craft, purpose, and the opportunity to make a real impact for authors and readers everywhere. About the role:  As an Illustrator & Design Specialist, you'll play a key role in shaping the visual identity of books, breathing life into characters, and captivating readers with your artistic brilliance. Your designs will be showcased on works spanning various genres, ranging from heartwarming fiction to thrilling adventures, allowing you to unleash your creativity across a diverse spectrum. What you will do: - Conceptualize, design, and bring to life captivating book covers and illustrations as per the guidelines provided by our production managers and authors. - Collaborate directly with authors and production managers to ensure your designs align seamlessly with the authors' visions and expectations. - Create visually compelling illustrations with AI tools that meet Spines.com's stringent quality standards. - Thrive in a fast-paced environment, delivering exceptional work while adhering to tight deadlines. - Adapt your artistic style to cater to a diverse range of genres and project demands.

Job Requirements

  • Proficient in English, with excellent written and spoken communication skills.
  • Demonstrated experience in illustration and book cover design, showcased through a captivating portfolio highlighting your past work and creative process.
  • Strong interpersonal skills, fostering a collaborative approach to work effectively within a team.
  • A positive, can-do attitude, coupled with an unwavering drive to continuously enhance your craft.
  • Familiarity with the publishing industry and its cover design standards is advantageous.

Benefits

  • Innovative Environment: Work in a dynamic and cutting-edge environment with a supportive and collaborative team.
  • Growth Opportunities: Significant opportunities for professional growth and advancement within a rapidly expanding company.
  • Impactful Work: Be a key player on a team that is revolutionizing the publishing industry with groundbreaking AI technology.
  • Exciting Industry: Gain valuable experience in the exciting intersection of AI and publishing.

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Spines: #1 Fastest-Growing Book Publishing Platform in the U.S. At Spines, we’re rebuilding publishing for a new era: powered by technology. Our next-generation publishing platform combines powerful AI with human expertise to help writers publish professionally across every format, language, and global market. The tools we’re developing streamline editing, design, translation, production, and distribution, making a complex process simple, scalable, and author-first. Our mission is to make professional publishing possible for everyone, so no great story goes unheard. But what we’re really building is bigger: a platform that transforms how books are made, shared, and experienced globally. We’re growing a team of people who want to shape the future of publishing: creators, technologists, and storytellers driven by craft, purpose, and the opportunity to make a real impact for authors and readers everywhere. About the role:  As an Illustrator & Design Specialist, you'll play a key role in shaping the visual identity of books, breathing life into characters, and captivating readers with your artistic brilliance. Your designs will be showcased on works spanning various genres, ranging from heartwarming fiction to thrilling adventures, allowing you to unleash your creativity across a diverse spectrum. What you will do: - Conceptualize, design, and bring to life captivating book covers and illustrations as per the guidelines provided by our production managers and authors. - Collaborate directly with authors and production managers to ensure your designs align seamlessly with the authors' visions and expectations. - Create visually compelling illustrations with AI tools that meet Spines.com's stringent quality standards. - Thrive in a fast-paced environment, delivering exceptional work while adhering to tight deadlines. - Adapt your artistic style to cater to a diverse range of genres and project demands.

Argentina
Job Closed

Role Description Obsidian Entertainment seeks a passionate and skilled Contract Senior Concept Artist to join our growing team of game developers. The Concept Artist will collaborate with a team of like-minded and talented creatives to conceive of inspired characters, environments, props, and other gameplay elements for an unannounced project. The contract duration is 6 months, with potential for extension. - Create inspired and exciting concepts of characters, environments, props, and events based on input from Art and Design leadership - Provide visual inspiration for the art team through reference gathering and concept work - Develop clear and well thought-through designs for asset artists to build upon - Actively participate in technical and aesthetic problem-solving discussions - Collaborate with outsourcing teams and provide artistic feedback to enhance their work Qualifications - 6+ years of game development experience - Strong organization and communication skills - Demonstrated skills using Photoshop as a concept artist - Strong foundational art skills and knowledge including design, architecture, human and animal anatomy, composition, perspective, color theory, and lighting - Receptive to art direction and critiques from project leadership and team members Requirements - Experience with any 3D DCC tools like Maya, 3dsMax, Blender, SketchUp, etc. - Background in Architecture, Photography or Cinematography, or Digital / Traditional Painting Portfolio Requirements - A web portfolio that demonstrates skill in environment, character, creature, vehicle, weapon, and prop concept development Portfolio Pluses - User Interface concepts - Graphic icons - Graphic design examples Benefits - The estimated base pay range for this role is: $65/hr. - $79.20/hr. Company Description Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees. Please, no phone calls or drop-ins. We only accept electronic applications.

