Rust Engineer
Location
United States
Posted
68 days ago
Salary
0
Seniority
Senior
Job Description
Rust Engineer
Zed
• Evolving the core systems that power editing, navigation, and large codebases • Improving Zed’s real-time collaboration infrastructure built on CRDTs • Designing editor data structures and indexes that update incrementally as code changes • Designing data structures and memory layouts that keep editor operations fast under large projects and continuous edits • Identifying and eliminating performance regressions across rendering, input handling, and editor state • Extending Zed across macOS, Linux, and Windows • Engineers regularly measure, profile, and improve the editor while maintaining strong testing discipline.
Job Requirements
- Strong proficiency in Rust
- Experience building production systems software
- Deep understanding of algorithms, data structures, and systems design
- Strong debugging skills across complex systems
- Interest in developer tools or programming environments
- Comfort incorporating AI tools into your development workflow
- Preferred experience in editors, compilers, language servers, or developer tools.
- Experience with real-time collaborative systems
- GPU or rendering systems
- Performance-sensitive software
- Cross-platform desktop development
Benefits
- Zed is open source and built in public by the team behind Atom and Tree-sitter.
- Weekly shipping of improvements and collaboration with a community.
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