Worldwide
$65 - $79 / hour
Job Closed
Full TimeRemoteTeam 201-500H1B No Sponsor

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Canada
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2K logo

Artiste technique sénior·e UI // Senior UI Tech Artist

2K

2K develops interactive entertainment for handheld gaming systems, console systems, personal computers, and mobile devices. The gaming and entertainment company

2D Artist86 days ago

Qui nous sommes Gearbox Studio Québec rassemble une équipe de talents d’exception, animés par la passion de créer des jeux vidéo primés et emblématiques. Nos univers riches prennent vie à travers des récits transmédia, des expériences en direct et des produits dérivés, offrant aux joueurs des aventures immersives inoubliables. Notre studio est reconnu pour son travail sur des franchises à succès comme Borderlands, Tiny Tina’s Wonderlands et Brothers in Arms, ainsi que pour le développement continu de licences cultes telles que Duke Nukem, Risk of Rain et Homeworld. Gearbox a également des bureaux au Canada, dans les villes de Québec et Montréal. Gearbox Studio Québec est fier de faire partie de 2K, un label d’édition de Take-Two Interactive Software, Inc. (NASDAQ : TTWO) Pour en savoir plus, visitez www.GearboxSoftware.com. Ce que nous recherchons Nous sommes à la recherche d'un·e Artiste technique sénior·e UI pour rejoindre notre équipe. Vous établirez les normes pour la création des systèmes d'interface utilisateur (UI) fondamentaux qui nous propulseront vers l'avenir. Vous prendrez en charge et dirigerez la mise en œuvre des matériaux UI clés, en travaillant en étroite collaboration avec les concepteurs, les artistes, les producteurs, les programmeurs et plus encore. Responsabilités - Travailler avec les artistes UI et leur équipe pour créer les meilleures pratiques et des flux de travail optimaux. - Communiquer et travailler en étroite collaboration avec les programmeurs.euses d'interface utilisateur pour développer de nouvelles fonctionnalités du moteur. - Analyser la mémoire et la performance tout au long du développement d'un projet. - Créer des shaders efficaces et conviviaux pour les utiliser dans le jeu. - Analyser et communiquer les défis techniques pour l'art UI et les concepts de design UX. - Rechercher et développer des prototypes pour des pipelines artistiques et aider à donner vie aux idées de vos collègues. Qualifications - 6+ ans d'expérience dans l'industrie. - Connaissance et grande expertise avec Unreal Engine 5, en particulier de l'éditeur de matériel et de l'UMG. - Capable de collaborer et de bien travailler avec des équipes de diverses disciplines. - Capacité de prendre en charge des contenus/systèmes de qualité expédiable qui sont économes en mémoire et performants. - Capacité à penser de façon originale pour surmonter les défis techniques. - Capacité à s'autodiriger et à être autonome lorsque cela est nécessaire. 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En tant que studio soucieux de l’égalité des chances, nous ne pratiquons aucune discrimination fondée sur la race, la couleur, la religion, le sexe, la grossesse, l’orientation sexuelle, l’identité ou l’expression de genre, l’origine nationale, l’âge, l’handicap, l’information génétique ou tout autre statut protégé par la loi applicable. Nous nous engageons également à offrir des accommodements raisonnables aux candidats et employés qualifiés pour leur permettre de participer pleinement au processus de recrutement, d’exercer leurs fonctions essentielles et d’accéder aux mêmes avantages et opportunités. Si vous avez besoin d’un accommodement à tout moment du processus de candidature, n’hésitez pas à nous contacter. Who We Are The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina’s Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, visit www.GearboxSoftware.com. What We Are Looking For We’re looking for a Senior Technical UI Artist to join our team. You’ll set the standard for building the fundamental UI systems that will take us into that future. You’ll own and drive the implementation of key UI materials, working closely with designers, artists, producers, programmers and more. Responsibilities - Work with UI artists and team to create best practices and optimal workflows. - Communicate and work closely with UI programmers to develop new engine features. - Analyze memory and performance throughout a project's development. - Create efficient and user friendly shaders for use in game. - Analyze and communicate the technical challenges for UI art and UX design concepts. - Research and develop prototypes for art pipelines and help bring your coworkers’ ideas to life. Qualifications - 6+ Years of industry experience. - Expert knowledge of Unreal Engine 5, specifically the material editor and UMG. - Able to collaborate and work well with teams from various disciplines. - Take ownership of shippable quality content/systems that are memory efficient and performant. - Ability to think out-of-the-box to overcome technical challenges. - Ability to self-direct, and be autonomous when it is required. Nice-to-Haves - Working knowledge of HLSL or GLSL. - Working knowledge of Python scripting or another programming language. - Good knowledge of a 3D modeling application and an image editor. - Experience with current generation platforms (Xbox Series X/S, PlayStation 5). - Experience with other popular or proprietary engines (Unity, etc). - Strong balance of creative/visual aesthetics and technical skills Our Commitment to Equal Opportunity Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law. Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. #LI-Remote

QC + 1 moreAll locations: QC | Canada
Job Closed